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Ive tried something similar before but it took too many polygons although mine was a bit different, mine was intended to keep the soldat floating... it did kind of work but it wouldnt let me move It would also take way to many polygons to make your idea work effectively
Hmmm, I have another idea, turn the arrows (the ground poly from B1 to B2) into ice, at B2 turn it into a ice ramp, players have to turbo crawl now.
You could use a differnt idea without the bouncy polys, you would make it icy so that you could prone and slide out
I'm planning to do another map but it will in earth's atmosphere.something like:a big sea where a the same battle ship is floating with its catapult and a shore with a heavy fortress where they have vertical launch pads in that base.now i have to thing whether i make it a INF or CTF?btw, i'll release this map with the ERA mod and seperatly in the CTF maps section after that.