Author Topic: How do i make that thing that teleports you upwards  (Read 1018 times)

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Offline Lolimbob

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How do i make that thing that teleports you upwards
« on: July 27, 2007, 03:56:13 pm »
like in ctf_classic where you put a lot of thin polys on top of each other and it shoots you upward, but when i do it, it just makes me respawn like when i go out of boundary when i go on it

and i dont mean a bouncy poly

and is there a way to copy polys like ctrl + c/v
« Last Edit: July 27, 2007, 04:40:05 pm by Lolimbob »

Offline ace

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Re: How do i make that thing that teleports you upwards
« Reply #1 on: July 28, 2007, 05:29:49 am »
there is a way to copy polys on polyworks use the select tool then Ctrl + V

But yeah i want to know how to do the bouncy polys too


Offline Iandehl

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Re: How do i make that thing that teleports you upwards
« Reply #2 on: July 28, 2007, 06:41:49 am »
I believe making teleport has same idea as when making bouncy polys. You just have to add much more polies for it to teleport instead of bounce.

EDIT: Apparently Avarax made slightly less than 100 very very thin polies on top of each other and when you touched the mid point of these polies you would teleport upwards. You should try doing the same for testing purposes. Make 90 - 100 thin horizontal polies on top of each other.
« Last Edit: July 28, 2007, 06:50:35 am by Iandehl »

Offline Lolimbob

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Re: How do i make that thing that teleports you upwards
« Reply #3 on: July 28, 2007, 12:08:15 pm »
i made about 60 polys, and when i walk on them all it does is make me respawn

Offline BombSki

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Re: How do i make that thing that teleports you upwards
« Reply #4 on: July 28, 2007, 12:27:36 pm »
it probably teleports you out of the map huh....

Offline andrelie

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Re: How do i make that thing that teleports you upwards
« Reply #5 on: July 28, 2007, 03:15:41 pm »
COPYED FROM http://wiki.soldat.nl/Polybug#The_.22Teleport.22_Polybug

If somewhere between several dozen and several hundred copies of one polygon are placed on top of each other (or if just two polygons are placed at a very specific distance from each other), players can teleport between two spaces. The former is just a Jump Pad polybug on steroids and usually only works if you're crouching and pressing a directional button at the same time — even then it only teleports you straight up. The latter, on the other hand, is extremely difficult to reproduce: the polygons must be only slightly smaller than the width of a player, and when that player enters one side of a long tunnel created by those polygons, he will almost instantly appear on the other side.
Im sorry for the spamming...