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07-11-09 17:15:07 Console Log Started07-11-09 17:15:07 Loaded weapons mod "Miracle Mod weapons v1.0"07-11-09 17:15:07 Welcome to Soldat 1.4.207-11-09 17:15:07 [*] ScriptCore v2.1 loaded! Found 2 scripts...07-11-09 17:15:07 [*] Compiling default -> MiracleMod.pas...07-11-09 17:15:07 [*] default -> [Error] (0:0): Variable Expected
const cGood = $96FFAA; cBad = $F05A23; cPick = $CCFF55; cWarn = $FF2532; cLvl = $00FF44; cEP = $9F9C92; cBlue = $91A1E1; cPurp = $B7479A; cTeal = $8FD2C4; cYell = $D1CF7C; //Classnumbers Censored = 1; Censored = 2; Censored = 3; Censored = 4; Censored = 5; Censored = 6; Censored = 7; Censored = 8; Censored = 9; Censored = 10; Censored = 11; Censored = 12; Censored = 13; Censored = 14; Censored = 15; Censored = 16; Censored = 17; Censored = 18; Censored = -1; Censored = -2; Censored = -4; Censored = -5; //Cursenumbers Darkblast = 1; Oppression= 2; Parasite = 3; Doom = 4; Maelstrom = 5; Mindrot = 6; Stasis = 7; Chirurgic = 8; //Objectnumbers Landmine = 1; RemoteExplosives = 2; SentryGun = 3; LivingFlame = 4; IniName = 'MiracleConfig.ini'; ScriptVersion = '0.2'; NumClasses = 15; BleedThreshold = 40; BleedWeak = 3; BleedStrong = 7; ScythePower = 690; NovaStyle = 14; NovaOuterRingDistance = 130; FlagzoneRange = 100; SentryGunRange = 700; SentryGunDamage = 20; SentryGunSetupTime = 1; RecyclingHealing = 150; DemonkinRegeneration = 40; BeamOfLightSpeed = 25; BeamOfLightDamage = 1; //Weapons FISTS = 0; DEAGLES = 1; MP5 = 2; AK74 = 3; STEYR = 4; SPAS = 5; RUGER = 6; M79 = 7; BARRETT = 8; MINIMI = 9; MINIGUN = 10; SOCOM = 11; KNIFE = 12; SAW = 13; LAW = 14;type tCurse = record owner,cursetype: byte; duration: integer; end;.........
07-11-09 17:15:07 [*] default -> [Error] (0:0): Variable Expected
Code: [Select]07-11-09 17:15:07 [*] default -> [Error] (0:0): Variable ExpectedIt says default, is that the code on the default script?
07-11-09 17:15:07 Compiling default -> MiracleMod.pas...07-11-09 17:15:07 default -> [Error] (0:0): Variable Expected