Official Soldat Forums
Soldat Talk => Game Improvements / Suggestions => Topic started by: Yuth on June 14, 2006, 05:54:20 pm
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This has been suggested in the old forums by Zegovia. One of the best suggestions that has come to Soldat Forum's history. Special thanks to Zegovia. :-*
The idea is to have limited ammunition, so you'd have to run for ammo boxes dropped around in the map. This means people would run out of ammunition and use their Secondary to take out the players, and it would cause a lot more stealing weapons from each other. :D
I suggest this as a server option, either having unlimited ammo or limited ammo would be an option for the server in the Options Setup Screen.[/u][/size]
a similar idea was posted in the old forums, and I think it would be a great idea....
Make an extra option, where you have limited ammo, you should be able to select it like every other game option (Realistic Mode...Adnaced...blah blah).
For instance:
The amount of ammo you could have for each weapon you carry would be something like this:
Deagles: 4 clips
Mp5: 2/3 clips
AK:4 clips
Steyr: 4 Clips
Ruger: 2 Clips
M79: Same as your carried nades (this could also have its own type of ammo..therefore 4 grenades)
Barret: 1 Clip
Minimi: 2 Clips
Minigun: 1 Clip
The Clips should be server adjustable.
This would help with the weapon balance a heap (as M79 is over useed...andso is the Mp5..) You Could have ammo boxes (like nade and health boxes, or the nade boxes could be ammo boxes as well). Also, when you drop a weapon when your out of ammo (and no ammo boxes are around) the only ammo you will have, is the ammo that was left with what ever gun you pickup.
Discuss:
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Argh. (http://forums.soldat.pl/index.php?topic=579)
It still isn't a bad idea though.
EDIT: Idea was originally created by Zegovia.
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Hehe ;D ... Didn't see that coming. I'll let this poll stay open though.
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EMOTICONS IN POLLS KICKS ARSE
No thank you. This would only work on R/S maps anyway. Any other map or gamemode would just make it annoying.
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yeah this would be great for a server option and added on to realistic mode. ;D
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You have my support if it's realistic only and it's a server side option.
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I like it if its option and it limits spraying!
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Well it's unfair for people who lag because only 20-40% shots register, but it's a cool idea.
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more options is always better... But the hk should have 3 or 4 clips, not 2 or 3.
And what happens when you pick up a gun? Should you continue with ITS remaining clips (even though clips r usually carried by the soldier and not by the gun... one answer: you won't have to reload the gun upon picking it up (unlike it is now) but you only have the amount of bullets left as the gun had when it was dropped - and no extra clips unless you already have clips for that gun (like if you chose the same gun upon spawn)
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Out of all things, each gun should have the same amount of clips.
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I've thought about this and would really really really LOVE this to be true. With a box for game mode and stuff so you can enable it and stuff. Guns aren't stolen from eachother enough I think. And also there will be less spraying and more aiming. :)
I wish I could vote for this like 3 times because I love this idea so much.
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It's not a bad idea, but I don't think it would work well in this game.. You're really not alive that long for it to matter, because the spawn points don't change. If people run out of ammo, I can see them just leaving the game and coming back in..instead of finding more ammo.
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no. This would ruin large maps and laggers.
I say no.
no...
I am used to reloading every time I kill an enemy unless there are more nearby. I would run out way to quickly.
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This has been suggested WAY before zegovia.....
And i still say NO, soldat is too fast paced to "limit ammo", anyways, im always reloading, and soldat throw away clips when you reload with a few ammo still in the clip.
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And then people would camp around ammo box spawns, or ammo boxes on maps. Maps would all have to be edited to include new ammo spawns.
It's an interesting feature, but not one that Soldat would foster well.
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And i still say NO, soldat is too fast paced to "limit ammo", anyways, im always reloading, and soldat throw away clips when you reload with a few ammo still in the clip.
my thoughts exactly. for counter strike or rainbow six or most any FPS, reloading is required not just for realism, but for gameplay; it requires more/different strategy so you can't just barrel through emptying 300 rounds of grenades into someone which automatically refill whenever you pick more rounds up.
however, soldat is all about the action, about barreling through. there's simply not enough 'room' for that much strategy; it simply wouldn't work.
people would turn the option on, thinking 'oh cool!' then after they ran out of ammo and no one else used the weapon they wanted, they would curl up and cry on their keyboard.
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It's not a bad idea, but I don't think it would work well in this game.. You're really not alive that long for it to matter, because the spawn points don't change. If people run out of ammo, I can see them just leaving the game and coming back in..instead of finding more ammo.
When there are enough people lower than your skills, or when you spray, or waste ammo, then is when you would have lack of ammo. Limited ammo shouldn't be a very common thing, but something that isn't rare either.
If your playing survival mode, you don't spawn until all others are dead, 1 person remains, or when 1 team remains. This would fix the rejoining problem. (I'm a realistic survival fan)
And i still say NO, soldat is too fast paced to "limit ammo", anyways, im always reloading, and soldat throw away clips when you reload with a few ammo still in the clip.
If it was 'fake' and when u reload, you don't actually lose your whole clip, but just the part you used up is replaced, as of some games use, then you can still use the reload often, which I do myself.
And then people would camp around ammo box spawns, or ammo boxes on maps. Maps would all have to be edited to include new ammo spawns.
If it were survival, simply keep the ammo boxes from respawning until next player spawn. If it wern't survival, simply instead of letting the boxes respawn right when somebody else gets one, make it take some time before it respawns.
Yeah, maps would need to be edited with ammo spawn points, but this isn't such a big deal.
And to all of you, you can simply uncheck the box for limited ammo if you dislike the idea. So if you dislike it but are a friendly user, just say yes even if you don't like the idea.
I like this idea too much to have you dislikers to ruin it for those who love it.
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this is a very nice idea, but I think barrett shouldn't have reload clips because you start with 10 ammo alread + 1 clip = 20 and 20 ammo means 20 kills, but if ruger has 2 clips its 4am+4am+4am= 12 am = 6 kills... not fair eh?
barrett shouldn't have clips
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yeah more server options is good. this would also prevent spraying! I agree.
However there are going to be many problems, such as people /killing themselves to respawn with full ammo...
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how about if you kill sb you dont get his weapon, but you get a clip of whatever weapon you have...
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If the game wasn't so fast-paced and aggressive, maybe it would work well, but I do not support this idea.
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i just say no. it would ruin the fun, like countless other people have stated before me. I love knowin i have a bottomless clip in my hands... even though i dont spray.
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Ya it would kind of screw it all up. You basically live to short of a life, it would be impractical to worry about ammo supply. I say no ;D
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i like this idea
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I'd only say yes if it was only on Reaslistic Servers.
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Out of all things, each gun should have the same amount of clips.
OR HOW ABOUT! EVERY WEAPON GETS THE SAME AMOUNT OF BULLETS
no.. just think 3-4 m79 do not = 3-4 minigun.
I dislike this idea because if I wanted to count clips I would play battlefield.
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Jackpot!
(http://img57.imageshack.us/img57/6607/itsamag4ad.jpg)
I say no to this idea. For some reason the idea of limited ammunition in Soldat just doesn't appeal to me.
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You can already do this! Heres how: 1 Spray 3
clips Magazines worth of ammo. 2 Drop your weapon and pull out the secondary!
Isnt that just amazing! Now imagine that IN SOLDAT :-\
(im learning already)
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Guess what my brethren! IM BACK!! (just got home from my grandmas place...)
Its true that i wasnt the first to suggest this, but i still think it would be a neat addition to the game, so i aprove it...as an server option ^^
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This option would be fantastic for RS or R mode. It would limit mindless spraying and force players to go at it skillwise.
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i say yes.
how ever, i do not think it should be game wide. i think it should either be a server option (like realistic advanced and survival) or added in with realistic mode.
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(im learning already)
And I thank you for it.
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Too many people are thinking of stupid ideas that will eventually make Soldat boring to play!
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I think it would be good for RS,
Having people conserving bullets instead of spraying
them away and reloading countless times
maybe it should be in the INI how much clips and rounds
you start with.
Also picking up ammo from other dead soldats
It would add a lot of tactics for RS.
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this is a very nice idea, but I think barrett shouldn't have reload clips because you start with 10 ammo alread + 1 clip = 20 and 20 ammo means 20 kills, but if ruger has 2 clips its 4am+4am+4am= 12 am = 6 kills... not fair eh?
barrett shouldn't have clips
ruger has one hit kill, not two hit kill.
Also I like this idea, but it should be a mode (survival, realistic, advance.... etc) that only comes out if you click on realistic.
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Hell No!,
I don't like the idea at all.
Unlimited ammo is one of the unique good things about soldat.
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I love this idea, I think it should only be in a realistic server though
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hell i like this idea
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this is a very nice idea, but I think barrett shouldn't have reload clips because you start with 10 ammo alread + 1 clip = 20 and 20 ammo means 20 kills, but if ruger has 2 clips its 4am+4am+4am= 12 am = 6 kills... not fair eh?
barrett shouldn't have clips
ruger has one hit kill, not two hit kill.
Also I like this idea, but it should be a mode (survival, realistic, advance.... etc) that only comes out if you click on realistic.
ruger is actually both, 1 hit or 2 hit, it is a 1 hit kill in the head, but if the shot hits in the leg it only does about 70% damage, in realistic mode
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I think it should be a server option but I SUPPORT IT! ;D
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mhmm rather jus have all ur ammo its easier >_> and with me reloading randomly to keep my clip full i would be out of ammo quite fast...
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mhmm rather jus have all ur ammo its easier >_> and with me reloading randomly to keep my clip full i would be out of ammo quite fast...
He's saying that its can be a server option. I really would like it if the their was limited ammo and taking your dead ally's ammo clips. The Limited ammo should be a SERVER OPTION or a MAP OPTION
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Bad idea, for a few reasons.
Example: Say you have an mp5, that means you empty a magazine/clip/whatever in like... less than ten seconds, right? So then you have maybe less than a minute and you're out of ammo, assuming that theres always someone to shoot, like in a small map.
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That's whats Limited Ammo not. You have to use it strategically.
I'm saying why cant we just put the limited ammo on the side for the people who like to use it.
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That's whats Limited Ammo not. You have to use it strategically.
I'm saying why cant we just put the limited ammo on the side for the people who like to use it.
too cumbersome >_> soldat is just running around shooting ppl n not worry about how many clips you have left
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But its only a server option. if you do not like just let others enjoy it.
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Like this- two people are shooting at each other. One has mp5 and just sprays, the other has minimi and just uses short bursts. They are both about half injured, but the mp5'er has no ammo left, so switches to his secondary while the minimi user still just using short bursts. Then mp5er shoots law and misses. Then runs away while being shot at and dies. That would be what would happen all the time. I am neutral for adding this to soldat.
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I've made a mod where you have limited ammo. The balance is changed a little, but is generally the same, but all the weapons have a negative reload, and 2-3 times the normal ammo. So you cant reload.
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But Wraith then if someone dropped his weapon it would be worthless.
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At least he tried... ;)
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This has been suggested to be made before, and it cant be done, there would be many things have to be added to make this.
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My oh my this is an incredibly old thread.
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awesome idea, but minus the ammo boxes.
I also posted this recently on these forums....but it got flamed down...
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aaahhh, id have a few things to say:
1. if so, definately chooseable with server
2. if so, we will need more maps to suit it better {more war-like, not blood-bath type maps[in other words more like, say, trench war sort of things, minus jets and platforming]}
3. if so we would need one of the good powerup carrying suggestions. {i prefer up to 3 boxes carried, at teh expense of one of your weapons}
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This is a good idea, I was going to suggest it myself but I did a search. ;)
It would cut down spraying and add a new dimension to the game.
Could be very fun on some realistic games. # of clips and this option should be set by the server for sure.
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how about if you kill sb you dont get his weapon, but you get a clip of whatever weapon you have...
Its a good idea. But i think you can only hold clips that your enemy had like:
I kill a ruger then take the clip il keep the clip until i die. If i pick up a ruger i have the clips that in the ruger+the ones iv gained. I can kill some one whit many clips and pick em up too. Of course there should be a limit. You can hold (number) of each weapon. The (Number) Shall be specific for each weapon i think..
I think its a nice idea.
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Don't bump old topics that are not going to get implemented. This slow's down Soldat's gameplay, and thus wont be added
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Would be good for Trenchwarfare servers to reduce spraying, bases could have supply points making them more valuable.
Server option, would be pointless for normal Deathmatch and CTF .
I support this idea :)
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I dont know about this idea. Seems cool but you have to move around too much in soldat.