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Soldat Maps & Mapmaking => Mapping Help / Resources => Topic started by: Chakra on April 19, 2006, 11:49:40 am

Title: Bouncy Polygons
Post by: Chakra on April 19, 2006, 11:49:40 am
After having been annoyed by these little bouncers in my map, I've decided to collect all the different solutions to bouncy polygons in one thread, for myself, and of course to help you other chaps too...



-congruently overlapped polygons
-too small or too thin polygon
-horizontal line
-connected vertex
and many compiles could be a problem rather than a solution, in
my experience. -chakapoko maker



side of the polygon, so you shouldn't have a problem if you have
the shorter sides of the polygon as the surface.  -Leo da
Lunerfox


below it, LOL, I mean it is the lowest floor on the map + it's thin.
solution: add polygons below the floor -Aquarius


& move all the polys to a new location, basically moving the
whole map. -bb_vb



If you have any other solutions, post them here, and I'll add them to the list.


Topic and tutorial originally created by Steelix
Title: Re: Bouncy Polygons
Post by: 1221995 on March 18, 2007, 07:25:37 am
:D
Title: Re: Bouncy Polygons
Post by: zyxstand on March 18, 2007, 12:18:45 pm
yay...YAY!!!

these seem to be helpful tips!  Hopefully
Quote
try just making them not perfectly straight
& move all the polys to a new location, basically moving the
whole map. -bb_vb

This seemed most helpful - not out of actually trying but after my experience, this to be most reasonable...

Is there any word on other people trying these?
And does it apply to all map makers?  I assume it does...
Title: Re: Bouncy Polygons
Post by: iDante on March 20, 2007, 05:41:35 pm
doesnt compiling in polyworks fix them?
Title: Re: Bouncy Polygons
Post by: ~Niko~ on July 01, 2007, 09:25:49 am
doesnt compiling in polyworks fix them?
You can make your map ONLY saving it (PW) and, finally, when all is completed, compile it. It' the best way to make a no-bouncy map i think.
Title: Re: Bouncy Polygons
Post by: frosty on April 20, 2008, 03:55:29 am
i cant figure out how to make mine bouncy

i use soldat polyworks
Title: Re: Bouncy Polygons
Post by: BombSki on April 20, 2008, 07:28:25 am
this thread is meant to inform on how to REDUCE unwanted polybounce
if you want to make a bouncy platform, place about 20 polygons on exactly the same place. add/remove polys to inc/decrease the bounce.
Title: Re: Bouncy Polygons
Post by: CrashMan on May 18, 2008, 04:35:17 am
A perfectly straight line can result in bouncy floors?

Well... that solves MY problem...
Title: Re: Bouncy Polygons
Post by: frosty on December 17, 2008, 05:53:14 pm
LOL theres one climbing map where you cant move or even jump cuz your bouncing around too much, would double layered polys have been the culprit?

fecking polys lol