Official Soldat Forums
Soldat Talk => Game Improvements / Suggestions => Topic started by: Spasm on June 19, 2006, 08:15:02 am
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Instead of having random med-packs appear, maybe we can have them as a secondary weapon load. (Sorta like a Medic). Of course it should take about as long as a LAW reloads. But it may increase team-based games.
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We don't want Soldat to be like ET.
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I agree with Eagles_arrows.ITs now good now
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Do it! I want to see some noob med me to death :)
That would be awesome!!!
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Tru.. I just hate when 99% of the enemy's health is gone then he gets to his base with 3 med-packs there. He should have to earn that health.
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How about, instead of having health boxes around or as secondaries, every five kills earns you a health kit that you can use with the push of a button - maximum of 2 (or 3)...
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nah bad idea... takes too much time and it's useless..
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i dont want this to be like gunz:
actual quote:
"YOU KILL WHILE HEALING AND NO BOW!"
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no! howbout 1 player in each team is the doctor. and to heal u, he has to walk through u. this will have its own gamemode. it will be MD [Medical].
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^So basically he's invincible, seeing as he always touches himself, the perv.
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Tru.. I just hate when 99% of the enemy's health is gone then he gets to his base with 3 med-packs there. He should have to earn that health.
how is spawning with a med-pac as a secondary "earning" it..maybe i am misunderstanding your post.
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This would further strengthen one-hitters if they could manage to survive a round of a non one-hitter weapon. No chance for this one.
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You know, if you edit a weapons' stats to negative damage, whoever you shoot will heal.
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You know, if you edit a weapons' stats to negative damage, whoever you shoot will heal.
That would be a good teamate gun lol...folow teams into battle and spray them with minigun