Hmm four maps in one download? Nice, well I'll check out the ctf section. I don't like KZ maps all too much, so I won't try those out. And yes, overviews please
![Tongue :P](https://static.forums.soldat.pl/Smileys/classic/tongue.gif)
Edit:
One thing I immediately noticed: You didn't upload the scenery with your maps. I was missing:
_mostone2.bmp
_mostone3.bmp
Also, you had these 2-4 omniprescent (with 100% opacity) polygons that, wherever I clicked in Polyworks (in all of your maps), they were selected. Those were kind of odd... they were invisible too.
ES:Could use some shading, and maybe a different texture?
Temple:There were no spawns.
Arid: This map looked nice and I haven't tested it yet, but probably decent gameplay as well.
Famp:This looks like it has some interesting potential, but I'd place the flags more on the bottom of the map.
You ought to put some colliding objects in your maps (boxes/barrels + colliders), and all of your maps besides Arid needed shading. Also, your maps contained randomed useless polygons in odd places. In Famp, there were triangles inside triagles...