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Soldat Interface Mods & Mod Making => Modding Ideas / General Discussions => Topic started by: numgun on September 23, 2006, 01:41:25 pm

Title: ERA: map prewiev! rofl xD (last page)
Post by: numgun on September 23, 2006, 01:41:25 pm
Ok, I´ve been trying to get perfect models for guns and I ``accidently'' made this: Proton Cannon
(http://img287.imageshack.us/img287/1145/screenzortu3.gif)
Its inspired by the Proton Cannon used by the ''Warmachine'' guy from one capcom arcade game.
Also I've been improving the gostek gfx.

Tell me what you think.

Also, Im not sure what maps should I make. I mean the map concepts. (overall idea of the map.)
Give me request or/ and a scetch picture of the map.

Thx ;)
Title: Re: ERA: new minigun? and suggest maps!
Post by: BlackHawK on September 23, 2006, 02:47:30 pm
r0x ^^
Title: Re: ERA: new minigun? and suggest maps!
Post by: Plonkoon on September 23, 2006, 03:42:34 pm
is that fire the stuff its shooting?   :o
Title: Re: ERA: new minigun? and suggest maps!
Post by: xtishereb on September 23, 2006, 04:44:54 pm
How 'bout a map featuring Teleporters (http://wiki.soldat.nl/Polybug#The_.22Teleport.22_Polybug)? So you could have a space map where if players get too low they get teleported to the top of the map.
Title: Re: ERA: new minigun? and suggest maps!
Post by: Keron Cyst on September 23, 2006, 07:49:45 pm
is that fire the stuff its shooting?   :o
Download the mod! :P It answers your questions—those are blast effects. The corpse is on fire.

Awesome graphic. Try going for regular DMs in Lord_Ivahn's asteroids map style, with planetary backgrounds. ;D
Title: Re: ERA: new minigun? and suggest maps!
Post by: numgun on September 24, 2006, 02:44:44 am
is that fire the stuff its shooting? :o

Umm, thats me doing /brutalkill when I launched off the catapult in inf_heavensbase : D

@ teleporters:

I dont really know how would I put them : /
Can you enlighten me a bit more?

SMALL POLL:Should I make the current weapon mod stronger or keep it the same?
Low damage: tactical killing
High damage: fast killing

@ Keron:

Good idea, but ill have to make a small planet scenery which will have to be stretched because my PC cant handle huge sceneries in soldat.

SUGGEST A KNIFE REPLACEMENT!
Give a link to a picture of a knife replacement.
Title: Re: ERA: new minigun? and suggest maps!
Post by: Sotija on September 24, 2006, 02:47:36 am
Did I see Angels sword but whats so Beatifull
Title: Re: ERA: new minigun? and suggest maps!
Post by: Deadeye Rob on September 24, 2006, 06:50:41 am
very nice! Cant wait for it!
Title: Re: ERA: new minigun? and suggest maps! suggest a knife!
Post by: xtishereb on September 24, 2006, 10:55:42 am
Did you click on my link for Teleporters (http://wiki.soldat.nl/Polybug#The_.22Teleport.22_Polybug)? It's a polybug which can teleport a player straight up if done correctly. I'm not entirely sure how to do it, but the instructions seems easy enough: Create a jump pad on steroids. You could have a giant ship with energy elevators that transport players around, or black holes which teleport people, or it could be part of an anti-spawn camping thing, with the spawn being unreachable once you leave it so people could launch when ready.
Title: Re: ERA: new minigun? and suggest maps! suggest a knife!
Post by: numgun on September 24, 2006, 04:22:20 pm
Yeah I know about teleporters, but I dont know how would I arrange the whole map : /
A vertical DM? nah, Ctf? unbalanced, inf? maybe.
I need a concept.

Also, the 4th map has been finished (almost)
(http://img170.imageshack.us/img170/257/newmap4va3.th.gif) (http://img170.imageshack.us/my.php?image=newmap4va3.gif)
The main concept of this map is: a huge snowy field with low visibility (fog) and a base on both sides for teams. Its ctf and its fully waypointed.

Tell me what you think. ;)
Title: Re: ERA: new minigun?map prewiev! suggest a knife and maps!
Post by: xtishereb on September 24, 2006, 04:46:45 pm
Okay, I whipped up an idea for that map with teleporters in Paint. I tried to be as clear as possible. Red stuff is Alpha's, blue stuff is Bravo's, square are the flags, light grey square is the white flag. Let me know if you need any clarification.
Title: Re: ERA: new minigun?map prewiev! suggest a knife and maps!
Post by: numgun on September 25, 2006, 05:54:15 am
Nahh... I guess ill leave teleports out this time.
what about bots? you need to press A + D at the same time right before you hit the teleport.
These maps might not be played too much on servers because people play soldat coz its realistic/modern (IMO) and the ppl that dont use ERA will have a different feeling on the maps.
Maybe for LAN games or bots mostly. server games will be quite rare.
I also noticed when running a server with my maps and ppl quit joining the game because of the amount of downloading the scenery. But I cant remove that scenery because it will ruin the map right away.

But about my plans on other maps:
-tundra themed foggy ctf map with really low visibility.
-asteroid DM in a somekind of a galaxy scenery or a green fog cloud.
-a huge spacestation (abandoned) for RS. really dark.
Title: Re: ERA: new minigun?map prewiev! suggest a knife and maps!
Post by: ANdro!d on September 25, 2006, 09:52:28 am
Could you show us that minigun in it's original 1:1 size ? I think it's better to have an original view of the things we're seeing
Title: Re: ERA: new minigun?map prewiev! suggest a knife and maps!
Post by: numgun on September 25, 2006, 12:01:36 pm
(http://img143.imageshack.us/img143/5563/0ck4.png)


(http://img242.imageshack.us/img242/565/screenshot14fo0.png)

EDIT:YOINK!

(http://gcnmario2.free.fr/sprites/mrt-prot.gif)
Title: Re: ERA: new minigun?map prewiev! suggest a knife and maps!
Post by: O.R.I.O.N. on September 25, 2006, 01:02:47 pm
I like the minigun.  A lot. :D
Title: Re: ERA: new minigun?map prewiev! suggest a knife and maps!
Post by: ANdro!d on September 25, 2006, 03:43:46 pm
It's cool, I will download it when it's available in your ERA toppic.
Title: Re: ERA: new minigun?map prewiev! suggest a knife and maps!
Post by: Anubis on September 25, 2006, 10:02:50 pm
SWEET now i can yell to myself Proton Cannon Activate!!!....BOOOOMMM!!!! lol it looks very nice

Now give me a D/l and i'll be happy
Title: Re: ERA: new minigun?map prewiev! suggest a knife and maps!
Post by: ANdro!d on September 26, 2006, 08:34:34 am
I think you could make better the holes where the bullets get out, like the "hornet missle" of the "mecha soldat" mod
Title: Re: ERA: new minigun?map prewiev! suggest a knife and maps!
Post by: vulgar on September 26, 2006, 01:42:17 pm
Yeah I know about teleporters, but I dont know how would I arrange the whole map : /
A vertical DM? nah, Ctf? unbalanced, inf? maybe.
I need a concept.

Also, the 4th map has been finished (almost)
(http://img170.imageshack.us/img170/257/newmap4va3.th.gif) (http://img170.imageshack.us/my.php?image=newmap4va3.gif)
The main concept of this map is: a huge snowy field with low visibility (fog) and a base on both sides for teams. Its ctf and its fully waypointed.

Tell me what you think. ;)
that map is awesome, i like it :D :D dl link?
Title: Re: ERA: new minigun?map prewiev! suggest a knife and maps!
Post by: O.R.I.O.N. on September 27, 2006, 09:09:44 am
I like that map too.  Should make for some crazy ctf. :D
Title: Re: ERA: new minigun?map prewiev! suggest a knife and maps!
Post by: numgun on September 30, 2006, 12:26:05 pm
New DM map: Kyushu
(http://img505.imageshack.us/img505/2789/kyushuwe8.gif)

A destoyed and abandoned station near a jumgate. theres a ZAFT carrier below the jumpgate.
Its waypointed.


Small question:

Is it possible to make teleporters shoot you downwards?
Title: Re: ERA: new minigun?map prewiev! suggest a knife and maps!
Post by: Mistercharles on September 30, 2006, 12:52:29 pm
(http://img383.imageshack.us/img383/3151/bouncybk2.png)
Title: Re: ERA: new minigun?map prewiev! suggest a knife and maps!
Post by: numgun on September 30, 2006, 02:05:54 pm
So I basicly hit my head on that bouncy one eh?
Title: Re: ERA: new minigun?map prewiev! suggest a knife and maps!
Post by: Keron Cyst on September 30, 2006, 02:08:59 pm
Yeah, it's a ceiling.

Wow, you've really improved in your mapping. That overview is amazing.
Title: Re: ERA: new minigun?map prewiev! suggest a knife and maps!
Post by: O.R.I.O.N. on October 04, 2006, 10:57:15 am
Wow....just wow.  That map is awesome.  I WANT IT!!1!
Title: Re: ERA: map prewiev! rofl xD (last page)
Post by: numgun on October 04, 2006, 04:06:17 pm
A small ''comic'' of me testing the jumpgate system:  ;D


-Woo! teh jumpgate...
(http://img241.imageshack.us/img241/1497/screenshot8ng0.png)

-ima gona try zis!
(http://img103.imageshack.us/img103/51/screenshot16cg4.gif)

-Oh noes!
(http://img241.imageshack.us/img241/3825/screenshot5ca7.gif)

o_-
(http://img241.imageshack.us/img241/3496/screenshot7gx3.gif)
Title: Re: ERA: map prewiev! rofl xD (last page)
Post by: Anubis on October 04, 2006, 05:33:37 pm
omfgrolflmao..... i love the comic




And nice map wheres the D/l?
Title: Re: ERA: map prewiev! rofl xD (last page)
Post by: numgun on October 04, 2006, 05:53:22 pm
when I get it working properly and get all the stuff packed up.
I guess a week or 2.
Title: Re: ERA: map prewiev! rofl xD (last page)
Post by: O.R.I.O.N. on October 05, 2006, 07:55:16 am
lol, nice one, dude.  That's pretty damn funny.  Hope you can work teh bugs out soon.
Title: Re: ERA: map prewiev! rofl xD (last page)
Post by: numgun on October 05, 2006, 08:03:42 am
I did already, now waypointing is leftin the list. and its gonna take some time because it has lots of jet usage...
The bots will also be able to use jumpgates aswell. atleast its possible.
Title: Re: ERA: map prewiev! rofl xD (last page)
Post by: O.R.I.O.N. on October 05, 2006, 08:54:10 am
Kewl.  I'll help if it's at all possible.