Official Soldat Forums
Official Content => Soldat Developer Log => Topic started by: helloer on February 08, 2017, 11:22:48 am
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Hey everyone, long time no see :)
Over the past months, the code of Soldat underwent a major refactoring so it became possible to compile Soldat client using the FPC compiler which is much more modern compiler than previously used Delphi7. Thanks to these changes the work on the code is now much easier.
This has allowed us to port the game client to other operating systems - Linux and MacOS! Soon you will not need to use WINE/Vms to play Soldat natively on those systems!
(http://i.imgur.com/GPTKhjX.png)
(http://i.imgur.com/N3yNMSz.jpg)
The next big change is the implementation of SDL2 library that gives us cross-platform way to manage Window and Input events. We are now also using OpenAL for a sound library.
These changes are purely technical but they are among the most important changes over the last few years because of better maintainability.
New devlogs coming soon!
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Looks great! Thanks
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Awesome with Linux possibilities, sounds great!
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Cool! Looking forward to the next release of soldat
And thx for the devlog. Reading soldat devlogs is better than reading PC magazines!
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Great! [fist]
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Plese fix bug, if im kick idle afk and game is minimized.
after returned to the game, bad the scales can be seen only half of the window.
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Cool, we got devlogs back :D
Plese fix bug, if im kick idle afk and game is minimized.
after returned to the game, bad the scales can be seen only half of the window.
Created a ticket in a bugtracker? Unissued bugs are not bugs, they're just features xD
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Can't await running Soldat natively on Linux. Have been trouble to run it with Wine for half a year now...
Really looking forward to 1.8!
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Good job, guys! You guys should have taken over dev LONG ago! :D
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Good job, guys! You guys should have taken over dev LONG ago! :D
[fist]
So happy about the mulit-platform thing. Also, good for pr related things.
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nice!
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very nice.. good work guys!
Just a simple question: Is there any estimated period that you guys are working toward for example: (around april / may) or anything like that we could expect an 1.8 beta release or should we be under the impression that it's going to at least take another half a year or in fact a year? I really wish 1.8 would be around the corner.. :-|
I am currently not noticing a lot of activity going around.. so just to get some hopes up could you answer my question?
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Good job,guys!
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@DutchFlame it depends entirely on how much activity there will be
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This is awesome news. Haven't logged in these fora for years but this GNU/Linux release was unexpected. :D
When will Soldat be open-sourced?
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When will Soldat be open-sourced?
Never.
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When will Soldat be open-sourced?
Never.
To be clear, you don't know that. It's up to MM and he hasn't officially said anything either way yet. I hope it stays closed as well
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Nice! This is quite exciting!
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So... This is awesome! Especially since I don't have a Windows machine with me anymore, only Linux :) Give me the Soldat fun back <3
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releasing on steam soon?
could be free with a DLC for the extra stuff
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OH MY GOD OH MY GOD O MY GOD!
Soldat on Mac ! (and not using Wine!) !!!!
MY DREAM HAS COME TRUE! YESSSSSSSSSSS. This should have been done years ago !
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releasing on steam soon?
could be free with a DLC for the extra stuff
Releasing on Steam might get a bit difficult in coming months. Valve announced that it will replace Steam Greenlight with Steam Direct where developers will first have to prepare a set of legal documents and pay a publishing fee (they've said it could be anything from 100$ to 5k$).
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ded?
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ded?
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extinct
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Putting the game on steam seems like a major step for more players.
Sounds important.
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extinct
You just say that since you've been around since 2006 and remember the times when it was super popular and peaked. Just because it isn't at that level anymore doesn't mean its dead or extinct. Extinct would mean 100% of community gone as well as no more servers or game websites hosted.