Official Soldat Forums

Soldat Talk => Game Improvements / Suggestions => Topic started by: Spasm on June 19, 2006, 08:15:02 am

Title: Med-pack, a secondary.
Post by: Spasm on June 19, 2006, 08:15:02 am
Instead of having random med-packs appear, maybe we can have them as a secondary weapon load.  (Sorta like a Medic).  Of course it should take about as long as a LAW reloads.  But it may increase team-based games.
Title: Re: Med-pack, a secondary.
Post by: Eagles_Arrows on June 19, 2006, 08:34:48 am
We don't want Soldat to be like ET.
Title: Re: Med-pack, a secondary.
Post by: Sotija on June 19, 2006, 08:42:28 am
I agree with Eagles_arrows.ITs now good now
Title: Re: Med-pack, a secondary.
Post by: bja888 on June 19, 2006, 08:49:53 am
Do it! I want to see some noob med me to death :)

That would be awesome!!!
Title: Re: Med-pack, a secondary.
Post by: Spasm on June 19, 2006, 08:55:58 am
Tru..  I just hate when 99% of the enemy's health is gone then he gets to his base with 3 med-packs there.  He should have to earn that health.
Title: Re: Med-pack, a secondary.
Post by: zyxstand on June 19, 2006, 09:01:28 am
How about, instead of having health boxes around or as secondaries, every five kills earns you a health kit that you can use with the push of a button - maximum of 2 (or 3)...
Title: Re: Med-pack, a secondary.
Post by: Fraggy on June 19, 2006, 11:44:09 am
nah bad idea... takes too much time and it's useless..
Title: Re: Med-pack, a secondary.
Post by: a-4-year-old on June 19, 2006, 11:55:09 am
i dont want this to be like gunz:
actual quote:
"YOU KILL WHILE  HEALING AND NO BOW!"
Title: Re: Med-pack, a secondary.
Post by: chrono on June 19, 2006, 03:46:03 pm
no!  howbout  1 player in each team is the doctor. and  to heal u, he has to   walk through u. this will  have its  own gamemode. it will be  MD [Medical].
Title: Re: Med-pack, a secondary.
Post by: Mistercharles on June 19, 2006, 05:09:52 pm
^So basically he's invincible, seeing as he always touches himself, the perv.
Title: Re: Med-pack, a secondary.
Post by: T-Bone on June 19, 2006, 11:05:01 pm
Tru.. I just hate when 99% of the enemy's health is gone then he gets to his base with 3 med-packs there. He should have to earn that health.

how is spawning with a med-pac as a secondary "earning" it..maybe i am misunderstanding your post.
Title: Re: Med-pack, a secondary.
Post by: BooBoo McBad on June 20, 2006, 09:00:40 pm
This would further strengthen one-hitters if they could manage to survive a round of a non one-hitter weapon. No chance for this one.
Title: Re: Med-pack, a secondary.
Post by: Captain Ben on June 21, 2006, 02:17:18 am
You know, if you edit a weapons' stats to negative damage, whoever you shoot will heal.
Title: Re: Med-pack, a secondary.
Post by: T-Bone on June 21, 2006, 02:29:39 am
You know, if you edit a weapons' stats to negative damage, whoever you shoot will heal.

That would be a good teamate gun lol...folow teams into battle and spray them with minigun