Author Topic: Uber Haxzor Preliminary  (Read 1035 times)

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Offline Grim

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Uber Haxzor Preliminary
« on: June 19, 2007, 08:02:33 pm »
So, I was tinkerin around with a desert type map, and I kind of have a landscape set up. I was wondering what improvements it needed to be a good CTF map? It's very, very preliminary, so the end product will undoubtedly look nothing like this.


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Offline iDante

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Re: Uber Haxzor Preliminary
« Reply #1 on: June 19, 2007, 10:06:43 pm »
A route through the middle of that... thing.
More platforms.
Less flatness on the sides.
Add a gostek so I knows how big it is.

Offline Keron Cyst

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Re: Uber Haxzor Preliminary
« Reply #2 on: June 29, 2007, 12:17:12 pm »
Spam by ~Niko~ deleted. If he needs help, he can go look in your thread. No need to advertise.