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Soldat Interface Mods & Mod Making => Modding Ideas / General Discussions => Topic started by: numgun on September 03, 2006, 04:29:40 pm

Title: Altering explosion radius (possible)
Post by: numgun on September 03, 2006, 04:29:40 pm
Just asking: Is it possible to increase the splash radius on the explosives? (m79 or LAW or nades)

Its possible zomglol!

l00k pS0t BEELOU!!1 VVVV
Title: Re: Altering explosion radius?
Post by: Bgretydews on September 03, 2006, 04:33:26 pm
So one asked this a couple of days ago and No its not
Title: Re: Altering explosion radius?
Post by: Anubis on September 03, 2006, 10:49:41 pm
No..but i wish very much
Title: Re: Altering explosion radius?
Post by: numgun on September 04, 2006, 03:18:12 am
I tested the WM a couple times and I got several results:
LAW: no effect
Nades: explosion radius has increaced (i got it blow me up from 4cm on screen)
Clusters: also increased a little

Try it out, set the damage to 20.000.000 and let it blow.
Title: Re: Altering explosion radius (possible)
Post by: Taehl on September 04, 2006, 06:01:43 pm
If this is true, I will be very, very happy.

EDIT) I don't see any difference... *sigh*
Title: Re: Altering explosion radius (possible)
Post by: numgun on September 05, 2006, 12:21:55 pm
on the grenades. put 20.000.000 damage and put one about 3cm from you (where you would only get thrown)
and watch.
Title: Re: Altering explosion radius (possible)
Post by: Bgretydews on September 05, 2006, 01:00:40 pm
I tested the WM a couple times and I got several results:
LAW: no effect
Nades: explosion radius has increaced (i got it blow me up from 4cm on screen)
Clusters: also increased a little

Try it out, set the damage to 20.000.000 and let it blow.


It doesent make the radius bigger, Just maybe before you wouldent have seen any notisable damage but now it kills you.
Title: Re: Altering explosion radius (possible)
Post by: ANdro!d on September 12, 2006, 09:39:55 am
I think 20.000.000 it's a little exagerated, 9999 it's better. Is it possible to do with the m79.
Title: Re: Altering explosion radius (possible)
Post by: O.R.I.O.N. on September 12, 2006, 03:28:26 pm
If you want an explosion on a nuke-quality level, make a gun that sprays 10-30 grenades in one spot, and get nice and close.  Think of what happens when you land a cluster nade right under someone, but MUCH more powerful.  BOOOOOOOOOOM!
Title: Re: Altering explosion radius (possible)
Post by: Keron Cyst on September 12, 2006, 06:47:57 pm
... Think of what happens when you land a cluster nade right under someone...
I know this is kind of off-topic, but that's not quite how CGs work. Even if you toss a CG onto a soldat's head, as long as it's a direct hit, it will fail to split into shrapnel and will always kill the soldat in one hit.
Title: Re: Altering explosion radius (possible)
Post by: O.R.I.O.N. on September 13, 2006, 08:57:13 am
:-\ Whatever, but you get my point.  Uber-nukage gun.  Try it.