Official Soldat Forums
Soldat Talk => Weapon Balance Discussion => Topic started by: Valorman on December 01, 2006, 12:06:23 pm
-
The Aug should should have a scope similar to the barret. After all, the Aug, does have a scope. Im not saying it should have a long range scope. Maybe just 1X only type of zoom.
-
Kind of useless imo. I really don't know why...
-
How is it useless? The Aug is a mid-long range weapon that fires pretty far. I think its dumb that you cant take full advantage of its range.
-
I think that aug is powerful enough.
-
if you think about it, steyr has a rather short range for a scope
-
I don't think the Steyr should have zoom just because it has a scope as standerd; because if you're going for realism, all of the primary weapons exacpt M79 and minigun have scope attachments made for them.
WTF!? (http://www.scopesnmore.com/mounts/shotgun_mounts.htm)
-
yes but steyr AUG got out of the factory with a scope on it, MP5 and Ak had to buy a scope themselves
-
^ H&K and Izhevsk Mechanical Works buy their scopes from other companys you say? :P
Although the Steyr has a scope as standerd and is visible in the game, It isn't really a reason to put it into the weapon balance unless maybe you have it as an option in Realistic mode.
-
The steyr aug is in no way the gun that it would be most appropriate to add a scope to. I'm not going to play 1.3.2 and say "Oh yeah baby! this is so much fun because the aug has the scope it has in real life!"
-
The steyr aug is in no way the gun that it would be most appropriate to add a scope to. I'm not going to play 1.3.2 and say "Oh yeah baby! this is so much fun because the aug has the scope it has in real life!"
You make no sense what so ever.
-
A scope is for sniping, or scouting. The barret scope is short enough that it isn't much use for scouting, os if the Aug scope wasn't even as long as the barret it wouldn't be very useful. The only thing it really would be good for would be camping at base and spraying.
-
They should have made up names for ever gun. That way people wouldent make pointless threads like this relating guns in games to their real life counterparts
-
would you have to stop and prone with it to use the scope? would anyone EVER use it?
-
I think it's a cool idea. I'm a HUGE fan of Steyr. I use it 80-90% of the time. I'd use the scope. I would find it very useful. I've always wondered why it doesnt have a zoom anyways. The scope on the top is there for a reason.
True AUG lovers like me would definetly understand what it would be useful for: Keeping the enemy @ bay. At the max extenet of the Steyr's raqnge, the bullets often are very good at keeping enemies at bay. It makes them lose momentum quite rapidly if you can get a few good hits in.
I would love a scope for the AUG. :)
-
The steyr aug is in no way the gun that it would be most appropriate to add a scope to. I'm not going to play 1.3.2 and say "Oh yeah baby! this is so much fun because the aug has the scope it has in real life!"
You make no sense what so ever.
Don't confuse your inability to read and understand plain English with a nonsensical post. It made perfect sense, although it could have been structured a little better. He's saying that the Aug isn't the most appropriate weapon to add a scope to, and the fact that it has a scope in real life is no reason to add one in the game.
I think that adding a 1/2 screen scope to the Aug might be interesting (assuming you could only use it while crouching or proning), but it may present some balancing issues. If you're scoping, you'll get the first few shots in before your opponent even knows you're there, which would present a major advantage to you.
That said, I doubt many people would sit there waiting for their next opponent to draw near when there are flags to be capped (don't know about other gamemodes). Autos generally aren't very good weapons to camp with.
-
I don't support this idea, mainly because It would be quite useless, and the gun would only balanced if the damage was lowered.
-
I don't think the Steyr should have zoom just because it has a scope as standerd; because if you're going for realism, all of the primary weapons exacpt M79 and minigun have scope attachments made for them.
WTF!? (http://www.scopesnmore.com/mounts/shotgun_mounts.htm)
a shotgun with slugs instead of buckshot can be quite deadly longer range then birdshot or buckshot, farmers would have to use slugs to hunt deer if they were too poor for a rifle. Buckshot in theory is supposed to be deadly to dear, but many people cannot get close enough to get a shot off.
http://en.wikipedia.org/wiki/Shotgun
-
I don't support this idea, mainly because It would be quite useless, and the gun would only balanced if the damage was lowered.
Jesus christ no! The AUG is too weak already...
[AUG]
Damage=73
while the other guns...
[AK74]
Damage=113
[MP5]
Damage=104
[Minimi]
Damage=86
.... What Vis said... like 1/2 a screen scope. Nothing crazy. Most combat rifles dont have the accurate range to encompensate for anything more than a 1.5x scope.
-
I don't support this idea, mainly because It would be quite useless, and the gun would only balanced if the damage was lowered.
Jesus christ no! The AUG is too weak already...
[AUG]
Damage=73
while the other guns...
[AK74]
Damage=113
[MP5]
Damage=104
[Minimi]
Damage=86
.... What Vis said... like 1/2 a screen scope. Nothing crazy. Most combat rifles dont have the accurate range to encompensate for anything more than a 1.5x scope.
Please remember that weapons have different ROF(Rate Of Fire), accuracy, clip and reload time which mostly determine which weapon is more powerful than another.
-
which mostly deremite which weapon is more powerful than another.
Say WHAT now??
-
which mostly deremite which weapon is more powerful than another.
Say WHAT now??
Think he meant to say determine. ;)
-
which mostly deremite which weapon is more powerful than another.
Say WHAT now??
Think he meant to say determine. ;)
Right. ;u I am not native english speaker, and everyone makes typos. :P
+ I fixed it.
-
which mostly deremite which weapon is more powerful than another.
Say WHAT now??
Think he meant to say determine. ;)
Right. ;u I am not native english speaker, and everyone makes typos. :P
+ I fixed it.
I wouldn't have said anything except I honestly didn't know what word you were trying to spell. Sorry about that. :B
-
1.5 scope prone would be totally reasonable. i like the idea, exept in this game the steyr is not a long range weapon.
-
I think it's a cool idea. I'm a HUGE fan of Steyr. I use it 80-90% of the time. I'd use the scope. I would find it very useful. I've always wondered why it doesnt have a zoom anyways. The scope on the top is there for a reason.
True AUG lovers like me would definetly understand what it would be useful for: Keeping the enemy @ bay. At the max extenet of the Steyr's raqnge, the bullets often are very good at keeping enemies at bay. It makes them lose momentum quite rapidly if you can get a few good hits in.
I would love a scope for the AUG. :)
I'm sure it will be usefull; I'm HUGE fan of the Minimi, but I don't see the Minimi getting a scope and x2 damage anytime soon... ::)
I don't think the Steyr should have zoom just because it has a scope as standerd; because if you're going for realism, all of the primary weapons exacpt M79 and minigun have scope attachments made for them.
WTF!? (http://www.scopesnmore.com/mounts/shotgun_mounts.htm)
a shotgun with slugs instead of buckshot can be quite deadly longer range then birdshot or buckshot, farmers would have to use slugs to hunt deer if they were too poor for a rifle. Buckshot in theory is supposed to be deadly to dear, but many people cannot get close enough to get a shot off.
http://en.wikipedia.org/wiki/Shotgun
Oh yeah, I forgot XD
-
which mostly deremite which weapon is more powerful than another.
Say WHAT now??
Think he meant to say determine. ;)
Right. ;u I am not native english speaker, and everyone makes typos. :P
+ I fixed it.
I wouldn't have said anything except I honestly didn't know what word you were trying to spell. Sorry about that. :B
Did not really mean to reply to you anyway. :p But well, hope people got my point. :P
-
The Aug is a mid-long range weapon
I think its short-mid range veapon. And it makes quite small damage on spray, most of the bullets wont hit.
-
The Aug is a mid-long range weapon
I think its short-mid range veapon. And it makes quite small damage on spray, most of the bullets wont hit.
If they do hit, they do pack quite a punch.
-
i know my post sholud be wrtitten some time ago, but:
AUG hasn't got a scope. it's only glass added to gun in order to make soldier's life easier: the shooter doesn't have to make foresight and backsight and thing he aims into in one line to hit. but it (scope on AUG) doesn't magify anything. [when the AUG is in standard barrel lenght, of course].
So, I'm against such 'improvements' in Soldat.
-
yay! the real life connection shattered!
-
good idea for R/S servers. :P
-
good idea for R/S servers. :P
To camp? In R/S AUG is like Automated Barrett. x_x
-
good idea for R/S servers. :P
To camp? In R/S AUG is like Automated Barrett. x_x
*Ruger
-
good idea for R/S servers. :P
To camp? In R/S AUG is like Automated Barrett. x_x
*Ruger
There was a bit of sarcasm there. :O
Scoping with AUG would be just "fair" and "acceptable" way of spraying. >_>
-
How about we make it for total scout purpose and make the Aug unfireable during it's 1.5 zoom eh? Maybe just a check option?- Maybe that would be okay with you Clawbug? Up the bink a little to compensate for teh zoom?
Date Posted: December 20, 2006, 07:30:39 PM
The Aug is a mid-long range weapon
I think its short-mid range veapon. And it makes quite small damage on spray, most of the bullets wont hit.
If they do hit, they do pack quite a punch.
The Aug is almost the weakest auto*looks at Brock's post with teh weapons*
-
The idea isn't all bad. But it ain't going into 1.3.2 so joo might as well save the discussion for the version after that.
-
i like the idea, the styer should have range as the barret while sitting and shoot 75% slower then normal
-
I dont like that, steyr could be still same as default...
-
Steyr should be used as a fast weapon, not a weapon to zoom i nthe air and start shoting your enemies with it. Waste of bullets.
-
Steyr should be used as a fast weapon, not a weapon to zoom i nthe air and start shoting your enemies with it. Waste of bullets.
No,no,no,no, you don't zoom AND shoot, you zoom, unzoom then shoot(according to my idea). That makes the Aug have a slight scout ability with it.
-
^^^ No, that wouldnt work. you can look at ppl and then figure out where you need to spray. you don't need to keep being tied down by what the real gun is like and whatnot when you decide which guns deserve features like this. It would make more sense to give a gun that cant spray long distances a scope-for-scouting-only. a gun like the spas, deagles, m79, socom, or mp5. or even any other gun except the aug. the steyr is the gun most able to spray long distances, so its the worst cantidate for a "reconnaisance scope".
I don't care if shotguns never have scopes. i wouldn't care if you gave the knife a scope, because i dont think this game should be burdened by reality at all.
-
Why not just some wnb CS feature? When in scope-mode it runs with 50% longer fireinterval.
-
i THINK that the STEYR should be COOLER and have a SCOPE that is COOL and adds some RANGE to it. there ive said it...
mehbeh a toggleable half-screen scope, or even cooler, make all the weapons have a scope value in weapons.ini so that if modders want to get crazy they can!
-
Why not just some wnb CS feature? When in scope-mode it runs with 50% longer fireinterval.
I like the idea
or even cooler, make all the weapons have a scope value in weapons.ini so that if modders want to get crazy they can!
That's even better.
-
Awesome idea but, it should be a weapon.ini mod, or server option
-
Awesome idea but, it should be a weapon.ini mod, or server option
Err the weapons.ini serverside.
-
Lets just change the skin of the weapon or take of its scope? [retard] Lets say someone sawed it of :P
Id rather see a Ruger with a scope (http://www.prbullet.com/77.jpg)
-
Scope in the .ini for ALL the weapons! YIPPIE!
-
So I guess ruger should have this too? I mean, it has a scope too, right guys? So now I can see you before I spray you to death, instead of the old way where I would just guess.
-
So I guess ruger should have this too? I mean, it has a scope too, right guys? So now I can see you before I spray you to death, instead of the old way where I would just guess.
AUG, Ruger and the Law should get scopes.
I don't know, Mp5 with scope would be totally useless since it hasn't a long range at all.
I also think, that the Barrett should be able to zoom further, due it's very long range :-\. Also the zoom comes back automaticly when you fire, that could be changed maybe.
-
I also think, that the Barrett should be able to zoom further, due it's very long range :-\. Also the zoom comes back automaticly when you fire, that could be changed maybe.
I dont wanna see Barrett to be more overpowered as it is. The zoom comes back because of recoil
-
I also think, that the Barrett should be able to zoom further, due it's very long range :-\. Also the zoom comes back automaticly when you fire, that could be changed maybe.
I dont wanna see Barrett to be more overpowered as it is. The zoom comes back because of recoil
wtf, i mean even if you could zoom further, the bullet has a long way to fly...
Zoom comes back because of the recoil? I've never seen a scope that zooms back, when shaken ::)
-
Still this game isnt about realism :) And thats the way this game simulates recoil
-
The Aug should should have a scope similar to the barret. After all, the Aug, does have a scope. Im not saying it should have a long range scope. Maybe just 1X only type of zoom.
even if the scope will be implemented, steyr should then have +50% fireinterval (cs).
although, this is very unlikely to happen
-
Ya im not that technical, but i just think the recoil would be a problem with it.
Also, i like the AUG the way it is and,I dont think it should be changed at all, but thats just me =/
-
scopes in weapons.ini would be good.
-
humm if u had a scope on steryl u gotta cover up all the other weapons too, like no flying whit Barret(but that ain't a positive think).. there are probably more, but i cant think of em right now. But mainly i like the idea. If it should be as realistic as possible u should have zoom in air too.. But i like the idea it wouldn't destroy the game it would make its easier 4 me to law (i law on sprayers takes 3/5)
/support
AUG, Ruger and the Law should get scopes.
AUG-yeah
Rugah-Yeah
Law-NO W8 YOUST A SECOND
It migth have a scope in reallyty but in soldat i hate the idea cuz it kinda p3owns already.
And the version of "law" in the game don´t have scope (rugah don´t count it is sawed off or somethin in the game).
If we had a new grafix in soldat on the law i whould support it (Aint i lame...).
Cuz u hear law on distance really fast like the klicking sound b4 it fire´s that meaks it easy to dodge so whatever add it if u wan´t (But I don´t support it!)
-
Sounds like CS i don't think so this is a good idea :>
-
I support a 1.5x zoom when crouched or prone with styer. It would add another difference between the "4-autos". I also support making it fire slower when scoped.
I honestly think it wouldn't make enough of a difference to unbalance the game either, because everyone is always moving anyway. So when you see them and fire before they see you, then they get to you almost straight away and use their faster rate and/or damage to kill you. I like it for styer but not for other weapons, they have their own perks. Ruger is 2 shot kill normally, with scope it is mini-Barret with 4 shots. LAW is a rocket launcher, it doesn't need a scope; and the rocket falls too fast to make it affective.
Pity it wont be implemented this time around, but its food for thought.
P.S.: About "spraying", a scope wont help you spray because you "spray" when you cant see the person/people you are shooting at. Otherwise its not spraying its shooting. So if I shoot through the scope at someone its not sprayng.
-
Hiro u have some good points.. But Ruger don't shoot straight enough to be called a "mini-Barret", and in R/S Ruger whit scope might work, but if someone camp whit its it blows the whole idea.. and the scope on steryl might help the spray actually because u don't need to See em just cuz u have a scope (especially not in R/S).
-
Didn't Steyr used to zoom back in 1.05b or something?
Date Posted: 12-01-2007, 21:09:26
Like I mean when you crouched it zoomed a little... I forgot >_>
-
Didn't Steyr used to zoom back in 1.05b or something?
Date Posted: 12-01-2007, 21:09:26
Not IIRC.
Well before we jump in to the "hey this weapon is really like THIS instead of what it is in the game so we should...." -discussion let's pay it a thought, shall we?
Even if Stey Aug DOES have a scope and it's also included in Soldat, doesn't making it actually usable add some serious camp-spray value to it? (yes.. believe it or not, this is a bad thing)
And if it goes to this, isn't barret supposed to be able to shoot all the rounds without any cooldown before it has to be reloaded?
-
i like the idea but to apply to AK and i can really get behind this. although i can GUARANTEE there would nerf AK threads a week after the fact. giving me even 1x zoom would be a little overpowered, considering i pride myself on accuracy with a 1x zoom i'd get at least 3-4 good shots before you're in range but at that point you're half dead anyway.
even if you're not allowed to fire in zoom it would still be a great asset. i stand somewhere between the middle half the map and my flag on defense, so it would be a purely scouting tool. the only reason i ever pick up a barret(terribly boring weapon) is to scout ahead rarely do i go on pure offense unless my team sucks then i'm kinda forced into the role.
i never saw spray as a huge problem and i can't honestly see it becoming one if you added scopes to these weapons.
-
Emperor, don't give me that "abbreviation" shit, tell me what the hell that means.
-
Emperor, don't give me that "abbreviation" ****, tell me what the hell that means.
If I Recall Correctly.
-
Thanks :)
I thought it had like a really small zoom? I'll go check it out
-
Scope would not help spray. If I can't see you through the scope then it is spray, but its the same as spraying without a scope (unless you dont know the map o_O).
Now thats out of the way: You want the AK to have scope instead? Its already the accurate and poweful one, that would be cheap. The styer is not accurate unless you fire in 3 bullet bursts, which are weak anyway because of the styer's low damage value. By that time you do that twice the enemy is on you anyway and you have to manuver to dodge the bullets (that is, if you are good enough to dodge. Some noobs probably can't).
And don't say "Put it on the HK", because that is the fastest gun there, it has its place and the styer needs one too.
Admitably, I wouldn't cry if this wasn't put in. But the arguements popping up against it are kinda out of it.
-
The styer is not accurate unless you fire in 3 bullet bursts
4 bullets.
Self-bink doesn't occur on all auto's until after the 4th bullet.. But Steyr has that annoying bullet that's always too low...
-
The point remains.
-
You're actually safe with a 6 bullet burst for any auto weapon.
Except minigun.
-
See above post.
Also notice that the basic aim for the autos is not as straight as a barrett or ruger even before self bink becomes a problem. At 6 shots most of them would miss anyway. If the idea of firing slower was also put in then getting 6 shots out is all you are gonna be able to do before they get to you and you have to quickly de-scope and get up to fire-fight them.
-
I could see a scope on the FN Minimi.
I could also see a scope on the Steyr, too.
Scopes are fun, and shouldn't be reserved to the Barret im my opinion.
-
Scope? Ok, less damage, longer reload, slower bullet speed - in any combination. Happy?
Rember, this is about weapon balance, not a wishlist for your fav gun. And with a scope and the nerf on other parametres, I don't think you'd be that happy, would you now? Because you wouldn't be able to use the scope as just this fancy thing you can use to get more edge. No, with scope added and rest nerfed (you didn't think you'd get the scope and not have anything taken from AUG, did you now?), you would have to use the scope allatime to be on relative parity with other guns. And that would pin you down very much, making it a bad thing to use while on assault.
Now, obviously that's a very dark scenario I'm sketching there, but don't worry - the prospects of a scope are, to say the least, bleak.
-
I hope styers stays as it is... ist all in balance.
-
Scope? Ok, less damage, longer reload, slower bullet speed - in any combination. Happy?
Rember, this is about weapon balance, not a wishlist for your fav gun. And with a scope and the nerf on other parametres, I don't think you'd be that happy, would you now? Because you wouldn't be able to use the scope as just this fancy thing you can use to get more edge. No, with scope added and rest nerfed (you didn't think you'd get the scope and not have anything taken from AUG, did you now?), you would have to use the scope allatime to be on relative parity with other guns. And that would pin you down very much, making it a bad thing to use while on assault.
Now, obviously that's a very dark scenario I'm sketching there, but don't worry - the prospects of a scope are, to say the least, bleak.
100% agreed. well, except the part where he insinuates that it is inherently bad to have a gun that can only scope and not assault. i think if that was applied to the FN Minime or another gun, it could work out.
-
might as well give a barret zoom that goes out 2 screens wide then rather then its half screen
-
Steryl ain't really balanced because if you meet a FN minimi that's more meant for long range combat (i suppose because its bullet speed is pretty fast) its really hard to kill it if the player is (precisely or close enough) as good as you. Because its bullet damage is to low. i am really annoyed that steryl is so weak it have great precision but it can only kill if you hit very much. Either i think that, a scope or damage is added. I'm hoping on a scope because if it adds damage it is too similar to the other weapons.
-
If you wanna have same attitudes on every gun, then you could aswell take 9 guns out and be left with the minimi as the only weapon left in the game.
-
If you wanna have same attitudes on every gun, then you could aswell take 9 guns out and be left with the minimi as the only weapon left in the game.
Yup so i won´t have that.
-
im agree need an litle scope but not alot
-
No, just no.
The Steyr scope in real life is normally not zoomable, it's just a better crosshairs.
A scope would bame the steyr overpowerd IMHO
-
orly? Then why is there a 1.5X scope on it?
-
is there? show me.
-
Steyr should have an additional advantage, because it is the weakest* of machineguns...
Just have a look at this:
Simple calculaiton... Damage * Speed / Fire rate
MP5: 3276
AK: 2465
Minimi: 2580
Steyr: 2711
*- Steyr is the worst machinegun. Why? Why minimi has smaller numer of "points" but the Steyr is the weakest? Because Minimi has 50 bullets in one magazine and Steyr has 30... and AK has 40... I think that you don't fire it in one "row" so AK is really good weapon (good damage - 4 shots in body or 2 headshots on Real. mode and you are dead)
So, it is the weakest weapon. It should be "promoted". A little scope - 1,25 when crouch, 1,50 when prown, would be good. And maybe 75-78 damage, not 73, because it is too weak anyways...
Daimarus
-
Redo the Ak's value
-
No, no additional ups for the steyr. I think the autos are balanced pretty good atm, though i still feel the AK as a bit too weak.
And those 1,25 and 1,50 values are the barret ones...
-
Steyr should have an additional advantage, because it is the weakest* of machineguns...
Just have a look at this:
Simple calculaiton... Damage * Speed / Fire rate
MP5: 3276
AK: 2465
Minimi: 2580
Steyr: 2711
*- Steyr is the worst machinegun. Why? Why minimi has smaller numer of "points" but the Steyr is the weakest? Because Minimi has 50 bullets in one magazine and Steyr has 30... and AK has 40... I think that you don't fire it in one "row" so AK is really good weapon (good damage - 4 shots in body or 2 headshots on Real. mode and you are dead)
So, it is the weakest weapon. It should be "promoted". A little scope - 1,25 when crouch, 1,50 when prown, would be good. And maybe 75-78 damage, not 73, because it is too weak anyways...
. . .
Styer is one of the most powerful auto's...
-
Styler aug HAVE a litle scope
-
No. The steyr's fine as it is; new isn't always better, people. I agree with whoever said that MM should've just made up some weapons for Soldat to stop the flow of 'realistic' suggestions.
Oh, and all the autos are the 'best' in certain situations. I personally think the steyr's the best all around weapon, because of it's range and fire rate.
-
Amen that brother. The Steyr is fine, so just leave it as it is mmkay?
-
Yeah, good idea.
The aug will be lot better with scope.
-
Yeah, good idea.
The aug will be lot better with scope.
'overpowered' is the word you mean, not 'better'. I already stated why often enough.
-
You'd have to be pretty thick to assume that the Steyr would get a scope without anyone paying attention to it's new overall balance amongst the other guns..
/me looks at sytrus
-
Well, if Steyr Aug would have scope then the AUG:er would have the advantage over the other Automatics because well, they spot them before. Could be a good weapon to counter snipers, because you spot them earlier than if you used any other weapon (maybe not, because the sniper would see ½ screen further than you do) Nah, I say no scope, it would just mess it up (either it's too little and just plain useless, or it's so much that you can hide somewhere safe and just pump those guys before they even know you're there)
The LAW should not have a scope. LAW is for those who know the map well so they can blow up stationary gun-tards from distance those guys couldn't even dream of. LAW is also a very valuable sidearm in Trenchwars, because you can see someone throwing out a grenade from that bunker, but no other gun could reach.
As a summary, no scope for me thanks.
-
ok, honestly? in real life a minigun bullets also aren't made of marshmellow that it takes 20 shots to kill people.
in real life, a steyr aug also wouldn't start shooting randomly everywhere with no accuracy what so ever after about 10 shots.
and in real life, men don't wear jet boots
so no.
-
Time for me to say something.
I was pretty good with the Steyr in 1.3.1, it was a good weapon.
Now, the 1.4 balance has kind of made it the ruling auto. Good range, awesome fire rate, and a good clip size.
Yes, I know it's true that the real Steyr AUG has a scope FIXED ONTO IT. It comes factory standard with a 1.5X scope.
This would completely outbalance all the weapons. Next thing you know, the Spas has a scope...and then the MP5 gets a silencer...and the Barret becomes semi-auto, not bolt action....and so on and so forth. This would mess up the weapons.ini to where it'd be nothing like it is now. And now, it's somewhat balanced. SOMEWHAT.
No support.
-
No reason to add a scope to this weapon because if used properly this is already the ultimate weapon... To add a scope would be completly unfair to the ak users. (but thats just my opinion)
-
Okay, there's a lot of confusion about the real-life AUG (http://world.guns.ru/assault/as20-e.htm) in this thread.
1. The original AUG variant (A1) came with a 1.5x scope.
2. The modern AUG variant (A3) doesn't come with any sights or scope, just a bunch of rails.
Neither of these points has much to do with weapon balance, however.
I agree with Hiro that the autos need a little more a more individual character -- they're pretty boring compared to the other weapons. A scope would help a lot, as long as it was balanced with a very gentle nerfing of the AUG's other attributes.
I also like the idea of adding a scope variable to weapons.ini.