Author Topic: inf_Darkness - Remastered?  (Read 1838 times)

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Offline Rambo_6

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inf_Darkness - Remastered?
« on: July 11, 2006, 10:23:35 pm »
This map has always been pretty hard for me to balance.

Hopefully i made it as fair as i possibly could.

PIX

Get it: here. (UPDATED: Made a few route fixes.  Added some cover on the lower route and removed red team's stationary gun.)
« Last Edit: July 12, 2006, 02:08:47 pm by Rambo_6 »

Offline jrgp

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Re: inf_Darkness - Remastered?
« Reply #1 on: July 11, 2006, 10:34:31 pm »
The map is so dark, I can barely see it.

There are ALOT, maybe too many, spawns.
There are other worlds than these

Offline Rambo_6

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Re: inf_Darkness - Remastered?
« Reply #2 on: July 11, 2006, 10:40:57 pm »
Nah, there's only like 4 red team spawns and 8 blue spawns.

And ingame it is much less dark. :)

Offline iDante

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Re: inf_Darkness - Remastered?
« Reply #3 on: July 11, 2006, 11:21:49 pm »
I've played this map, its nice but really hard for bravo. A good challenge.

Offline Rambo_6

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Re: inf_Darkness - Remastered?
« Reply #4 on: July 12, 2006, 12:08:35 am »
Yeah, i made it a little harder for red. I moved their spawns back, and also moved the blue flag back.

Offline viggoloniggolo

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Re: inf_Darkness - Remastered?
« Reply #5 on: July 12, 2006, 04:45:26 am »
I've had this map for ages, but I think it should be upgraded.

try blanacing the upper way with the lower way since for a better attack you'd obviously take the lower route, maybe add some more broken ground, cracked mould etc.

Offline Rambo_6

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Re: inf_Darkness - Remastered?
« Reply #6 on: July 12, 2006, 01:33:53 pm »
Yeah, that lower route is too open, it needs some sort of object. Maybe i could copy + paste one of the bunkers i made down there.

EDIT: Made a few route fixes.  Added some cover on the lower route and removed red team's stationary gun.
« Last Edit: July 12, 2006, 02:07:44 pm by Rambo_6 »