Here is my critique:
- Symmetry! Almost all dodgeball maps have symmetry; yours doesn't. All you have to do is simply make one side of the map, make a copy of it and flip it over.
- The map looks too sloppy and blocky. Take some time into it and don't rush things. Give your structures more complexity; give them a more refined shape than just triangles.
- You don't need flags.
- The layout is bad. All those platforms that lead to the upper ledges are totally unecessary, since you have jet fuel set to 190 units. And those thin outer boundaries on Alpha's side won't prevent soldatens from getting out 100% of the time.
Hey Cocobean, you wouldn't happen to be under twelve years old, would you ? Just curious.
I'm thinking that, as welll. The other "cocobean" is admittingly 10 years old, and this guy types just like him, making it all the more suspicious.