I've been playing lately on various servers with fun scripts, and this one came to mind.
Basically, it would combine all the flag game modes into one, new sub game mode.
The capture limit would have to be set pretty high, to around 100.
If a team gets the flag, they get +1 score point every three seconds. A cap would be worth 10 points, or more.
The flag carrier would get the same bonus points for killing as if he were holding the point match flag.
This could allow some more advanced tactics, like keeping the flag for yourself and only capping later on to get more points from it. Players would also have more motivation to keep the flag, and won't just dump it back to some other teammates ( like it happens on the hexer servers :\ ).
Is this possible? Any ideas about it?