Official Soldat Forums

Official Content => News => Topic started by: Michal Marcinkowski on January 05, 2007, 02:48:10 pm

Title: New release (1.3.2)
Post by: Michal Marcinkowski on January 05, 2007, 02:48:10 pm
There have been some slight problems with the new version (some nasty bugs) hence there is a delay with the release of Soldat 1.3.2. I was planning to do it earlier but that's how it works. The good news is that I also added a lot of features that I didn't plan and there will be some nice changes.

I also remind you that the Soldat registration still costs only 9$. You can unblock all the hidden options by paying. So don't wait because once 1.3.2 is out the price will go up!
You can do it here: http://www.soldat.pl/man/register-en.html.
Title: Re: New release (1.3.2)
Post by: Toumaz on January 05, 2007, 02:49:45 pm
Sound fair enough to me. I don't mind waiting a while for the good things to come.
Title: Re: New release (1.3.2)
Post by: Mistercharles on January 05, 2007, 02:51:47 pm
So, it's gonna be a bit more time before the grand release? That's fine, I'm rather excited about the unexpected new features.
Title: Re: New release (1.3.2)
Post by: ..::HHH::.. on January 05, 2007, 02:53:48 pm
naaaawh... i want it now:(
can you tell us SOME of the new features? is it big ones?
Title: Re: New release (1.3.2)
Post by: toRch on January 05, 2007, 02:55:13 pm
hehe, hopefully no bugs anymore.. good luck michal!
yay new nice features.. LOLLOLZL NEWW VEHILCEZ?!??!
Title: Re: New release (1.3.2)
Post by: Morik on January 05, 2007, 02:55:24 pm
Games should never be rushed, or else bugs will appear. I have no problems with this decision. Michal, you just take your time. :P
Title: Re: New release (1.3.2)
Post by: Keron Cyst on January 05, 2007, 03:07:04 pm
Looking forward to it. Didn't think it'd be that quick, wow :D
Title: Re: New release (1.3.2)
Post by: iPod on January 05, 2007, 03:28:46 pm
Sexy. I may start playing again. Well between TFC, NS, DOD:S and EVE-Online. :)
Title: Re: New release (1.3.2)
Post by: Noldi on January 05, 2007, 03:29:56 pm
I thought it would take at least 4 more months before MM would say this? And what about Crimson Glory? Any news on that?
Title: Re: New release (1.3.2)
Post by: q0p4z on January 05, 2007, 03:32:03 pm
wow nice. thanks for the news.
Title: Re: New release (1.3.2)
Post by: edak on January 05, 2007, 03:37:44 pm
at least we're not left in the cold any longer.  I am glad to hear that something has been going on behind the scenes!  can't wait MM!
Title: Re: New release (1.3.2)
Post by: TBDM on January 05, 2007, 03:52:53 pm
he probeble has taken lag out...
(i love that quesion that was like 'can you take lag out?')

and i hope the changes are good!
Title: Re: New release (1.3.2)
Post by: GAMEOVER on January 05, 2007, 04:34:16 pm
Take your time MM.. work out all the kinks your beta team finds.
Title: Re: New release (1.3.2)
Post by: gedazz on January 05, 2007, 04:41:00 pm
The good news is that I also added a lot of features that I didn't plan and there will be some nice changes.
I am so exited! Though I would be satisfied with bug fixes, but now this.. You rock M.M.!
Title: Re: New release (1.3.2)
Post by: Will on January 05, 2007, 04:49:00 pm
I hope there will be some more WM options. I don't need anything else. Just more WM options.
WM options now!!!!!!!!!!!!!!!
Title: Re: New release (1.3.2)
Post by: Prisma on January 05, 2007, 04:58:44 pm
A completly new GameInterface would be great.. but that's too much work I guess.

At least, I know, you will be able to "scretch" the Soldat Window. So you can decide yourself how big your Window shall be, cause for many ppl (and for me) the screen  of the actual windowed mode is too small ;o Let's get surprised!

Another point would be Gosteks - more bodypoints to edit, or just more hats, hairstyles etc.
Title: Re: New release (1.3.2)
Post by: cooz on January 05, 2007, 04:59:19 pm
that's nice but there's one but:
new features may cause new bugs... :/

take a time
Title: Re: New release (1.3.2)
Post by: swebonny on January 05, 2007, 05:23:54 pm
Yay new features :D Cant wait to get it :D Might be a new start of a Soldat Life!
Title: Re: New release (1.3.2)
Post by: -{Phoenix}- on January 05, 2007, 05:40:07 pm
ok... good luck completing it.
i'd like to know what these features are but i guess i'll have to be suprised (or disapointed)

PEACE!
Title: Re: New release (1.3.2)
Post by: truup on January 05, 2007, 05:53:04 pm
A completly new GameInterface would be great.. but that's too much work I guess.

At least, I know, you will be able to "scretch" the Soldat Window. So you can decide yourself how big your Window shall be, cause for many ppl (and for me) the screen  of the actual windowed mode is too small ;o Let's get surprised!

Another point would be Gosteks - more bodypoints to edit, or just more hats, hairstyles etc.

This topic isn't for telling new features? How do you know them anyway?

Well, Im looking towards for this new version. I think many of ppl thought, that it's released, for 3rd time >:0

Like this:
-@Bladenzo- NEW SOLDAT
-@Bladenzo- IS OUT
-@Bladenzo- OMG
-@Bladenzo- SOLDAT VERSION 1.3.2 is out now!
-@sir_t- maybe you should read before making those things
-@Bladenzo- NVM
Title: Re: New release (1.3.2)
Post by: Rooster on January 05, 2007, 05:58:42 pm
\m/
Title: Re: New release (1.3.2)
Post by: Avarax on January 05, 2007, 06:54:24 pm
guys, michal definitly needs more karma than posts.
Title: Re: New release (1.3.2)
Post by: numgun on January 05, 2007, 06:54:52 pm
Great to hear that. I gotten somewhat out of soldat for the past times.
The lag just seems increacing every time more and more. Not to mention hackers too...

And btw, Dont rush the release even now. Do whatever you want with the releasing as long as you make it awesome.

Cheers
Title: Re: New release (1.3.2)
Post by: cooz on January 05, 2007, 07:25:48 pm
I also added (...) features that I didn't plan and there will be some nice changes

OMG CAN IT BE TRUE??///

at last we WILL have it! VEHICLES, yes they are coming, Michal himself sait IT
yesyes

VEHICLES!!1
Title: Re: New release (1.3.2)
Post by: Sentroy on January 05, 2007, 07:41:55 pm
What is the chance that MM changed his mind about that question after saying NO about 1000000 times?
Title: Re: New release (1.3.2)
Post by: Mancer on January 05, 2007, 07:50:12 pm
I'd rather have a complete version for months as opposed to a bugged out one. Lets fix this one until it can't be fixed no more.
Title: Re: New release (1.3.2)
Post by: DarkStar on January 05, 2007, 07:57:24 pm
I'd rather have a complete version for months as opposed to a bugged out one. Lets fix this one until it can't be fixed no more.

I agree with you. I want it with no bugs. Keep doing well MM.  ;D
Title: Re: New release (1.3.2)
Post by: Xanem on January 05, 2007, 08:17:09 pm
Finally some news...

Anyway: "GREAT MM CAN'T WAIT BUT TAKE YOUR TIME TO FIX ALL THE BUGS!!!"

And i mean it...
Title: Re: New release (1.3.2)
Post by: xurich on January 05, 2007, 10:27:12 pm
Thanks for keeping us updated, Michal. We appreciate it. As the others have stated, it'd be much better to wait for a stable version than to release it before you think it will be ready. Anticipation only makes it so much better when it's finally here. ;)

-@Bladenzo- NEW SOLDAT
-@Bladenzo- IS OUT
-@Bladenzo- OMG
-@Bladenzo- SOLDAT VERSION 1.3.2 is out now!
-@sir_t- maybe you should read before making those things
-@Bladenzo- NVM

Hahaha. I thought it was released as well. I wondered why I hadn't heard about it yet.
Title: Re: New release (1.3.2)
Post by: EnEsCe on January 05, 2007, 10:29:33 pm
Damn those vehicles, causing all sorts of bugs.
Title: Re: New release (1.3.2)
Post by: Kurrus on January 05, 2007, 10:39:39 pm
WUAAAGH!! OUOOAAAAHH!!! UUUUOHOOOOOOOOGHHHHHH!!!!
[possesion stage ends here]
Unexpected new features... sounds neat. Too bad I start classes past tomorrow. :-X

Oh and will it have VEIHCALS??!?!'1'1?1223 ;D
Title: Re: New release (1.3.2)
Post by: The Red Guy on January 05, 2007, 10:40:32 pm
W00t new features! Sounds awesome! Can't wait.
Title: Re: New release (1.3.2)
Post by: Albeck on January 06, 2007, 03:45:06 am
I think a new Version with lot of new features isn't Soldat 1.3.2 anymore....IT IS 1.4.0!!!
Title: Re: New release (1.3.2)
Post by: jrgp on January 06, 2007, 03:47:49 am
Take as much as time as you need Michal and thank you for the new information, especially about the new unexpected features.
Title: Re: New release (1.3.2)
Post by: MofoNofo on January 06, 2007, 05:14:12 am
LOl, that "..Lag taken out of it. ..." made me laugh.

At least we got some news about the new version  ;D
Title: Re: New release (1.3.2)
Post by: Iridescent on January 06, 2007, 05:29:55 am
Okay, thanks for letting us know. Hopefully people can shut up about it now.
Title: Re: New release (1.3.2)
Post by: ultraman on January 06, 2007, 07:46:16 am
You will remove the lag, right ???
Title: Re: New release (1.3.2)
Post by: MofoNofo on January 06, 2007, 07:53:55 am
You will remove the lag, right ???

I hope you were joking.
Title: Re: New release (1.3.2)
Post by: Sotija on January 06, 2007, 09:10:01 am
Well take you time MM.I can wait.
Title: Re: New release (1.3.2)
Post by: Zegovia on January 06, 2007, 10:48:41 am
KICKASS!!! ;D
Title: Re: New release (1.3.2)
Post by: Shu on January 06, 2007, 11:27:33 am
Hum .... :D
Title: Re: New release (1.3.2)
Post by: Avis on January 06, 2007, 12:28:17 pm
It's ok. Better than letting everybody wait for months without information :D
Title: Re: New release (1.3.2)
Post by: blackdevil0742 on January 06, 2007, 05:01:57 pm
I'm fine as long as it comes :)
I'm also excited what the new features will be, with every release you've suprised me with changes and i'm looking forward for this version.
Title: Re: New release (1.3.2)
Post by: .Long-Range on January 06, 2007, 05:03:10 pm
Hah, I knew it wouldn't take this long just for bug fixes.
Title: Re: New release (1.3.2)
Post by: Shu on January 06, 2007, 05:46:58 pm
new features : 
destroyable platforms ?? :p
ultra jump ?
bunny rabbits ?
/piss  and now /poo  or /piouk  ?
more blood ?
new DONATOR features ??
Title: Re: New release (1.3.2)
Post by: j4n0 on January 06, 2007, 06:13:32 pm
Yay. ^_^ Finally... But I hope you haven't fixed bounce poly bug, or now there's special polys for bouncing. xP

Vehicles? :|||||||\\\\\\\\\\\\\\\asdf1113nineteen
Title: Re: New release (1.3.2)
Post by: mar77a on January 06, 2007, 06:49:13 pm
I hope you're taking so long because you're updating the netcode!  :P
Title: Re: New release (1.3.2)
Post by: ultraman on January 06, 2007, 07:13:40 pm
You will remove the lag, right ???

I hope you were joking.
Yes I was.
[retard]
Title: Re: New release (1.3.2)
Post by: MofoNofo on January 06, 2007, 07:35:27 pm
Maybe he's putting more registered features, hence why it will be more expensive.
Title: Re: New release (1.3.2)
Post by: jrgp on January 06, 2007, 07:56:46 pm
I hope you're taking so long because you're updating the netcode!  :P

I think I heard somewhere that that won't happen due to how it is written and it would take an enormous amount of time to rewrite.

Maybe he's putting more registered features, hence why it will be more expensive.

It will be more expensive due to that and because he feels that soldat is no longer a tiny game and deserves more money. (I read that in a post by MM somewhere. I agree with MM.)
Title: Re: New release (1.3.2)
Post by: MofoNofo on January 06, 2007, 08:43:41 pm
I've read that too, but still, it wouldn't be bad for a new reg feature or two  ;)
Title: Re: New release (1.3.2)
Post by: CheeSeMan. on January 07, 2007, 05:07:00 am
sounds good sounds good!!! Exciting!!!
Title: Re: New release (1.3.2)
Post by: mortal_soldier on January 07, 2007, 10:39:48 am
Im exited and scared.....i hope the new features are available to us non-registered players too. I actually do have a credit card, but im not allowed to pay internet stuff and i also dont know how to :P
Title: Re: New release (1.3.2)
Post by: edak on January 07, 2007, 04:15:05 pm
...don't know how to?  that must be a joke (or an excuse)
Title: Re: New release (1.3.2)
Post by: Shu on January 07, 2007, 04:52:17 pm
...don't know how to?  that's a joke (excuse)

it's so not funny
Title: Re: New release (1.3.2)
Post by: MFO on January 07, 2007, 08:47:09 pm
Come on, list some new features.
Title: Re: New release (1.3.2)
Post by: mortal_soldier on January 08, 2007, 02:59:10 am
...don't know how to?  that's a joke (excuse)

no its not a joke, i have never paid online...ever....i wouldn´t even know where to start  ;D.......maybe i should try and find out, soldat is relatively cheap game and if it was available at my local game store i would go for it and buy it....(and i don´t trust online payment thingys...dont ask me why i just dont feel safe typing my credit card numberr online)
Title: Re: New release (1.3.2)
Post by: Lord Ivahn on January 08, 2007, 03:02:16 pm
Quote
(...)lot of features that I didn't plan

well...this one fits in here:

“My software never has bugs. It just develops random features.”-Bill Gates



And as always- we know completely nothing:
>there will be something cool, and something bad wont be there anymore<,
 well that didnt actually make me think that there is any progress , but...maybe i'm just pesimistic.

To be honest, bugfixes and antihack should be priority. I hope it wont turn out like the 1.3 version, that also ruined all my love to the game, with -=all those "new stuff about balance and gameplay=- ;/ (1.3.1 managed to save it for some time). I beg of you, dont balance the weapons! exept maybe for m79 they are balanced...i dont want to learn whole game from basics like the last time.

and i expect the fps to increase because with such graphic effects, the performance o the game is a pure joke imo. unreal tournament runs more smoothly on my pc goddamnit. so... GL mr MM, and may the force be with you, cause you are the only hope to save this dying (overrun bu hacked clients, and increasing players' stupidity) game. We believe in You.
Title: Re: New release (1.3.2)
Post by: EnEsCe on January 08, 2007, 07:56:10 pm
and i expect the fps to increase because with such graphic effects, the performance o the game is a pure joke imo.
Thats your problem, not Michals. I for one get 160fps constant.
Title: Re: New release (1.3.2)
Post by: Chakra on January 08, 2007, 08:12:25 pm
Try running soldat in Windowed mode if you have fps problems. I get 500fps in windowed....smooooooth shizzle.
Title: Re: New release (1.3.2)
Post by: mxyzptlk on January 08, 2007, 09:17:00 pm
Well, really the registered version could be lag free...

If it came with free fibernet.

just a suggestion *wink**wink**nudge**nudge* saynomore,saynomore.
Title: Re: New release (1.3.2)
Post by: MFO on January 08, 2007, 10:07:08 pm
500? You must have an amazing computer.
Title: Re: New release (1.3.2)
Post by: The Owls on January 08, 2007, 10:27:00 pm
500!!!!!

Uhhhh, 40 fps for the win!  yay................ O_o
Title: Re: New release (1.3.2)
Post by: -Vis- on January 08, 2007, 10:50:45 pm
I always get about 64 fps in windowed... HOW do you get it so high??
Title: Re: New release (1.3.2)
Post by: iPod on January 09, 2007, 12:27:02 am
160 fps here. I always run in windowed. No difference in fps when using the soldat window resizer app, either. Of course I didn't test if fullscreen made a difference, but using the resizer effectively makes it fullscreen without the annoying resolution changes.
Title: Re: New release (1.3.2)
Post by: Lord Ivahn on January 09, 2007, 02:08:37 am
Quote
160 fps here. I always run in windowed. No difference in fps when using the soldat window resizer app, either. Of course I didn't test if fullscreen made a difference, but using the resizer effectively makes it fullscreen without the annoying resolution changes.

heh, thats exactly what i mean, and it's because the whole map (along with every soldier, explosion and particle currently 'alive' at the map) is in memory for every damn second, no matter if someone try do display a small 640x480 part of it, or use a haxed window to show the whole 3000x4000 map. The fps truely sucks when playing with about 30 players using auto-rifles + nades.
I've recently read a bit about directx games design, so i know that is an issue of the programmers' lazyness(or he's very short on free time, i dont know..) not to optimize the sourcecode.

Yeah, i know i whine, but wth, i paid, and so i demand:P
Title: Re: New release (1.3.2)
Post by: Madchal on January 09, 2007, 03:08:42 am
I play with tops 12 players, in full screen, and at too big custom maps, I get steady 30 in fps. With 12 players, in full screen, at default maps, I get a steady 60 fps. if windowed, I get 200 fps. And I have a bad computer. If I have Xfire on while I play, by fps immediatly shrinks to half. And honestly, I think it runs just great with 60 fps.
Title: Re: New release (1.3.2)
Post by: Shu on January 09, 2007, 07:00:55 am
how do you see fps in soldat :d
cuz i bet i can have 750fps in windowed mode and 490 in full screen :p
Title: Re: New release (1.3.2)
Post by: cooz on January 09, 2007, 07:43:53 am
how do you see fps in soldat :d
cuz i bet i can have 750fps in windowed mode and 490 in full screen :p

press F3
and no, you can't ;p
Title: Re: New release (1.3.2)
Post by: Michal Marcinkowski on January 09, 2007, 08:16:59 am
Quote
“My software never has bugs. It just develops random features.”-Bill Gates
Hehe, it's like the ski bug.
Title: Re: New release (1.3.2)
Post by: Zamorak on January 09, 2007, 08:55:39 am
Or the spontaneous shutdown >.<
Title: Re: New release (1.3.2)
Post by: Shu on January 09, 2007, 08:57:42 am
how do you see fps in soldat :d
cuz i bet i can have 750fps in windowed mode and 490 in full screen :p

press F3
and no, you can't ;p

hum 100.0fps constantly .... :( :( :(  and 200 in windowed mode
is it like counter strike.. it's capped to 100 max ;)

anyway my pc rox :p
Title: Re: New release (1.3.2)
Post by: Nfsjunkie91 on January 09, 2007, 08:57:53 am
Or the spontaneous shutdown >.<

No, that's the handy abort feature!
Title: Re: New release (1.3.2)
Post by: Carlitos on January 09, 2007, 04:29:57 pm
well if michal says hes going to had some new things...
hurra them!! :D
Title: Re: New release (1.3.2)
Post by: MFO on January 09, 2007, 07:28:36 pm
how do you see fps in soldat :d
cuz i bet i can have 750fps in windowed mode and 490 in full screen :p

press F3
and no, you can't ;p

hum 100.0fps constantly .... :( :( :(  and 200 in windowed mode
is it like counter strike.. it's capped to 100 max ;)

anyway my pc rox :p
Obviously not if Ru gets 500...
Title: Re: New release (1.3.2)
Post by: zyxstand on January 09, 2007, 09:19:58 pm
Or the spontaneous shutdown >.<

No, that's the handy abort feature!

Yeah, many keys on the keyboard seem to be able to trigger that...
Title: Re: New release (1.3.2)
Post by: Shu on January 10, 2007, 12:09:14 pm
Obviously not if Ru gets 500...

well i have the latest piece of hardware on the market core 2 duo, 2gb ram ddr2 800mhz (except gfx : geforce 7600gt, but soldat don't need 3d **** ) ... so how come ^^
Title: Re: New release (1.3.2)
Post by: 5th_account on January 11, 2007, 07:38:00 am
Soldat might not be 3D, but all the drawing is done through the gfx card. Also joo might have vertical sync enabled.
Title: Re: New release (1.3.2)
Post by: Shu on January 11, 2007, 09:10:02 am
okay thank you :d
Title: Re: New release (1.3.2)
Post by: sakae on January 11, 2007, 09:12:19 am
argh no lag fixing?

anyway how did the lag become so huge i the change from 1.2.1 to 1.3? (and worse at 1.3.1). and if you fix the net code you would probobly get 2x your normal amout of registrations. I am not sure if soldat is worth 9 dollars with this lag.
Title: Re: New release (1.3.2)
Post by: Nfsjunkie91 on January 11, 2007, 09:55:59 am
You're not sure if a free game made by an independent developer is worth the money (to support the game of all things, it's a free game!) just because there's a little bit of lag?

You can't just 'fix' lag, it takes time to optimize netcode, and Michal is already busy with another game.

And it's not just Soldat's fault, I play plenty of games that have a fairly high ping that cost a hell of a lot more than $9, and I don't go complaining on the forums about it. Since the game uses the internet, then if your internet connection is bad, so is the lag.
Title: Re: New release (1.3.2)
Post by: Shu on January 11, 2007, 02:48:08 pm
i'm not experimenting lag on my favorite server

avegare ping of 8
Title: Re: New release (1.3.2)
Post by: AND1 on January 11, 2007, 04:15:48 pm
I cant wait, really!!  :P :P
Title: Re: New release (1.3.2)
Post by: Timmeh` on January 11, 2007, 11:34:42 pm
ooo I can't wait for some of those 1.3.1 bugs to be gone.
Title: Re: New release (1.3.2)
Post by: Hiro on January 12, 2007, 02:56:04 am
Well, I registered recently (this is my first post) so I'm looking foreward to the new release too. But I know how hard it is to make stuff like this, so don't feel rushed ;)

And I have to say that as long as you have decent internet and play on a (relatively) local server then lag isn't too much of a problem. Being in NZ sucks for online games, but when I play on the Xtra local server I only get 60 ping. (Bear in mind that NZ gets really slow internet compared to America)
Title: Re: New release (1.3.2)
Post by: sakae on January 12, 2007, 04:59:11 am
the thing is 33 ping gives a hell lot of lag, 200 ping in soldat 1.2.1 is about as much lag as 33 in soldat 1.3.1
Title: Re: New release (1.3.2)
Post by: EnEsCe on January 12, 2007, 05:54:33 am
the thing is 33 ping gives a hell lot of lag, 200 ping in soldat 1.2.1 is about as much lag as 33 in soldat 1.3.1
Stupidest thing I have ever heard
Title: Re: New release (1.3.2)
Post by: MofoNofo on January 12, 2007, 06:49:42 am
It's so funny how I don't complain with my ping, yet you idiots are like "OMG MY 16 PING JUMPED TO 33!!".... You sicken me.
Title: Re: New release (1.3.2)
Post by: sakae on January 12, 2007, 07:21:42 am
... retards... maybe play a few years before start talking about a game. michal go help coding the internet engine but the rewriter was a retarded 6 years old that can nothing about coding....
Title: Re: New release (1.3.2)
Post by: KentheGreat on January 12, 2007, 11:20:30 am
... retards... maybe play a few years before start talking about a game. michal go help coding the internet engine but the rewriter was a retarded 6 years old that can nothing about coding....

I like you.
Title: Re: New release (1.3.2)
Post by: -Vis- on January 12, 2007, 12:30:43 pm
the thing is 33 ping gives a hell lot of lag, 200 ping in soldat 1.2.1 is about as much lag as 33 in soldat 1.3.1

... retards...

Hahaha....haha.....hahahaahhaahhhaahhaa. [retard] You're a funny guy. Say something else. [retard]
Title: Re: New release (1.3.2)
Post by: sakae on January 12, 2007, 02:55:31 pm
ok, the thing is that soldat tries to mimimize the lag and there for the lag gets worse. try yourlsef play 1.2.1 you will experiance a huge diffrence, I did, 200 ping and all my hits made dmg, in 1.3.1 about 50% does dmg

and Vis your static thing sucks... how do you know that 72% static isnt a false one... get a normal sig...
Title: Re: New release (1.3.2)
Post by: FliesLikeABrick on January 12, 2007, 03:17:36 pm
ok, the thing is that soldat tries to mimimize the lag and there for the lag gets worse. try yourlsef play 1.2.1 you will experiance a huge diffrence, I did, 200 ping and all my hits made dmg, in 1.3.1 about 50% does dmg

and Vis your static thing sucks... how do you know that 72% static isnt a false one... get a normal sig...

I don't believe there have been any changes to the netcode since 1.2.1
Title: Re: New release (1.3.2)
Post by: -Vis- on January 12, 2007, 06:47:43 pm
and Vis your static thing sucks... how do you know that 72% static isnt a false one... get a normal sig...

Moron... the whole point is that THE STATISTIC IS FAKE.

Anyway, no more spam/off topic convo from me. I'll be good. Don't warn me. [retard]
Title: Re: New release (1.3.2)
Post by: FliesLikeABrick on January 13, 2007, 02:27:59 am
spam by UGK and 1010011010 deleted.
Title: Re: New release (1.3.2)
Post by: MofoNofo on January 13, 2007, 03:32:57 am
It's not the net code, sakae... Nearly all weapons in general have been weakened.
Title: Re: New release (1.3.2)
Post by: sakae on January 13, 2007, 09:56:33 am
maybe read change logs? hello?

http://www.soldat.pl/main.php?prevnext=30

- Modified network bullet start position according to player ping and bullet owners ping

that is what fucked the net thingy
Title: Re: New release (1.3.2)
Post by: Nfsjunkie91 on January 13, 2007, 12:01:40 pm
maybe read change logs? hello?

http://www.soldat.pl/main.php?prevnext=30

- Modified network bullet start position according to player ping and bullet owners ping

that is what ****ed the net thingy

I seriously doubt that would cause your ping to jump 176 ms or whatever. He did that to try to increase internet bullet-hit ratios, it's not really that much of a difference. Personally, I've not had a problem with half of my bullets hitting, so I believe it's just whining about weapon balance/bad internet connections.
Title: Re: New release (1.3.2)
Post by: papercut on January 13, 2007, 06:11:53 pm
I wanna see the 1.3.2 changelog/to-do list or something.
Title: Re: New release (1.3.2)
Post by: Grim Killer on January 13, 2007, 09:14:04 pm
Back to the ping thing....Ping merely denomonates how far you are from the server, not how laggy you are. Lag can affect it but, ur ping's gonna be high if ur playing on [eC] fun climb 1 (american) if you live in Austrillia. So stfu, stop complaning and play the game
Title: Re: New release (1.3.2)
Post by: Dairy on January 13, 2007, 09:24:46 pm
GOOD JOB and GOOD LUCK
Title: Re: New release (1.3.2)
Post by: ..::HHH::.. on January 13, 2007, 10:02:16 pm
i'm really looking forward to this.. its better that it takes more time, and comes out bugless than it would be if it came out NOW, and was buggFULL, right?


 and grim killer,, wtf?
Title: Re: New release (1.3.2)
Post by: Avis on January 14, 2007, 06:27:22 am
the thing is 33 ping gives a hell lot of lag, 200 ping in soldat 1.2.1 is about as much lag as 33 in soldat 1.3.1
Stupidest thing I have ever heard
Yeah that's total bullshit.
Title: Re: New release (1.3.2)
Post by: sakae on January 14, 2007, 09:32:21 am
-__- it is not the ping itself that creats lag. 500 ping is as laggy as 33 ping. it is well done coding but it is lagging without lag, not perfectly adjusted. but when the ping is jumping 33-133 for example warping appears
Title: Re: New release (1.3.2)
Post by: EnEsCe on January 14, 2007, 09:45:05 am
hahahahaha, I love it when people pretend to know what they are talking about...

Ontopic: 1.3.2 is soooo fun, you guys are missing out.
Title: Re: New release (1.3.2)
Post by: mxyzptlk on January 14, 2007, 09:56:24 am
Sakae, I wouldn't argue with EnEsCe. He did MAKE the dedicated server, after all.
Title: Re: New release (1.3.2)
Post by: Bunney on January 14, 2007, 10:27:22 am
hahahahaha, I love it when people pretend to know what they are talking about...

Ontopic: 1.3.2 is soooo fun, you guys are missing out.

Argh let me beta test it! plix lolz thnx, hmm yea cant wait for it...in meantime i'll just keep having fun on Bombski's kniev serv :)
Title: Re: New release (1.3.2)
Post by: Nfsjunkie91 on January 14, 2007, 11:31:00 am
-__- it is not the ping itself that creats lag. 500 ping is as laggy as 33 ping. it is well done coding but it is lagging without lag, not perfectly adjusted. but when the ping is jumping 33-133 for example warping appears
Do... do you even know what lag is? Or even ping?

Ping is the time it takes to send the data to the server, and get a reply back. Lag is pretty much the same thing. At least have a GENERAL idea of what you're talking about.
Title: Re: New release (1.3.2)
Post by: gedazz on January 14, 2007, 11:38:21 am
Ontopic: 1.3.2 is soooo fun, you guys are missing out.
Oohhh! When will we get to play it?!

Here's what I've found
Quote from: enesce.com
Climbing Server #2 has been converted to a 1.3.2 Server, meaning no one will be able to join except for myself and afew other people.
The reason for this is because I am testing the Player Moderator + Checkpoint scripts on our server, which require the server to be 1.3.2.
Checkpoint scripts? Does this mean racing/climbing game mode?
Title: Re: New release (1.3.2)
Post by: cooz on January 14, 2007, 11:55:32 am
no, that mean dedicated server script, 'nough for ya
Title: Re: New release (1.3.2)
Post by: gedazz on January 14, 2007, 11:57:09 am
no that's mean dedicated server script, 'nough for ya
Oh, you've ruined all my joy :(
Title: Re: New release (1.3.2)
Post by: hit on January 14, 2007, 02:39:22 pm
I rarely get lag. Occasionally the connection might get bugged for a few seconds but no lag really, my computer isn't anything special really either.
My FPS is about 100-200.
Can't wait till 1.3.2!!!
Title: Re: New release (1.3.2)
Post by: Krillious on January 14, 2007, 04:53:13 pm
ye he is kinda right, it depends on how you define it lag can be caused by a high ping but also because of lack of processing power
ping when used in gaming refers to the network latency between the computer and the server

on-topic: does this mean that the beta testing has to start all over?
Title: Re: New release (1.3.2)
Post by: Sentinel on January 14, 2007, 08:57:45 pm
Don't flame  :(

Can't wait for 1.3.2, I really hope a lot of glitches will be fixed.
Title: Re: New release (1.3.2)
Post by: Hiro on January 14, 2007, 09:22:16 pm
Nfsjunkie, chill man at least someone knows what lag is eh?

And EnEsCe, that was mean, now I'm looking foreward to the release even more.
Is there an estimated time remaining for the new patch or do we get left in the dark?
Title: Re: New release (1.3.2)
Post by: jrgp on January 14, 2007, 09:26:30 pm
Is there an estimated time remaining for the new patch or do we get left in the dark?

I heard around a week ago that it will be out in a few weeks, but none of us really know when it will be out.
Just be patient.
Title: Re: New release (1.3.2)
Post by: .Long-Range on January 14, 2007, 09:38:46 pm
Ontopic: 1.3.2 is soooo fun, you guys are missing out.
You just make the impatient people even more impatient DDD:
Title: Re: New release (1.3.2)
Post by: sakae on January 14, 2007, 11:02:44 pm
ahh!!! no!! it cant get out yet... I got to register me first :P but then I have to find somebody that can buy it over the internet... and I really hope the lag/bug with dealges will get fixed. the prbolem started at 1.3 so it got to be the net change with bullet start and stuff...

and nfsjunkie91, Ping is a computer network tool used to test whether a particular host is reachable across an IP network. Ping works by sending ICMP “echo request” packets ("Ping?") to the target host and listening for ICMP “echo response” replies (sometimes dubbed "Pong!" as an analog from the Ping Pong table tennis sport.) Using interval timing and response rate, ping estimates the round-trip time (generally in milliseconds although the unit is often omitted) and packet loss (if any) rate between hosts.

Lag often refers to delays experienced in computing communications, however it may also apply to written or other forms of communication.
 Within computing, Lag refers to the time taken for a packet of data from the sending application to the receiving application. This includes both transit time over the network, and computer processing time at both the source and destination computers.

so ping and lag is not excatly the same thing. lag can be 2 things. and soldat lag can be 2 things. either a application process delay or a nerwork delay. I think this is atleast more than a "genneral idea of waht I am talking about"
Title: Re: New release (1.3.2)
Post by: -Vis- on January 14, 2007, 11:19:25 pm
Sakae, I like how you just copied that info (paragraphs 2 and 3) from another source and made it look like you typed it up. ::)
Title: Re: New release (1.3.2)
Post by: EnEsCe on January 14, 2007, 11:25:43 pm
ahh!!! no!! it cant get out yet... I got to register me first :P but then I have to find somebody that can buy it over the internet... and I really hope the lag/bug with dealges will get fixed. the prbolem started at 1.3 so it got to be the net change with bullet start and stuff...

and nfsjunkie91, Ping is a computer network tool used to test whether a particular host is reachable across an IP network. Ping works by sending ICMP “echo request” packets ("Ping?") to the target host and listening for ICMP “echo response” replies (sometimes dubbed "Pong!" as an analog from the Ping Pong table tennis sport.) Using interval timing and response rate, ping estimates the round-trip time (generally in milliseconds although the unit is often omitted) and packet loss (if any) rate between hosts.

Lag often refers to delays experienced in computing communications, however it may also apply to written or other forms of communication.
 Within computing, Lag refers to the time taken for a packet of data from the sending application to the receiving application. This includes both transit time over the network, and computer processing time at both the source and destination computers.

so ping and lag is not excatly the same thing. lag can be 2 things. and soldat lag can be 2 things. either a application process delay or a nerwork delay. I think this is atleast more than a "genneral idea of waht I am talking about"

Nobody likes copy pasta for dinner....
http://en.wikipedia.org/wiki/Lag

And really, ping and lag are the same thing.
Title: Re: New release (1.3.2)
Post by: FliesLikeABrick on January 15, 2007, 03:30:44 am
flames by sakae and Nfsjunkie deleted.
Title: Re: New release (1.3.2)
Post by: sakae on January 15, 2007, 07:38:46 am
Fileslikeabrick you forgot the 91 and nfsjunkie, and lag and ping is not the same thing. ping is the time for an echo to go around sender and reciver, lag is a delay. so ping and delay is not the same thing. and ecence I dont really belive in waht you say, you sucks at soldat so you shoyuldnt get yourself such a big mouth -__-. and yes I am bad at writing in english so I copyed it and also it takes time to explain for no brainers.

and... I hope the game will have the dealges fixed because they are so buggY/laggy, dunno if it is bug or lag. the prbolem with the appeared in soldat 1.3 I first tought they actauylly were 5 hit kill gusn a while when I first tried 1.3
Title: Re: New release (1.3.2)
Post by: GAMEOVER on January 15, 2007, 11:37:10 am
For the ones complaining about lag: The games netcode could be tweaked. It would solve some problems but packet loss can easyly be mistaken by the avg pc game player for lag. If your playing on a server and your pings bad no matter how tight the netcode is your not going to be playing in optimal conditions. Another thing is to make sure you yourself are not expierenceing packet loss from your ISP. Do a search, run some packet loss tests, and learn more about everything before you blame the game itself. Im not saying the game dont need some work because it does but lots are blowing it out of proportion. Id actually like to see the server side app improve as well and have more interaction with the game itself. I wont list names but some popular NA servers with NA players playing in it expierence lots of problems or so it seems. Blah blah blah, anyway everyone needs to leave MM and the Beta Testers alone so they can do what they need to.
Title: Re: New release (1.3.2)
Post by: edak on January 15, 2007, 03:32:34 pm
... and get their job done!
Title: Re: New release (1.3.2)
Post by: sami on January 15, 2007, 03:49:02 pm
I notice the lag. I have decent internet but very unreliable. I usually have a ping of 16, but sometimes it goes up to 120 or w/e.
I don't care when i die because my own internet, i do care about getting killed by laggers, which are over 10% of the players
Title: Re: New release (1.3.2)
Post by: Napalmi on January 16, 2007, 04:40:08 am
hmh new features? i wonder what? MM, is there going to be BIG changes or just bug fixes and lil things?

VECHILESSS!!  ;D ;D ;D

new guns? Gamemodes? rules? something to avoid killing all in the end of a round in R/s?

i cant wait... D'oh
Title: Re: New release (1.3.2)
Post by: The Red Guy on January 16, 2007, 04:49:14 am
hmh new features? i wonder what? MM, is there going to be BIG changes or just bug fixes and lil things?

VECHILESSS!!  ;D ;D ;D

new guns? Gamemodes? rules? something to avoid killing all in the end of a round in R/s?

i cant wait... D'oh
Quote
(http://img241.imageshack.us/img241/766/emotsirenta8.gif)NO VEHICLES(http://img241.imageshack.us/img241/766/emotsirenta8.gif), mobile polygons[/b] (these would require a gigantic map format change as already covered above, they would be huge changes to gameplay which would disgust many players, even more glitches would result from them, etc.)
(http://img241.imageshack.us/img241/766/emotsirenta8.gif)NO NEW WEAPONS(http://img241.imageshack.us/img241/766/emotsirenta8.gif)[/b] (would invite even more weapon-balance issues, disrupt Soldat's file layout, mess up functionality of old mods, etc.)
http://forums.soldat.pl/index.php?topic=7292.0
Title: Re: New release (1.3.2)
Post by: Napalmi on January 16, 2007, 10:18:50 am
pfffft....how bout a suicide bomb..? just a small one?  ::) ::) :D jking
Title: Re: New release (1.3.2)
Post by: Bunney on January 16, 2007, 11:09:02 am
pfffft....how bout a suicide bomb..? just a small one?  ::) ::) :D jking

Check That world war 2 mod, i dont know wich 1 but instead of chainsaw u have suicide bomb :)


EDIT:
A yes i remember, its a mod from Field Marshal: http://forums.soldat.pl/index.php?topic=8652.0
But u get a Jump jet, no suicide bomb, sorry. but i know in a mod here u get suicide bomb :) im lookign for it now..

EDIT:
Found it, also a mod from Field Marshal: http://forums.soldat.pl/index.php?topic=302.msg1769#msg1769 in that 1 u get suicide bomb.
Title: Re: New release (1.3.2)
Post by: Napalmi on January 16, 2007, 11:13:09 am
yeah seen it. meant for as secondary weap...but as said...no new weaps...blah.
Title: Re: New release (1.3.2)
Post by: truup on January 16, 2007, 01:20:44 pm
Fileslikeabrick you forgot the 91 and nfsjunkie, and lag and ping is not the same thing. ping is the time for an echo to go around sender and reciver, ping is the time for an echo to go around sender and reciver. so ping and delay is not the same thing.

Doh
Quote from: sakae
ping is the time for an echo to go around sender and reciver
=
Quote from: sakae
lag is a delay

But ping could be used as verb, like "pinging", but in this case it's not. You can say "I'm pinging this server" and you can say "My ping is 100". Get it?

Quote from: sakae
and ecence I dont really belive in waht you say, you sucks at soldat so you shoyuldnt get yourself such a big mouth -__-. and yes I am bad at writing in english so I copyed it and also it takes time to explain for no brainers.

I really believe (based mostly on your talking) that you would get your ass kicked by ANY decent player in Soldat, so why would we believe your word? Maybe Enesce isn't good at Soldat, but that doesn't change the fact that he knows more than you do. I guess someone else has a big mouth here ;)

K thx to make this post not offtopic, I will say I'm curious to see new version :o
Title: Re: New release (1.3.2)
Post by: Napalmi on January 16, 2007, 03:06:33 pm
meh too..when it comes? any clues?
Title: Re: New release (1.3.2)
Post by: Madchal on January 16, 2007, 03:55:27 pm
in a few weeks hopefully.
Title: Re: New release (1.3.2)
Post by: Field Marshal on January 16, 2007, 11:24:21 pm
pfffft....how bout a suicide bomb..? just a small one?  ::) ::) :D jking

Check That world war 2 mod, i dont know wich 1 but instead of chainsaw u have suicide bomb :)


EDIT:
A yes i remember, its a mod from Field Marshal: http://forums.soldat.pl/index.php?topic=8652.0
But u get a Jump jet, no suicide bomb, sorry. but i know in a mod here u get suicide bomb :) im lookign for it now..

EDIT:
Found it, also a mod from Field Marshal: http://forums.soldat.pl/index.php?topic=302.msg1769#msg1769 in that 1 u get suicide bomb.


The WWII mod has a suicide bomb too, check the japanese weapon set


Looking good guys, looking forward to a new version, hoping for some new mod possibilities
Title: Re: New release (1.3.2)
Post by: Hiro on January 17, 2007, 06:03:08 am
I'm actually pretty happy right now. But surprise me with something I hadn't thought of and I'll love ya to bits.
Title: Re: New release (1.3.2)
Post by: sakae on January 18, 2007, 10:44:20 am
tuurp -__- you are just too noob to be true.. if you havent seen a plaeyr play you cant tell how good he/she is. and new verison really need server imporvments, and make it impossible for milk & cookies to host servers
Title: Re: New release (1.3.2)
Post by: Requiem- on January 18, 2007, 10:54:15 am
Sakae, Enesce is working on the dedicated server system, and as far as I'm concerned, he's doing a great job at that. So please stop acting you're the all-knowing, and get back to the topic instead of continually flaming people cause they said something you don't agree with.

P.S.: sorry for the spam.
Title: Re: New release (1.3.2)
Post by: Nfsjunkie91 on January 18, 2007, 10:02:45 pm
Fileslikeabrick you forgot the 91 and nfsjunkie, and lag and ping is not the same thing. ping is the time for an echo to go around sender and reciver, lag is a delay. so ping and delay is not the same thing. and ecence I dont really belive in waht you say, you sucks at soldat so you shoyuldnt get yourself such a big mouth -__-. and yes I am bad at writing in english so I copyed it and also it takes time to explain for no brainers.

and... I hope the game will have the dealges fixed because they are so buggY/laggy, dunno if it is bug or lag. the prbolem with the appeared in soldat 1.3 I first tought they actauylly were 5 hit kill gusn a while when I first tried 1.3

Excuse me, but have I ever played you in Soldat? It seems to me that the people who complain about ping/lag generally complain because none of their shots hit. Maybe, just maybe, the shots [i[actually missed![/i]

Try this Sakae. Ping google.com using cmd.exe with 32 bytes of data. Then try it with 3200, and then 10000. Let me know if the response time is precisely the same, and then come back and give me crap about how lag and ping are so horribly different.

Quote from: EnEsCe
And really, ping and lag are the same thing.

EDIT: I just noticed he tried to type EnEsCe's name in there, thought he was stilll talking to me when he commented about being 'sucks' at soldat.
Title: Re: New release (1.3.2)
Post by: Krillious on January 19, 2007, 05:18:28 am
but lag can also be because you are playing gmod and some mingeback spams chimneys, that's lag too it doesn't have to do with high ping
Title: Re: SOLDAT 1.3.2 RELEASED!
Post by: MofoNofo on January 19, 2007, 06:01:20 am
yeah, that's your comp being laggy..
Title: I LIKE PIE LOL
Post by: The Red Guy on January 19, 2007, 06:30:36 am
I don't really care about the lag, I always have a ping of about 200, cause there are no local servers in my country. Really excited about the new features though.
Title: Re: New release (1.3.2)
Post by: sakae on January 19, 2007, 09:07:22 am
nfsjunkie91 -__- I told you what ping was and lag. maybe read it? ping = time it takes for an echo to go from sender to reciver and then back, lag is a delay in the game.
Title: Re: New release (1.3.2)
Post by: truup on January 19, 2007, 09:17:03 am
tuurp -__- you are just too noob to be true.. if you havent seen a plaeyr play you cant tell how good he/she is. and new verison really need server imporvments, and make it impossible for milk & cookies to host servers

Har har, you just owned yourself. How can you know Im a noob or not if you haven't seen me playing? Seems like you have just went to puberty, and now you are extracting it to internet with your -___-'s. Atleast you're a noob at typing.

nfsjunkie91 -__- I told you what ping was and lag. maybe read it? ping = time it takes for an echo to go from sender to reciver and then back, lag is a delay in the game.

Maybe you should read the another part of my post, which tells the difference between lag and pinging.

Your every post is leading to arguments. That should tell you something.

Kthxbye
Title: Re: New release (1.3.2)
Post by: VijchtiDoodah on January 19, 2007, 10:45:22 am
Flame by Timmeh` deleted.
Title: Re: New release (1.3.2)
Post by: Nfsjunkie91 on January 19, 2007, 07:40:25 pm
nfsjunkie91 -__- I told you what ping was and lag. maybe read it? ping = time it takes for an echo to go from sender to reciver and then back, lag is a delay in the game.

I did read it, it was quite a nice article you copied and pasted from Wikipedia. But, lag and ping, since we have been talking about playing online are the same things when you actually pay attention to the bloody context.
Title: Re: New release (1.3.2)
Post by: sakae on January 20, 2007, 04:35:45 am
eh? it is lag in the game too... and yse once  copied toget an more understandabel text and once wrote it. and can you just accept you are wrong or what ever started this...

I really hope michal have fixed the prone bug it is so annoying to not beabel to stand up ...
Title: Re: New release (1.3.2)
Post by: Krillious on January 20, 2007, 05:03:42 am
and lag in soldat can also be when someone sprays with the minigun
Title: Re: New release (1.3.2)
Post by: toRch on January 20, 2007, 07:41:09 am
but that depends on the computer, imo.
cmon michal, go on, go on! :)
Title: Re: New release (1.3.2)
Post by: Bunney on January 20, 2007, 08:20:19 am
Just stop compaling about "lag is ping, ping is lag....no its not!"
Just keep to teh topic :P sooo i hope this new version will be more stable, well sure it will, but u know...
and yeah, new gosteks wuld be great, like new hair, or a watch around ur wrists :P
Title: Re: New release (1.3.2)
Post by: sami on January 20, 2007, 02:48:57 pm
I don't really care about the lag, I always have a ping of about 200, cause there are no local servers in my country. Really excited about the new features though.

I hope i'll never meet you on soldat then..
Title: Re: New release (1.3.2)
Post by: The Owls on January 20, 2007, 06:14:23 pm
It doesn't matter people.  Who cares what ping and lag is.  Or what the exact meaning of each one is.  Can this get any more off topic? 

As for the new release, I hope they fix all, if not most of the common bugs that plagued 1.3.1.  Nothing more annoying then that wrong map detected bug.
Title: Re: New release (1.3.2)
Post by: The Red Guy on January 20, 2007, 08:45:37 pm
It doesn't matter people.  Who cares what ping and lag is.  Or what the exact meaning of each one is.  Can this get any more off topic? 

As for the new release, I hope they fix all, if not most of the common bugs that plagued 1.3.1.  Nothing more annoying then that wrong map detected bug.
Agreed.
I don't really care about the lag, I always have a ping of about 200, cause there are no local servers in my country. Really excited about the new features though.

I hope i'll never meet you on soldat then..
Don't worry, you won't. ;)
Title: Re: New release (1.3.2)
Post by: Guil (The Damned) on January 21, 2007, 04:42:34 pm
I'm pretty excited to know what are the new features. Well I can wait, so I don't care how much time it will take before it come out.
Title: Re: New release (1.3.2)
Post by: .Long-Range on January 21, 2007, 10:23:22 pm
I visit this thread everyday in hopes of seeing a series of replies like,
"wow, new version = amazing"
"i like the new feature MM. good job."
"i leik teh nu vrsn but wht bout vehikles?"

One day... one day...
Title: Re: New release (1.3.2)
Post by: decoy. on January 22, 2007, 05:18:09 am
How much will the price go up? I ask because I have yet to get a credit card of any kind.
Title: Re: New release (1.3.2)
Post by: Frenchie on January 22, 2007, 05:46:21 am
IIRC from $9 to $15
Title: Re: New release (1.3.2)
Post by: Kawknes55 on January 22, 2007, 07:42:51 am
release 1.3.2 now, okay
Title: Re: New release (1.3.2)
Post by: The Red Guy on January 22, 2007, 07:55:43 am
release 1.3.2 now, okay
I don't want Soldat 1.3.2 to be rushed!  >:(
Title: Re: New release (1.3.2)
Post by: jrgp on January 22, 2007, 08:21:34 am
release 1.3.2 now, okay
I don't want Soldat 1.3.2 to be rushed!  >:(

None of us do and that is why it will take a few weeks at the minimum.
Title: Re: New release (1.3.2)
Post by: cooz on January 22, 2007, 08:31:05 am
+ MM has probably exams now,
so even more delays we will have

still, no rush boys...
Title: Re: New release (1.3.2)
Post by: edak on January 22, 2007, 04:13:46 pm
... a few weeks?  I am flabbergasted as to how MM could say 1.3.2 will be released soon on 14 Oct 06 when clearly it wasn't soon (that was over 3 months ago now).  I understand that there are bugs that need to be fixed, but many of these bugs should have been a swift 'look over the code' to fix.  These new features had better be worth the wait because I don't expect a feature like coloured text will take three months to implement.  I don't even need to wait this long for the nintendo Wii.  I have been playing for several years now and I don't really want to quit, but seriously, if I am not "WOW'ed" by the next release then I am going to quit soldat on the basis that you can't have people on the edge of their set for months and then disappoint them. 

Like Matrix 3 and the recent Godzilla movie remake, I was looking forward to both of them and nearly felt sick when I saw them and was so disappointed with how shit they were.
Title: Re: New release (1.3.2)
Post by: 5th_account on January 22, 2007, 04:41:30 pm
Back then it was thought to be done even way before jebus day. Then there was this annoying bug that had to be sorted out for almost a month. While MM was losing sleep over that we asked him for lots of other favours and fixes. Don't even get me starting on wep balance disagreements... then when spectral leaked the beta it got a bit crazy.
Title: Re: New release (1.3.2)
Post by: edak on January 23, 2007, 02:00:55 am
5th. Don't get me wrong but I think that a new version should not be announced so prematurely, that is, before the beta testers had even seen the new version.
Title: Re: New release (1.3.2)
Post by: FliesLikeABrick on January 23, 2007, 02:17:14 am
The problem that held up 1.3.2 testing and development for most of this time was not a "look at the code" problem, it was a problem with how Soldat was compiled that caused the beta not to work for the vast majority of the team.  That problem was resolved shortly before this thread was made and is what prompted him to update the world on how it is going.
Title: Re: New release (1.3.2)
Post by: Shu on January 23, 2007, 04:27:49 am
5th. Don't get me wrong but I think that a new version should not be announced so prematurely, that is, before the beta testers had even seen the new version.
so true :d
Title: Re: New release (1.3.2)
Post by: edak on January 23, 2007, 04:15:04 pm
That problem was resolved shortly before this thread was made and is what prompted him to update the world on how it is going.
It still took 3 months for MM to inform us on how it was 'going'.
Title: Re: New release (1.3.2)
Post by: FliesLikeABrick on January 23, 2007, 04:37:00 pm
That problem was resolved shortly before this thread was made and is what prompted him to update the world on how it is going.
It still took 3 months for MM to inform us on how it was 'going'.

Would you have preferred that he posted and gave on information while he was still having the problem or until he knew what was going on and had the major problem fixed?

It would have been pointless for him to post before that problem was fixed.  The beginning of those 3 months was spent working on the new version, but the rest of it (and most of it) was spent trying to figure out the compile problem which put a dead stop on testing and development.
Title: Re: New release (1.3.2)
Post by: cooz on January 23, 2007, 04:44:35 pm
im not sure if at end, it would be better for all, that MM didn't post info about new version,

but personally i like to get such info :)
Title: Re: New release (1.3.2)
Post by: Guil (The Damned) on January 23, 2007, 04:56:01 pm
One thing I want to say about general attitude : MM is not forced to post new info. You don't own MM life! Learn to wait!
Title: Re: New release (1.3.2)
Post by: Hiro on January 23, 2007, 05:22:23 pm
edak, I don't think that "You took too long to release a new version" is a reason to not play a game. You have 1.3.1 now, so there is nothing to worry about from the wait for the next one.

Yeah, I kinda feel sorry for MM, the major and hard to deal with bugs really get on my nerves. But at least hes still working on it. Go go MM! Ganbatte~
Title: Re: New release (1.3.2)
Post by: ChaosKnight on January 23, 2007, 11:43:47 pm
I personaly an looking forward to the new release, and I think MM is doing a great job. I hope he takes his time.
Title: Re: New release (1.3.2)
Post by: Lee on January 28, 2007, 12:43:22 pm
Soldat worth every second i have been waiting,and i appreciate MM's hard work even if the new version is taking too long.
Title: Re: New release (1.3.2)
Post by: edak on January 30, 2007, 02:21:48 am
edak, I don't think that "You took too long to release a new version" is a reason to not play a game. You have 1.3.1 now, so there is nothing to worry about from the wait for the next one.

Yeah, I kinda feel sorry for MM, the major and hard to deal with bugs really get on my nerves. But at least hes still working on it. Go go MM! Ganbatte~
You have misquoted me, I never said that I was going to quit because it took too long, rather that I was going to quit if I wasn't impressed with this new version that I have so eagerly waited for for many months now.  I know what it's like to program and to have bugs in software (i develop too, but not games). 



Would you have preferred that he posted and gave on information while he was still having the problem or until he knew what was going on and had the major problem fixed?

It would have been pointless for him to post before that problem was fixed.  The beginning of those 3 months was spent working on the new version, but the rest of it (and most of it) was spent trying to figure out the compile problem which put a dead stop on testing and development.
Personally I believe that once the release has been announced, the public should be informed of any delays sooner rather than later.  If you tell thousands of people that their favourite game is being upgraded soon and simply don't speak of it for months, then that 's a lack of communication.  MM could have said something in November or December, but nothing. 

Don't get me wrong here, I know MM is working hard on it (now that we've been told) and I appreciate that, I am simply saying that I don't appreciate being left 'in the cold'.
Title: Re: New release (1.3.2)
Post by: Anubis on January 31, 2007, 05:26:08 pm
i still can't wait for this....
Title: Re: New release (1.3.2)
Post by: Sir Snipes on February 02, 2007, 03:14:45 pm
Well it's quite obvious that it's not easy to make a game like this and updates can't come here and then.
You've got to appriciate whats going on and the stuff inbetween becuase it isn't going to be one smooth run from start to finish.

Well as for what I'd like to know... What is exactly going to be updated?
Title: Re: New release (1.3.2)
Post by: jrgp on February 02, 2007, 04:50:55 pm
Well as for what I'd like to know... What is exactly going to be updated?

Mostly bug fixes, a few new features and new anti hack software (http://forums.soldat.pl/index.php?topic=10492.0).
Title: Re: New release (1.3.2)
Post by: AND1 on February 02, 2007, 05:31:13 pm
is it true that 1.3.2 will come tommorow 3.2.2007  ??? ???
Title: Re: New release (1.3.2)
Post by: Clawbug on February 02, 2007, 05:39:49 pm
is it true that 1.3.2 will come tommorow 3.2.2007  ??? ???
Most probably not. What I have heard, it will not be released tomorrow.
Title: Re: New release (1.3.2)
Post by: jrgp on February 02, 2007, 06:27:13 pm
is it true that 1.3.2 will come tommorow 3.2.2007  ??? ???
Most probably not. What I have heard, it will not be released tomorrow.

I Highly doubt it.

Maybe in a week or so.
Title: Re: New release (1.3.2)
Post by: FliesLikeABrick on February 02, 2007, 06:56:20 pm
is it true that 1.3.2 will come tommorow 3.2.2007  ??? ???

Any exact date that anyone hears from anyone is a lie.  Nobody knows when it is coming out until it is out, not even the beta testers.
Title: Re: New release (1.3.2)
Post by: MofoNofo on February 02, 2007, 08:21:41 pm
EnEsCe might know- he gets it hosted on his server in like 5 mins after release.
Title: Re: New release (1.3.2)
Post by: Chakra on February 02, 2007, 08:27:41 pm
Judging from past experiences, when it comes to Michal actually releasing the game - if the beta testers are lucky - they'll know 3 minutes and 27 seconds before you guys. He's a spontanious motherfucker, our Michal...
Title: Re: New release (1.3.2)
Post by: Nems on February 02, 2007, 08:29:30 pm
any posts in this thread just asking "zomg when will 1.3.2 be out??" will be deleted.
Title: Re: New release (1.3.2)
Post by: Tinysmurf on February 15, 2007, 01:51:02 pm
I heard there were going to be land mines. is this a RS rumor. And will there be the same mods for realistic survivor compared to regular servers?
Title: Re: New release (1.3.2)
Post by: Gortaak on February 15, 2007, 04:15:50 pm
Try running soldat in Windowed mode if you have fps problems. I get 500fps in windowed....smooooooth shizzle.

Thats odd, I have a computer that give me higher framerates on Doom3 and F.E.A.R. than i get in soldat, 90 for doom 95 for fear and soldat seems to cap out at 70, SHOW ME THE WAY!
Title: Re: New release (1.3.2)
Post by: Iq Unlimited on February 15, 2007, 04:44:20 pm
I'm guessing your graphics card runs 3D games better then 2D?


Iq Unlimited
Title: Re: New release (1.3.2)
Post by: blackdevil0742 on February 15, 2007, 05:53:11 pm
Try running soldat in Windowed mode if you have fps problems. I get 500fps in windowed....smooooooth shizzle.

Thats odd, I have a computer that give me higher framerates on Doom3 and F.E.A.R. than i get in soldat, 90 for doom 95 for fear and soldat seems to cap out at 70, SHOW ME THE WAY!

It all depends how the game is made. If it has max 30fps or 60>fps so you can't really compare games like that.
Title: Re: New release (1.3.2)
Post by: heckler on February 15, 2007, 05:55:53 pm
Fully agree. When 1.3.2 realeses ???  :P
Title: Re: New release (1.3.2)
Post by: DarkStar on March 24, 2007, 01:22:43 pm
any posts in this thread just asking "zomg when will 1.3.2 be out??" will be deleted.
Title: Re: New release (1.3.2)
Post by: FliesLikeABrick on March 24, 2007, 01:35:34 pm
1.3.2 has turned into 1.4 due to the major changes being added.  Please post in that thread instead of this one: http://forums.soldat.pl/index.php?topic=11637.0