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Official Soldat Forums
Soldat Maps & Mapmaking
Mapping Help / Resources
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Alright, I give up.
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Topic: Alright, I give up. (Read 1960 times)
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The Geologist
Inactive Staff
Flagrunner
Posts: 909
Alright, I give up.
«
on:
August 14, 2006, 04:13:13 pm »
How the heck do you work the new lighting tool for the latest Polyworks release? I know there is a tutorial due out soon, but with the release of another light-shaded map, I simply have to know. I've been messing around with it for way too long and I'm getting frustrated.
I must be missing something simple...I've tried playing around with the depth tool, placing my light sources, but whenever I go to "apply light to verticies" the lights just disappear.
So what gives?
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With all its sham, drudgery, and broken dreams it is
still a beautiful world. Strive to be happy.
KamikazeDuck
Camper
Posts: 343
Re: Alright, I give up.
«
Reply #1 on:
August 14, 2006, 05:02:32 pm »
I don't think anything should change other than the light sources dissapearing.
I'm not entirely sure of the tecnique that should be used (I'm waiting for the tutorial too) but I just place the light sources, select them, change them to the colour I want the light to be and change the z-coordinate to a suitable position.
I hope this helps somehow but I haven't really played around with it enough to give you the "correct" way in which to use the tool.
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JUNGLE
| ART | PIRATE | RADIATION |
DESERT
| UFO
Serial K!ller
Camper
Posts: 408
Re: Alright, I give up.
«
Reply #2 on:
August 14, 2006, 05:29:50 pm »
yeah sometimes it doesn't apply the lights for some reason but when I export the polygons then delete them and import it works...
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Anna
Soldier
Posts: 213
Re: Alright, I give up.
«
Reply #3 on:
August 14, 2006, 06:15:37 pm »
It sounds like you are trying to apply lights to white polys. If so, colour the polys a darker colour before lighting them.
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SoulSnipa
Major
Posts: 88
Re: Alright, I give up.
«
Reply #4 on:
August 14, 2006, 07:33:21 pm »
my question is how to sketch something.
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Pyroguy
Camper
Posts: 267
Torch it.
Re: Alright, I give up.
«
Reply #5 on:
August 14, 2006, 08:03:51 pm »
You have to first darken a polygon. Lights affect polygons with initial lightness less than dark ones. And then check to make sure the light is what color you want, and not at a depth "below" the polygons you want it to be. You should be able to see the color the lights make when you set them up; when you click "apply light", it erases all the lights and actually changes the color of the polygons.
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The Geologist
Inactive Staff
Flagrunner
Posts: 909
Re: Alright, I give up.
«
Reply #6 on:
August 14, 2006, 08:50:30 pm »
<3 Anna you rule. Danke much, problem solved.
<3 for Pyro as well
«
Last Edit: August 14, 2006, 08:57:18 pm by The Geologist
»
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With all its sham, drudgery, and broken dreams it is
still a beautiful world. Strive to be happy.
MR X
Soldier
Posts: 148
Soldat Rulezz and must be played forever
Re: Alright, I give up.
«
Reply #7 on:
July 11, 2007, 05:20:28 am »
Where stands apply, cant find it?
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Soldat Rulezz and must be played forever
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Alright, I give up.