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Soldat Interface Mods & Mod Making => Modding Ideas / General Discussions => Topic started by: thenonliner on September 05, 2006, 01:04:04 pm

Title: A small modding question/suggestion...
Post by: thenonliner on September 05, 2006, 01:04:04 pm
In some servers, there are specially modified physics that change the intensity of hitting an object, making it fly through the air. After seeing such a server, I thought of something completely different: is it possible to make a gun that can do other things instead of just firing in soldat? For example, imagine a Gravity Gun (Half Life 2) was in the game. You'd hold the left mouse button, and a medkit would slowly crawl over to you, then be attached to the gravity gun. Afterwards, you could click the left mouse button again, and it would hurl itself over to an opponent, hurting him.

Or perhaps such a gun would take the opponent's weapon away? Who knows? And is it possible to code?
Title: Re: A small modding question/suggestion...
Post by: O.R.I.O.N. on September 05, 2006, 01:06:19 pm
Sorry, you can't exactly make weapons screw with the game physics.  However, I have seen a few guns that make you fly, repulse enemies who get too close, and others.  But unfortunatley, nothing like the gravity gun.  Sorry.  Experiment with firing configurations and see what happens.
Title: Re: A small modding question/suggestion...
Post by: thenonliner on September 05, 2006, 01:47:12 pm
Sorry, you can't exactly make weapons screw with the game physics.  However, I have seen a few guns that make you fly, repulse enemies who get too close, and others.  But unfortunatley, nothing like the gravity gun.  Sorry.  Experiment with firing configurations and see what happens.

So, where do I locate such a firing configurator?
Title: Re: A small modding question/suggestion...
Post by: xtishereb on September 05, 2006, 02:49:21 pm
In the Fan Apps List (http://forums.soldat.pl/index.php?topic=173.0). They've got all the thrid-party Soldat-related programs you're looking for.