Now map looks good enough despite the fact that most jungle sceneries are set randomly. Now there are a lot more polys, that's why u need to learn fixing polybugs, cos atm map is very bugsy (soldater spins around from corners). Here's a short tutorial for polybug fixing. You have same kind of points all over your map
This is where you are
![](http://www.geocities.com/suowarrior/problem_rasteroids.gif)
There are two things which make this corner bug. At first the polygon is too thin which causes already bugs. Secondly the point of corner I've selected is on the walking line, that means if the soldat player runs over this point, it may propably bug (in this case spin or get stuck). So here's the solution
![](http://www.geocities.com/suowarrior/problemfixed_rasteroids.gif)
As you can see the polygon is now broader and the soldat player don't run over polypoints they just run edges of polygons which don't cause polybugs.
Anyway good job, I would happily play this map in server sometime. (After polybugfixing
![Tongue :P](https://static.forums.soldat.pl/Smileys/classic/tongue.gif)
)