Author Topic: ctf_law_Joult  (Read 2456 times)

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El_Spec

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ctf_law_Joult
« on: November 30, 2007, 04:13:28 pm »
This is my first attempt at making a Law Catch map.  I had to looks over and study some maps based on this sub-gamemode.  This map is for plasticpie because he had asked me to make some maps for his marvelous server.

I was able to quickly make this map by using my new map technique, Map Scrap.  I've found it to be very helpful and I'll probably use it as my mapping skill instead of spending hours constructing a map.  Although detail will be lost, but this style of mapping will always result in default.

This map can only work for the sub-gamemode Law Catch and is not waypointed because it is only playable/functional with online multi-player.

Technical Information:
MapMaker:Soldat PolyWorks
Construction Time:1 hour
WayPointed:No, Multi-player only
Supported Gamemodes:Only Law Catch
Custom Scenery:No
Custom Textures:Yes
Map Size:Small
Number of Players:2 to 6
Map Number:10
Overall Appearance:8/10 B-

Overview Screenshot:
http://aycu03.webshots.com/image/35482/2002201469502450738_rs.jpg

Offline ~Niko~

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Re: ctf_law_Joult
« Reply #1 on: November 30, 2007, 04:18:38 pm »
Wow... looking's nice. Texture stretching is pretty good. Overall 8/10.

But where can I find a LAW Catch server?

Offline plasticpie

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Re: ctf_law_Joult
« Reply #2 on: November 30, 2007, 04:20:02 pm »
Wow, thats really good.  Thanks a lot! you'll see it on the server for sure!
You can play on my server.  There is a post in Server Discussion.

El_Spec

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Re: ctf_law_Joult
« Reply #3 on: November 30, 2007, 04:22:52 pm »

Offline Laser Guy

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Re: ctf_law_Joult
« Reply #4 on: November 30, 2007, 04:33:16 pm »
Looking good, man, looking good. It should be (IOM) added to the Law server.
Text goes here...

Offline Iq Unlimited

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Re: ctf_law_Joult
« Reply #5 on: November 30, 2007, 04:34:15 pm »
I need some more duckhunt maps ;). Could you make one?

Map texture looks kinda strange...I like the layout though, different from the others I've seen made.

Also, use a file hosting service meant for soldat maps, like TMS

Offline plasticpie

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Re: ctf_law_Joult
« Reply #6 on: November 30, 2007, 05:34:40 pm »
Theres just a few problems, sorry man.
-The middle hill is too large.  Laws barely make it over/
-Cannot shoot through the big pole on top of the hill so nothing gets through.

Other than that it appears to be good.  Hopefully you can fix this for me.

El_Spec

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Re: ctf_law_Joult
« Reply #7 on: November 30, 2007, 10:00:43 pm »
I've updated this map.  The only change was the top part of the map was changed from "Bloody Deadly" to "Only Players Collides".  I never intended to actually add the pole, but the middle rock part is actually climbable, if attempted.  Which has resorted me to add it.  Different law servers use different versions of the law weapon settings.  I reconmend for modded Laws use this version and normal mods use the original.