Official Soldat Forums

Server Talk => Server Discussion => Topic started by: ramirez on June 22, 2006, 01:34:47 pm

Title: A bug with 2.5.1, a question and a suggestion.
Post by: ramirez on June 22, 2006, 01:34:47 pm
Well hey again.

Let's start with the bug. Quite simply put, /nextmap does not work anymore. I don't know why, but when I do /nextmap it simply does nothing. I read that someone else said that /nextmap crashes the server, but that doesn't happen to me, it just doesn't do anything. Not sure if this is a known bug or not, but I haven't seen another topic about it.

Second of all, a question. It's about the file server. I tried to join a server the another day, and the server told me I didn't have that map, and thus I downloaded it off the server. All fine so far. After the map download is done, and I join the server, a couple of seconds later I get kicked off for having a wrong map version. How is it possible for me to have a wrong map version when it just downloaded it off the server? This problem wasn't happening just to me, but to a lot of other people as well, but in the contrary, some other people could download the map and join just fine. Is there anyway to prevent this from happening in server config, or client-side, or is this an acknowledged bug?

And lastly, a suggestion for the server if it's possible. Actually I have 3 suggestions, so I'll just list them here:

Thank you for your time, and I appreciate your work for the server.
Title: Re: A bug with 2.5.1, a question and a suggestion.
Post by: FliesLikeABrick on June 22, 2006, 03:00:31 pm
I agree with all three of those suggestions and would love to see them implemented.  They would all greatly contribute to the plans that I have for a future soldat-related project.

Unfortunately, I have not had the time to upgrade to 2.5.1 (still on the version prior to 2.5.0) so I cannot confirm the bug yet
Title: Re: A bug with 2.5.1, a question and a suggestion.
Post by: CardBoardWarrior on June 22, 2006, 04:19:07 pm
Second of all, a question. It's about the file server. I tried to join a server the another day, and the server told me I didn't have that map, and thus I downloaded it off the server. All fine so far. After the map download is done, and I join the server, a couple of seconds later I get kicked off for having a wrong map version. How is it possible for me to have a wrong map version when it just downloaded it off the server? This problem wasn't happening just to me, but to a lot of other people as well, but in the contrary, some other people could download the map and join just fine. Is there anyway to prevent this from happening in server config, or client-side, or is this an acknowledged bug?
This has happened multiple times to me today.
Title: Re: A bug with 2.5.1, a question and a suggestion.
Post by: Mistercharles on June 22, 2006, 04:28:25 pm
Hello Flab Jr.

Upon downloading maps from servers, I often notice that large scenery files get corrupted, thus booting me from the game. Just thought I'd add that, as it has some relevance to the topic.
Title: Re: A bug with 2.5.1, a question and a suggestion.
Post by: EnEsCe on June 22, 2006, 05:40:22 pm
That the Wrong Map Version bug is not a problem with 2.5.1 (its client side and server side) as its been there since the beginning of Custom Maps w/ File Server. It has been fixed server-side, however the Soldat client needs to be updated aswell to fully eliminate it. Michal knows about it. And it only happens with crap maps with less than 5 custom sceneries.
And I am aware of the /nextmap bug, I dont know why its not working since I havent modified the code for it... but then again most of the bugs that have come along recently I havent touched the code for :S
-----------
I will add the /addmap command.
And at the moment writing to INI files is not possible, maybe at a later date.
Title: Re: A bug with 2.5.1, a question and a suggestion.
Post by: Yukwunhang on June 23, 2006, 08:24:41 am
Quote
it only happens with crap maps with less than 5 custom sceneries.
I remember MM saying that it happens when the map has less than 3 sceneries, Flies saying 4, and now you're saying 5. Uh.
Title: Re: A bug with 2.5.1, a question and a suggestion.
Post by: FliesLikeABrick on June 23, 2006, 08:27:52 am
I said 4?  If I did, then it was a typo because whenever I talked about this I went to MM's post and looked it up to make sure I said the right thing
Title: Re: A bug with 2.5.1, a question and a suggestion.
Post by: EnEsCe on June 23, 2006, 09:23:30 am
Yeah it is 3 exactly, but to be safe I say 5. And no, its not just 3 sceneries, its 3 differently named non-default sceneries.
Title: Re: A bug with 2.5.1, a question and a suggestion.
Post by: ramirez on June 24, 2006, 06:26:31 am
Ah, well good to know that it's being worked on.
I know the wrong map version bug was there before, but this was the first time I noticed it happen right after a download from a fileserver.
Also, I'd like to correct one thing in my first suggestion:
Quote
Super Admins can add new admins (and super admins)
Afterall I don't think it's required that super admins can add new super admins. A password for super admins should be enough, since super admins can still add their own IPs to the admin list, and do regular admin commands without logging in with the password explicitly. But if they need to add new admins they can simply login with the super admin password, it's not worth the trouble to add a new admin list file for super admin IPs. Only a password would do just fine imo.

Also, thanks for hearing out my suggestions, too bad that it's not possible to add the INI writing at the moment. Would it be possible to add a command to change amount of grenades though? Because this is the one thing that apparently starts to differ in different tournaments and leagues, and it would be great if there was a command to quickly switch between the amount of grenades.