Author Topic: Stuck (DM)  (Read 2302 times)

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Offline biggleZ

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Stuck (DM)
« on: June 28, 2007, 10:37:43 am »
Map Stuck (Deathmatch) by biggles
Waypoints added

screenshot:


download link:
http://rapidshare.com/files/39869642/Stuck.zip.html

Please comment what you think about it
The Flying Soldat Player

Offline Keron Cyst

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Re: Stuck (DM)
« Reply #1 on: June 28, 2007, 12:56:12 pm »
Very poor. Compare your work with the default maps. I don't mean to be harsh but I seriously cannot find anything good or unique about this map. :-X

• It repetitively uses only one scenery over and over again
• There is insanely minimalistic shading, only on the outer edges
• The layout is not circular; there are a lot of dead-ends which forces all players to cluster in one area of the map (here, the bottom-left)
• The polygons' textures are not stretched at all (makes them boring to look at)
• The polygons are jagged and too simple (if I can tell how many polygons you used to make a particular section, it might need more ;))

Study other maps. Layout is really important as well.

The Specialist

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Re: Stuck (DM)
« Reply #2 on: June 28, 2007, 01:14:53 pm »
Take Keron's advice and I agree with him.  This layout is too simple and will have a lot of spraying and spawnkilling. :(  Don't use one polygon for platforms, use a number of them to creat a better one that you can shade and improve on.  A thumbs down on this one.

Offline biggleZ

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Re: Stuck (DM)
« Reply #3 on: June 28, 2007, 01:41:16 pm »
thanks for advice well i just posted it if someone els them me like "playing" it
i dont like that Picture either but when i play it fells better for me :)
The Flying Soldat Player

Offline wedding

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Re: Stuck (DM)
« Reply #4 on: June 28, 2007, 03:52:28 pm »
oMg, you have to learn very much...Like they said above!
Sex is like Hacking.You get in, you get out,then you hope that you didn't leave something behind that can be traced back to you.

Offline biggleZ

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Re: Stuck (DM)
« Reply #5 on: June 29, 2007, 02:25:24 pm »
Take Keron's advice and I agree with him. This layout is too simple and will have a lot of spraying and spawnkilling. :( Don't use one polygon for platforms, use a number of them to creat a better one that you can shade and improve on. A thumbs down on this one.

okay :P
The Flying Soldat Player

Offline ~Niko~

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Re: Stuck (DM)
« Reply #6 on: July 02, 2007, 03:08:11 am »
You need to spent mooooore time on it... make a better layout, more polygons... (My maps have 1500-4000 polygons :o) But your map sucks... really you can't do it better? I believe yes.