Okay, as you might know I'm working on a script with some bosses. I have a few questions. Answers to any of them would be greatly appreciated.
Whenever I spawn flames, the CPU usage of the server seems to spike A LOT! So much that it hits the max CPU usage all the time and causes considerable warping.
1. Are flames just total crap and should I avoid them?
2. Is there a workaround or something I should avoid?
3. Does this behaviour also exist on linux servers?
4. If so, is this problem on a list for things to be fixed or does nobody care about it but me?
5. What is the hit multiplier in the function createbullet. What does it do exactly? I notice no differences when it is set to 1, 10 or a 100...
If I have overlooked some important documents or threads, please direct me to them
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