Official Soldat Forums

Server Talk => Scripting Discussions and Help => Topic started by: soldat-game on March 06, 2016, 03:10:05 pm

Title: Scripts for map
Post by: soldat-game on March 06, 2016, 03:10:05 pm
Plese add scripts for map, and the addition of several features
- GifFrame(dir:string; frame:integer); It allows you to play, given frame from gif file.
Example if (Player.X = 1) then GifFrame (dir.gif, 1);
 if (Player.X = 2) then GifFrame (dir.gif, 2);
- KillScenery(id);
- AddScenery(dir,x,y);
Please mappers to write down useful features.

This would allow maps to create advanced maps, even with dynamic light and does not require a lot of work to implement
In the adobe after effect  can now generate gif so one could create high quality files light
Title: Re: Scripts for map
Post by: Falcon` on March 06, 2016, 05:51:04 pm
You can do script per map right now if you manage them properly
As for other features, not any time soon (netcode changes).
Title: Re: Scripts for map
Post by: soldat-game on March 07, 2016, 11:06:23 am
I mean that you can implement scripts on the mapeditor.
That it is possible to create advanced maps