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Soldat Talk => General Discussions => Topic started by: SDFilm on September 13, 2006, 08:27:01 am

Title: "runner"
Post by: SDFilm on September 13, 2006, 08:27:01 am
I hope this isn't just a whine thread that's been over-done, but here goes..

Why do people have such a problem with capping in R/S CTF? If your flag is captured, go to capture the enemy's flag so that they have to kill you to win. If someone has already got the enemy's flag then you should either escort the FFC or hunt for the EFC while making sure you are closer to the enemy base than the FFC is so that the enemy does not kill him and then cap if with you trying to catch up with him.

When an enemy caps, I sometimes think its annoying but overall it was my (and/or my team's) fault for not successfully intercepting the EFC. The only time when "running" is truly lame is when they kill everyone and then cap, getting 2 wins in one round.

Today someone whined at me for "running" and I told him that this is Capture-The-Flag. His comeback was that in real life people don't die when someone caps a flag and that I'm a noob, even though I came top/close to top of the scoreboard without capping.

Surely there must be some R/S Team Deathmatch server for all the people that have a problem with the enemy capping.

Whats the general view here?

Title: Re: "runner"
Post by: Mr. Domino on September 13, 2006, 08:30:14 am
Whats the general view here?

That you're an idiot if you're really taking some other idiot's whining on-line to heart. :) You're absolutely right. Just ignore the cry babies. If they wanted to just play R/S then they can just as easily find a Death Match server with those options enabled or start one themselves.
Title: Re: "runner"
Post by: SDFilm on September 13, 2006, 08:33:04 am
^ Ya I shoulden't take him so seriously, but I would like to play without some idiot whineing and attemping to kick me. Not that this thread would stop that.

Maybe I could do what Chakra does and block out everyones chat, but I wont be able to hear tactical taunts when I play Regular mode (as its spying in R/S unless you say it just before you die).
Title: Re: "runner"
Post by: Outcast on September 13, 2006, 08:40:34 am
^ Ya I shoulden't take him so seriously, but I would like to play without some idiot whineing and attemping to kick me. Not that this thread would stop that.

Maybe I could do what Chakra does and block out everyones chat, but I wont be able to hear tactical taunts when I play Regular mode (as its spying in R/S unless you say it just before you die).

He doesn't do that anymore he gave in to the pressure of socialising.
Title: Re: "runner"
Post by: Mr. Domino on September 13, 2006, 08:42:23 am
^ Ya I shoulden't take him so seriously, but I would like to play without some idiot whineing and attemping to kick me. Not that this thread would stop that.

Yeah, it happens. I just has someone try to kick me in !Elite Snipe & Slice after camping and killing him back after watching him box camp across four maps. Thankfully, most people (I like to think) are smart enough to see who's the whiny baby and ignore them. When you find yourself on a server with a completely unreasonable team -- such as insisting teams are fair when they're +4 players -- then it's just time to leave. It's just not worth the headache and effort when you're trying to play to have fun.

Maybe I could do what Chakra does and block out everyones chat, but I wont be able to hear tactical taunts.

Just mute the offending idiot. Chances are if he's spending the game crying "noob," vote kicking his killers, and other stupid acts, then he's not going to say anything to the team's benefit either.
Title: Re: "runner"
Post by: Sotija on September 13, 2006, 09:19:35 am
Thats right Mr.Domino is right.
Title: Re: "runner"
Post by: Clawbug on September 13, 2006, 09:38:50 am
Heh. Same here.

I actually opened up a R/S TDM server with CTF maps, just because I got upset with people yelling "RUNNER"  whenever I, or someone other capped. >_>
Title: Re: "runner"
Post by: Avarax on September 13, 2006, 09:40:33 am
how about an ARSSE script?

everytime someone say "runner" or "runned" or anything like that he gets a /kill and a /say "It's capping, not running, and it's allowed you fool"
Title: Re: "runner"
Post by: Aquarius on September 13, 2006, 09:57:35 am
Good idea! :) Could you implement it on your server Avarax? XD Suggested words: runer runner runned capper caper ;)
Title: Re: "runner"
Post by: Snowden on September 13, 2006, 10:10:46 am
I TOTALLY AGREE. The game mode is called capture the flag and yet people are criticized and even vote kicked for...capturing the flag? That is totally lame. At first I thought that being able to cap after the enemy team is dead and the round is over was a bug. I suppose it could be intentional but it doesn't really make sense. The only reason I can think of for it would be: If players can get an extra point by capping the flag, there would be more incentive to go for the flag instead of treating every round like a deathmatch. In reality it just makes the flag even more far removed from the game. People mostly ignore the flag, and if they do grab it, they refuse to cap until all the enemy players are dead. In my experience, they usually end up dead and blow a perfect opportunity to end the round then and there.

I think the game should be changed so that when one team is terminated, the round ends immediately (so that getting two points in one round is impossible). People would then seriously consider going for and capturing the flag to win a round.
Title: Re: "runner"
Post by: reckon on September 13, 2006, 11:15:39 am
Usually the only people those reason whine is because they dont want to get out of their precious camping spots and actually do some dirty work.
Although some servers do have rules against running.
Title: Re: "runner"
Post by: Mistercharles on September 13, 2006, 01:56:26 pm
Code: [Select]
if $MESSAGE = *runer*
/kill $PLAYERNUM
/say It's capping, not running, and it's allowed you fool
endif

if $MESSAGE = *runner*
/kill $PLAYERNUM
/say It's capping, not running, and it's allowed you fool
endif

if $MESSAGE = *runned*
/kill $PLAYERNUM
/say It's capping, not running, and it's allowed you fool
endif

if $MESSAGE = *capper*
/kill $PLAYERNUM
/say It's capping, not running, and it's allowed you fool
endif

if $MESSAGE = *caper*
/kill $PLAYERNUM
/say It's capping, not running, and it's allowed you fool
endif
Title: Re: "runner"
Post by: O.R.I.O.N. on September 13, 2006, 03:26:40 pm
Well, that'll get the job done. :P
Title: Re: "runner"
Post by: SadistAtHeart on September 13, 2006, 03:35:25 pm
His comeback was that in real life people don't die when someone caps a flag and that I'm a noob,

hahahahahahahahahahahahahahhaha

fuck, i spilled my soda

1. This game is not real life, nor is it trying to simulate it.
2. In "real life," people don't fly around in a 16-man war, settling their differences (whatever they may be) by playing capture the flag.
3. Hah, he called you a "noob." People should find better insults.
Title: Re: "runner"
Post by: O.R.I.O.N. on September 13, 2006, 03:43:29 pm
Calling someone a n00b as a bland insult is just for retards who don't have the brain capacity to come up with a good comeback.
Title: Re: "runner"
Post by: CaptainDamnit on September 13, 2006, 03:48:39 pm
whats R/S? Role Sim? Why would you do that in Soldat. Its called the Sims2!
Title: Re: "runner"
Post by: O.R.I.O.N. on September 13, 2006, 03:50:46 pm
Realistic/Survival
Title: Re: "runner"
Post by: Commander Kitsune on September 13, 2006, 04:02:18 pm
I'm not much of a R/S person, but people who say "runner" are dumb...Yes of course I ran, THATS THE POINT. Without cappers R/S CTF is no more than a teammatch. I love it when I'm called a runner I just say "Then catch me bitch"
Title: Re: "runner"
Post by: Meep. on September 13, 2006, 04:08:13 pm
Just ignore them.  People who call others runners are most likely new to r/s.
Title: Re: "runner"
Post by: O.R.I.O.N. on September 13, 2006, 04:13:22 pm
Exactly.  In R/S, learn how to move fast, or get a bullet to the head.
Title: Re: "runner"
Post by: freestyler on September 13, 2006, 04:19:18 pm
The only time when "running" is truly lame is when they kill everyone and then cap, getting 2 wins in one round.
Imo it's not lame, it's just some kind of stategy ;]
Title: Re: "runner"
Post by: Meep. on September 13, 2006, 04:21:09 pm
I don't mind the double cap; as long as it isn't in a scrim/cw, of course.
Title: Re: "runner"
Post by: Gortaak on September 13, 2006, 10:03:03 pm
At first I thought that being able to cap after the enemy team is dead and the round is over was a bug. I suppose it could be intentional but it doesn't really make sense. The only reason I can think of for it would be: If players can get an extra point by capping the flag, there would be more incentive to go for the flag instead of treating every round like a deathmatch.

In R/S if you cap the flag after the other team is dead, you get 2 points that round instead of one, that is the incentive for killing the entire other team before you cap. :)  and thats why alot of people think that running is for homos, its also general R/S Etiqute not to cap, but to rather take out the entire team.
Same with normal mode, its good etiqute not to barrett camp in games. R/S is a competley different pace, and a different community ( so to speak) so it has its own seperate set of etiqute rules. And they havent changed since i played R/S about a year ago.
Title: Re: "runner"
Post by: Aquarius on September 13, 2006, 10:28:02 pm
I never heard about a "general R/S Etiqute". But yes, a few months ago there were some trendwohre "homos" who were promoting their "don't run" idea on R/S CTF servers. But it seems like now the best R/S servers allow everything except spying. And it's good. Play teammatch if you don't like caps.

And double caps are OK too. If a flag carrier is camping like a moron near enemy flag place, it's his fault. If someone is smart enough to wait with capping until all enemies are killed, good for him.

For me R/S is about tactics and caps and double caps are part of this.
Title: Re: "runner"
Post by: SDFilm on September 14, 2006, 03:00:59 am
its also general R/S Etiqute not to cap, but to rather take out the entire team.

Well I normally play Regular mode, so I guess the R/S community aren't used to us Regular players with our crazy "capture the flag" rules.. :P
Title: Re: "runner"
Post by: Chakra on September 14, 2006, 05:46:52 am
And double caps are OK too. If a flag carrier is camping like a moron near enemy flag place, it's his fault. If someone is smart enough to wait with capping until all enemies are killed, good for him.

For me R/S is about tactics and caps and double caps are part of this.

..i've come to accept this too. Namely because I can't be arsed kicking people from Leo's r/s servers for it.

I have 'runner' in my arsse script too as it goes, though it needs more variances and only says "if you can't defend your flag, don't play ctf" or something much like that...  It comes up often enough to get the point across though. Bloody r/s whiners.
Title: Re: "runner"
Post by: Snowden on September 14, 2006, 05:21:56 pm
At first I thought that being able to cap after the enemy team is dead and the round is over was a bug. I suppose it could be intentional but it doesn't really make sense. The only reason I can think of for it would be: If players can get an extra point by capping the flag, there would be more incentive to go for the flag instead of treating every round like a deathmatch.

In R/S if you cap the flag after the other team is dead, you get 2 points that round instead of one, that is the incentive for killing the entire other team before you cap. :)

You apparently didn't read the rest of my post.
Title: Re: "runner"
Post by: Avarax on September 15, 2006, 09:54:00 am
anti-runnersayer script on my server now :D
Title: Re: "runner"
Post by: Nylo on September 24, 2006, 07:36:59 pm

  It's not ucommon to get banned in R/S for capping while people are still alive.  It's really a pain. 

  I just sit by the flag.  If someone's coming I'll cap.  If we get it back, 2 pts!

   Either way you win. 
Title: Re: "runner"
Post by: Liber Lupus on September 25, 2006, 11:24:27 am
anti-runnersayer script on my server now :D
Same here, thinking of even making /kick to /ban.
Title: Re: "runner"
Post by: T-Bone on September 25, 2006, 04:14:57 pm
i think that its kinda stupid to complain about it. If you are skilled enough to get double points, then you deserve them IMHO