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Official Soldat Forums
Soldat Maps & Mapmaking
Mapping Help / Resources
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Map Shows, but not solid
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Topic: Map Shows, but not solid (Read 1619 times)
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Poke Master
Major(1)
Posts: 30
I WANNA BE, THE VERY BEST, LIKE NO ONE EVER WAS!!!
Map Shows, but not solid
«
on:
February 11, 2007, 04:16:00 pm »
I just started using "Anna's" mapmaking program, and it seems to work fine, except that when I try to play the map in Soldat, my character just goes through all of the pollys.
Also, what are waypoints?
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Raithah
Camper
Posts: 424
Life™
Re: Map Shows, but not solid
«
Reply #1 on:
February 11, 2007, 04:33:50 pm »
You have to hit File:Compile to PMS before you play the map
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The preferred outcome of war is peace. Ironic, huh ?
Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Aliquam auctor lectus pulvinar neque. Vestibulum commodo nisl convallis nisi. Aliquam in magna. Quisque orci. Duis sed nunc eu quam egestas feugiat. Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Nulla auctor turpis non urna. Sed porttitor. Donec et dui non odio.
Poke Master
Major(1)
Posts: 30
I WANNA BE, THE VERY BEST, LIKE NO ONE EVER WAS!!!
Re: Map Shows, but not solid
«
Reply #2 on:
February 11, 2007, 04:37:51 pm »
didn't change anything
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Raithah
Camper
Posts: 424
Life™
Re: Map Shows, but not solid
«
Reply #3 on:
February 11, 2007, 04:51:51 pm »
Uh ... pardon ? Alright, you open up your map and
instead
of hitting 'Save' you hit 'Compile to PMS'. And don't go funny and start laying on about what other things PMS stands for. 'Cuz no one cares.
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The preferred outcome of war is peace. Ironic, huh ?
Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Aliquam auctor lectus pulvinar neque. Vestibulum commodo nisl convallis nisi. Aliquam in magna. Quisque orci. Duis sed nunc eu quam egestas feugiat. Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Nulla auctor turpis non urna. Sed porttitor. Donec et dui non odio.
Avarax
Veteran
Posts: 1529
Re: Map Shows, but not solid
«
Reply #4 on:
February 11, 2007, 05:52:58 pm »
also try "Strg + A" to select all polygons and then set all polygons type to "normal", you might have changed that by accident
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Poke Master
Major(1)
Posts: 30
I WANNA BE, THE VERY BEST, LIKE NO ONE EVER WAS!!!
Re: Map Shows, but not solid
«
Reply #5 on:
February 11, 2007, 06:13:20 pm »
ok, i fixed it (and I wasn't gonna say anything about PMS). I did "Compile to PMS as..." and i guess that did it. Doing just to PMS didn't help, but thank you for your help Raithah
Nice of you to respond Avarax, but that wasn't the problem. Thanks anyway.
And can anybody answer my question about waypoints?
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Fly through the sky, and catch em' all, with my Pokeball
Keron Cyst
Global Moderator
Rainbow Warrior
Posts: 2872
will waypoint for food
Re: Map Shows, but not solid
«
Reply #6 on:
February 11, 2007, 06:26:58 pm »
They make your map more popular.
I'm serious, they do. Most people for some reason like maps with waypoints on them... probably because
they allow gameplay offline, as they direct bots in movement throughout the level!
Waypoints can even become such a pain in coding at times, so much so that some people have found entire jobs here just out of waypointing other people's maps.
*wink wink* *nudge nudge* There are some waypoint guides at the top of the Bot section to get you started.
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So you think you can waypoint?
Raithah
Camper
Posts: 424
Life™
Re: Map Shows, but not solid
«
Reply #7 on:
February 11, 2007, 06:27:25 pm »
Waypoints are the paths bots take
. They're rather easy to get a hang of, just takes a simdgen of practice.
BTW, there should be a tutorial for all that stuff in one of the Mapping forums. Not that anyone minds responding to your questions here
.
Edit: Whoops. Didn't mean to double post what Keron already said.
Logged
The preferred outcome of war is peace. Ironic, huh ?
Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Aliquam auctor lectus pulvinar neque. Vestibulum commodo nisl convallis nisi. Aliquam in magna. Quisque orci. Duis sed nunc eu quam egestas feugiat. Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Nulla auctor turpis non urna. Sed porttitor. Donec et dui non odio.
Keron Cyst
Global Moderator
Rainbow Warrior
Posts: 2872
will waypoint for food
Re: Map Shows, but not solid
«
Reply #8 on:
February 11, 2007, 06:30:52 pm »
You didn't see my post, Raithah? SMF is supposed to notify you if someone posted before you.
... ah, lol.
«
Last Edit: February 11, 2007, 06:35:37 pm by Keron Cyst
»
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So you think you can waypoint?
Poke Master
Major(1)
Posts: 30
I WANNA BE, THE VERY BEST, LIKE NO ONE EVER WAS!!!
Re: Map Shows, but not solid
«
Reply #9 on:
February 11, 2007, 06:59:46 pm »
ok, thank you all
edit: and I made my first map.
It's really short, and I planned it longer, but it really didn't turn out that way. Its ctf_Poke'_____Slide (but it's a race map). I would attach a pic if I knew how.
Date Posted: February 11, 2007, 06:50:39 PM
another question:
Is there a type of poly in this program to make the soldat players bounce?
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Fly through the sky, and catch em' all, with my Pokeball
Raithah
Camper
Posts: 424
Life™
Re: Map Shows, but not solid
«
Reply #10 on:
February 11, 2007, 07:19:09 pm »
Nope, you make 'em by piling about fifty polygons on top of each other. And race maps beging with rce_
Logged
The preferred outcome of war is peace. Ironic, huh ?
Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Aliquam auctor lectus pulvinar neque. Vestibulum commodo nisl convallis nisi. Aliquam in magna. Quisque orci. Duis sed nunc eu quam egestas feugiat. Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Nulla auctor turpis non urna. Sed porttitor. Donec et dui non odio.
Poke Master
Major(1)
Posts: 30
I WANNA BE, THE VERY BEST, LIKE NO ONE EVER WAS!!!
Re: Map Shows, but not solid
«
Reply #11 on:
February 11, 2007, 07:23:44 pm »
I know about rce
, but I think it's fine
Do you know a way to take screenshots, or even better: cropped screenshots?
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Fly through the sky, and catch em' all, with my Pokeball
Keron Cyst
Global Moderator
Rainbow Warrior
Posts: 2872
will waypoint for food
Re: Map Shows, but not solid
«
Reply #12 on:
February 11, 2007, 09:08:48 pm »
Hold Alt and press Prt Scr/Sys Rq, the key just to the right of F12. Now the actively selected window at the time is copied in your Clipboard, so go to Paint or some image editor and paste it ([CTRL] + V). If you want to copy the entire monitor, don't hold Alt in pressing Prt Scr.
Cropping depends on the image editor you're using. For Paint just select the entire graphic (it is automatically selected if you paste something) and adjust the corners, dragging around the image itself as needed.
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So you think you can waypoint?
Poke Master
Major(1)
Posts: 30
I WANNA BE, THE VERY BEST, LIKE NO ONE EVER WAS!!!
Re: Map Shows, but not solid
«
Reply #13 on:
February 11, 2007, 11:01:40 pm »
ok, thanks!
Also now, anyway to put an image in the map? I've seen it before. Maybe it has to be a specific type like .jpg or.gif?
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Fly through the sky, and catch em' all, with my Pokeball
mar77a
Global Moderator
Veteran
Posts: 1295
mad
Re: Map Shows, but not solid
«
Reply #14 on:
February 11, 2007, 11:31:04 pm »
.bmp or .png in your /scenery-gfx folder.
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ASD comics
Keron Cyst
Global Moderator
Rainbow Warrior
Posts: 2872
will waypoint for food
Re: Map Shows, but not solid
«
Reply #15 on:
February 11, 2007, 11:49:58 pm »
Have the Scenery Tool at hand and right-click.
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So you think you can waypoint?
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Official Soldat Forums
Soldat Maps & Mapmaking
Mapping Help / Resources
(Moderators:
Wraithlike
,
As de Espada
,
Suowarrior
)
Map Shows, but not solid