Author Topic: [map request] For a new game mode  (Read 1361 times)

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Offline Prezes

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[map request] For a new game mode
« on: February 28, 2008, 09:47:39 am »
I need a map to try out my new idea - http://forums.soldat.pl/index.php?topic=24695.0

In general:

A big multi-level building and some space around

No pits/spikes/istant death polygons

No jetpack (floors must be reachable by jumping or some kind of stairs

A lot (really - as much as you can) of bravo spawnpoints inside the building

few alpha spawnpoints outside the building (behind solid wall)

Inf black flag inside the building, in the corner most distant from alpha spawn.

white flag just next to alpha spawnpoint

PS: I dont need any colours/scenery - its just for testing.

Offline As de Espada

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Re: [map request] For a new game mode
« Reply #1 on: February 28, 2008, 02:50:19 pm »
you could have posted some screenies
I could think of something like this, maybe bigger?
ps.: I putted the flag in the middle, and a path there, so the alpha players would join right in the beggining
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Offline KorrupT MerC

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Re: [map request] For a new game mode
« Reply #2 on: February 28, 2008, 11:30:41 pm »
Well, i've played in some co-op gamemodes when rai-dei hosted it a while back, it was pretty fun, instead of just one building, it was a one-way ctf map. I'd actually love to make some of these types of maps for you, if you follow through with this, especially if you make a public server with it.

Just PM me if you actually do this.

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Offline Prezes

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Re: [map request] For a new game mode
« Reply #3 on: March 04, 2008, 11:10:20 am »
The map would be just fine for the beginning. Remember not to put any waypoints. And post it as soon as its done.


Offline Meecrob

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Re: [map request] For a new game mode
« Reply #4 on: March 08, 2008, 05:01:29 am »
just edit the inf_fortress map. its practically the same

Offline Blacksheepboy

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Re: [map request] For a new game mode
« Reply #5 on: March 09, 2008, 10:48:24 pm »
I don't mean to advertise my work, but a map I made a while back sorta fits this description. I never posted the map up in the actual mappers section, so might as well show it here...



It has the same sort of idea, and there is no jet. Also, there are little "vents" above each hallway with little openings above and below to shoot at the Bravo defenders. Kinda nifty. I'm actually still working on this. I'm extending the map much further to the left, and there will be a small Bravo camp to get through too...an interesting mission/not-mission inf map.

You'll see the really lightly tinted dots where the flag placements are. The objective is in the top right corner, the white flag in the bottom left.