Author Topic: Lightning  (Read 828 times)

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Offline SurtyS

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Lightning
« on: March 26, 2007, 05:37:16 pm »
How to make lights inside a map?
i could insert some mighty white/black points, called "create lights".
but, they dont spent any light in the compiled map.
so, pls help. thanks.
and, how to make scenery become in front of the player and how to make, behind the player.
And also, what is Sketch? What is Gostek?
And for what is Depth useful?
« Last Edit: March 26, 2007, 05:47:40 pm by SurtyS »

Offline Laser Guy

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Re: Lightning
« Reply #1 on: March 26, 2007, 06:16:19 pm »
If you are using PolyWorks you use the left, low corner of the texture box. Back: scenery is behind map and player. Middle: scenery is behind map but in front of player. Front: scenery is in front of map and player.

If you are using Doldat Map Maker (the official one). You go to the scenery bookmark and at the right-low corer are the buttons. And in it it is already explained.
Text goes here...

Offline Keron Cyst

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Re: Lightning
« Reply #2 on: March 26, 2007, 06:38:14 pm »
Back—behind everything, except for previously placed scenery that was also set to Back.
Middle—in front of players and other previously placed scenery but behind polygons.
Front—in front of everything.

The Sketch Tool is just for the mapper's own random scribbles, like notes for possible scenery or polygon, etc. which is drawn right into the map. Sketches do not affect gameplay in any way.

Depth is supposed to be used in conjunction with Lights... I don't remember how it works, but there is a tutorial or two somewhere here.