That knife looks awesome man. How long did it take? Oh, and by the way, C++ is not a scripting language such as PHP / Ruby / Python / etc. A scripting language is one that doesn't have to be compiled and is just parsed when it's ran. A language like C++ gets compiled into bytecode.
Ah, your right about C++... Well, the original organizer of the project is now taking the time to tune themselves up on C++ so we may be able to get somewhere someday.. as a question of how long the knife took? I dunno, it's been at least a year since I modeled it...
Eh, well I'll give an estimation of how long each model took me:
Villa: You'd be surprised as to the simplicity of the actual model. To create, about 2.5-3.5 hours...Texturing took be another hour and a half to find textures and to texture.
Oil Lantern: It's been even longer since I modeled this. Maybe 2 and a half hours? Rendering it with the light took me a little while.
Kitchen Knives: Hurm...I believe I modeled this during the summer, so to model this one, it took me a good deal of time. Probably upwards of 6 hours just for the modeling. I actually took a picture of an actual knife, then used it as the texture
. Texturing took about 45 minutes, then rendering: about 30 minutes. Altogether: almost 8 hours (not all in the same day..)
Huge Unwieldy Axe: I had already modeled the axe head prior for another model, so I took the same axe head from my first axe model and slapped it onto this because I liked it so much. All in all, about an hour for this. To get it rendering right, a little bit longer. Twas a quickie.
Yep, summary of time taken.
Has anyone ever considered 3D modeling? (if they haven't done it already)
It can be pretty annoying in the beginning. I personally never took any tutorials, but learned the basics through my friend, then screwed around to learn more. Basically, I learned by messing up and screwing around for a year, lol. I could still be considered an amateur because I may be missing key concepts, but so far I haven't done all
too bad.
3rd, 4th topic like this?
Interesting timing though...
I tired a new distribution method earlier today.
http://archive.bja888.com/3D/tiberium/sample22.png
That looks kinda cool...I haven't gotten into anything like that
Edit:
I looked at some of your animations. There are rather interesting