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Official Soldat Forums
Soldat Maps & Mapmaking
Mapping Ideas / General Discussions
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As de Espada
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Uber Haxzor Preliminary
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Topic: Uber Haxzor Preliminary (Read 1035 times)
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Grim
Major
Posts: 67
Boop-boop-de-boop
Uber Haxzor Preliminary
«
on:
June 19, 2007, 08:02:33 pm »
So, I was tinkerin around with a desert type map, and I kind of have a landscape set up. I was wondering what improvements it needed to be a good CTF map? It's very,
very
preliminary, so the end product will undoubtedly look nothing like this.
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92% of teens have moved onto rap. If you are part of the 8% that still listen to real music, copy and paste this into your signature
iDante
Veteran
Posts: 1967
Re: Uber Haxzor Preliminary
«
Reply #1 on:
June 19, 2007, 10:06:43 pm »
A route through the middle of that... thing.
More platforms.
Less flatness on the sides.
Add a gostek so I knows how big it is.
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Keron Cyst
Global Moderator
Rainbow Warrior
Posts: 2872
will waypoint for food
Re: Uber Haxzor Preliminary
«
Reply #2 on:
June 29, 2007, 12:17:12 pm »
Spam by ~Niko~ deleted. If he needs help, he can go look in your thread. No need to advertise.
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So you think you can waypoint?
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Official Soldat Forums
Soldat Maps & Mapmaking
Mapping Ideas / General Discussions
(Moderators:
Wraithlike
,
As de Espada
,
Suowarrior
)
Uber Haxzor Preliminary