Official Soldat Forums

Soldat Maps & Mapmaking => Mapping Help / Resources => Topic started by: Kimory on June 19, 2006, 07:13:24 pm

Title: My first shaded map(give constructive criticism)
Post by: Kimory on June 19, 2006, 07:13:24 pm
Its my first shaded map! What do you think? Give me constructive criticism so i can improve!
Notice the little sunrays!
(http://img133.imageshack.us/img133/33/overiewlanceforest0sy.png) (http://imageshack.us)

Heres another one!
(http://img206.imageshack.us/img206/9192/sectorik79overview1hu.png) (http://imageshack.us)
Title: Re: My first shaded map(give constructive criticism)
Post by: ds dude on June 19, 2006, 07:24:28 pm
Thats a really propective map good job.I dont think you need to change anything at all.
Title: Re: My first shaded map(give constructive criticism)
Post by: Mistercharles on June 19, 2006, 08:30:23 pm
I really love the not connected polygon vertice look (I'm serious; no sarcasm here). The visuals are quite nice, with the exception of the elevated land, which looks kinda freaky.
Title: Re: My first shaded map(give constructive criticism)
Post by: Wraithlike on June 19, 2006, 08:39:08 pm
The "Island" looks like a penis, and It's wrapped in ropes and that's a little kinky. But the shading is nice, it looks like some of the default maps, in a good way.
Title: Re: My first shaded map(give constructive criticism)
Post by: Eagles_Arrows on June 19, 2006, 09:36:00 pm
The ropes are very complicated and weird, imo.

It's like you enabled wireframe and added the ropes over the lines.
Title: Re: My first shaded map(give constructive criticism)
Post by: Plonkoon on June 19, 2006, 11:02:24 pm
your only problem is how you can make out polygons where the shading doesn't quite blend together, try to avoid that.
Title: Re: My first shaded map(give constructive criticism)
Post by: Kimory on June 20, 2006, 06:28:47 am
your only problem is how you can make out polygons where the shading doesn't quite blend together, try to avoid that.
Yeah i kno it's still pretty hard for me...
Title: Re: My first shaded map(give constructive criticism)
Post by: Mistercharles on June 20, 2006, 07:58:37 am
I like the new one, but the texture stretching is questionable in places. The layout is much, much better, slap on some greenish scenery and you've got a stylish rocky deathmatch map.
Title: Re: My first shaded map(give constructive criticism)
Post by: Eagles_Arrows on June 20, 2006, 08:19:55 am
Wow, the second one looks really, really nice.

MM and Chakapoko would be proud.  Although, the stretching could've been executed better.

Just add some scenery, fix those textures, give it a new bg color, and voila!
Title: Re: My first shaded map(give constructive criticism)
Post by: Kimory on June 20, 2006, 09:35:44 am
Ill have a new one ready soon...
Title: Re: My first shaded map(give constructive criticism)
Post by: Keron Cyst on June 20, 2006, 07:31:13 pm
... MM and Chakapoko would be proud....
I object very strongly to that.

The texture and texture-stretching for the second one are terrible. Fix 'em up! Lovely level layout, tho'. As for the first one, I don't like all those ropes around the boulder, and some of the polygons' colors are out-of-place, but it's otherwise all right.

Try putting in color, not just lumination changes.
Title: Re: My first shaded map(give constructive criticism)
Post by: Kimory on June 21, 2006, 06:46:05 am
... MM and Chakapoko would be proud....
I object very strongly to that.

The texture and texture-stretching for the second one are terrible. Fix 'em up! Lovely level layout, tho'.
I dont like the first anywayz. Well what im doing now is practicing texture-sttretching.
By the way ppl, new pic up!
(http://img205.imageshack.us/img205/7095/overthetrenchoverview8hu.png) (http://imageshack.us)
Title: Re: My first shaded map(give constructive criticism)
Post by: Fraggy on June 22, 2006, 01:05:56 pm
nice maps :)
making one myself :p
Title: Re: My first shaded map(give constructive criticism)
Post by: Wraithlike on June 22, 2006, 08:15:57 pm
You should try using more colors, it makes maps mare interesting. Anyway, I love the layout of the 3rd one, the shading is ok, but a little uninteresting. I also Dislike the use of "tree1" sceneries because they have snow on them. It's nice to see a descent new mapper around, and you will of course get better as you make more maps.

Do you use MM, or polyworks?
Title: Re: My first shaded map(give constructive criticism)
Post by: [R^M]TomaHawk on June 22, 2006, 08:26:34 pm
it does look like a pennis nice job.
Title: Re: My first shaded map(give constructive criticism)
Post by: Plonkoon on June 23, 2006, 07:51:44 pm
That didn't seem very constructive TomaHawk. 
Title: Re: My first shaded map(give constructive criticism)
Post by: Wraithlike on June 23, 2006, 08:47:53 pm
That didn't either Plonkoon.

And, on topic, Kimory are you still around, 'cause I'd likie to see more.
Title: Re: My first shaded map(give constructive criticism)
Post by: Kimory on June 24, 2006, 07:11:26 am
yah im still around just my internet didnt over the past 2 days! >:(
Also, i need to reinstall soldat!

(EDIT)
Ok soldat is back on my comp and im ready to map!

(EDIT again)
Holy shit!! My soldat isnt working again!!