Author Topic: stairway2 (ctf/inf/'the rest')  (Read 1319 times)

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Offline azrac

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stairway2 (ctf/inf/'the rest')
« on: April 12, 2007, 09:40:09 pm »
My first map...   It's a stairway based on the level from Gunz.   :o

Overview: http://www.jjdat.com/tom/soldat/Stairway2.JPG

Map : http://www.jjdat.com/tom/soldat/stairway2.rar

It's only poorly waypointed and any* comments will be well recieved

 - Azrac



*most

Offline jrgp

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Re: stairway2 (ctf/inf/'the rest')
« Reply #1 on: April 12, 2007, 10:03:54 pm »
Interesting layout and looks.

Gameplay for ctf, isn't very balanced, but looks kinda good for dm.

The little poly stairs look nice.

I give you 5.5/10
There are other worlds than these

Offline -Skykanden-

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Re: stairway2 (ctf/inf/'the rest')
« Reply #2 on: April 13, 2007, 06:28:55 am »
eh eh strange but looks nice.
is a Little bit easy, a Little sniper paradise
« Last Edit: April 13, 2007, 06:34:09 am by -Skykanden- »

Offline azrac

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Re: stairway2 (ctf/inf/'the rest')
« Reply #3 on: April 14, 2007, 06:40:29 pm »
Thanks for the comments, i agree with all of them.   

I didn't really create it with balance in mind so it's probably better for infiltration than ctf... But ah well...

 - Azrac

Offline iDante

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Re: stairway2 (ctf/inf/'the rest')
« Reply #4 on: April 14, 2007, 06:43:44 pm »
I think you should make the corners line up with stuff, or smooth them, because sharp corners are mean. Like the scenery btw.

Offline TigaHawk

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Re: stairway2 (ctf/inf/'the rest')
« Reply #5 on: April 18, 2007, 01:38:10 pm »
I think it would be cool if you linked the lower right staircase up to that upper corridor, cus talk about ez spawning for red, the blue only got one way out, need an escape route ;)

Possibly make some gaps in that staircase to make it a little more difficult, but still possible
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(¸.·´ (¸.·` (¸. TigaHawk