Thought up a way to make tunnels more... superate from the higher ground, so they're tunnels, not chunks out of the ground.
Okay so in PolyWorks it looks good, but in soldat the outlines or whatever make it look crappy.
Any suggestions on making it work better?
It should've attached by the way.
Edit: I realised alot of peopel probably don't want to download a map I used as a test, I'm taking screenies as you read...
Edit2: I'm referring to the tunnel on the right, not the left btw