Official Soldat Forums
Soldat Maps & Mapmaking => Mapping Help / Resources => Topic started by: Kimory on June 19, 2006, 07:13:24 pm
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Its my first shaded map! What do you think? Give me constructive criticism so i can improve!
Notice the little sunrays!
(http://img133.imageshack.us/img133/33/overiewlanceforest0sy.png) (http://imageshack.us)
Heres another one!
(http://img206.imageshack.us/img206/9192/sectorik79overview1hu.png) (http://imageshack.us)
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Thats a really propective map good job.I dont think you need to change anything at all.
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I really love the not connected polygon vertice look (I'm serious; no sarcasm here). The visuals are quite nice, with the exception of the elevated land, which looks kinda freaky.
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The "Island" looks like a penis, and It's wrapped in ropes and that's a little kinky. But the shading is nice, it looks like some of the default maps, in a good way.
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The ropes are very complicated and weird, imo.
It's like you enabled wireframe and added the ropes over the lines.
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your only problem is how you can make out polygons where the shading doesn't quite blend together, try to avoid that.
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your only problem is how you can make out polygons where the shading doesn't quite blend together, try to avoid that.
Yeah i kno it's still pretty hard for me...
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I like the new one, but the texture stretching is questionable in places. The layout is much, much better, slap on some greenish scenery and you've got a stylish rocky deathmatch map.
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Wow, the second one looks really, really nice.
MM and Chakapoko would be proud. Although, the stretching could've been executed better.
Just add some scenery, fix those textures, give it a new bg color, and voila!
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Ill have a new one ready soon...
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... MM and Chakapoko would be proud....
I object very strongly to that.
The texture and texture-stretching for the second one are terrible. Fix 'em up! Lovely level layout, tho'. As for the first one, I don't like all those ropes around the boulder, and some of the polygons' colors are out-of-place, but it's otherwise all right.
Try putting in color, not just lumination changes.
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... MM and Chakapoko would be proud....
I object very strongly to that.
The texture and texture-stretching for the second one are terrible. Fix 'em up! Lovely level layout, tho'.
I dont like the first anywayz. Well what im doing now is practicing texture-sttretching.
By the way ppl, new pic up!
(http://img205.imageshack.us/img205/7095/overthetrenchoverview8hu.png) (http://imageshack.us)
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nice maps :)
making one myself :p
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You should try using more colors, it makes maps mare interesting. Anyway, I love the layout of the 3rd one, the shading is ok, but a little uninteresting. I also Dislike the use of "tree1" sceneries because they have snow on them. It's nice to see a descent new mapper around, and you will of course get better as you make more maps.
Do you use MM, or polyworks?
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it does look like a pennis nice job.
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That didn't seem very constructive TomaHawk.
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That didn't either Plonkoon.
And, on topic, Kimory are you still around, 'cause I'd likie to see more.
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yah im still around just my internet didnt over the past 2 days! >:(
Also, i need to reinstall soldat!
(EDIT)
Ok soldat is back on my comp and im ready to map!
(EDIT again)
Holy shit!! My soldat isnt working again!!