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Soldat Capture The Flag League
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Official Soldat Forums
Soldat Maps & Mapmaking
Mapping Help / Resources
(Moderators:
Wraithlike
,
As de Espada
,
Suowarrior
)
Wraithlike's Guide to Beginning Mapping.
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Topic: Wraithlike's Guide to Beginning Mapping. (Read 9718 times)
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zeppekk
Major(1)
Posts: 1
Re: Wraithlike's Guide to Beginning Mapping.
«
Reply #20 on:
January 06, 2008, 07:19:53 am »
Great tut, but mind explaining colliders, or at least in a future tutorial? I've allways just put 2 polys (forming a square) at 0% opacity on things i want solid, so mind telling abotu colliders and how yo use them? Thanks.
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Horve
Flagrunner
Posts: 692
Vig
Re: Wraithlike's Guide to Beginning Mapping.
«
Reply #21 on:
January 06, 2008, 08:19:04 am »
how about telling the people about fixing polybugs.
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LeetFidle
Camper
Posts: 277
Poop!
Re: Wraithlike's Guide to Beginning Mapping.
«
Reply #22 on:
January 15, 2008, 10:21:56 am »
Ty for tutorial. i have been useing it for all my maps.
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Holy Poop!
Laser Guy
Veteran
Posts: 1679
Re: Wraithlike's Guide to Beginning Mapping.
«
Reply #23 on:
April 01, 2008, 03:29:09 pm »
Why isn't this stickied?
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Text goes here...
Eagles_Arrows
Veteran
Posts: 1889
The Thread Killer
Re: Wraithlike's Guide to Beginning Mapping.
«
Reply #24 on:
April 01, 2008, 03:50:11 pm »
Because
this one
is better.
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"Sometimes it's a good day to die, sometimes it's a good day to have breakfast." - Smoke Signals
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Official Soldat Forums
Soldat Maps & Mapmaking
Mapping Help / Resources
(Moderators:
Wraithlike
,
As de Espada
,
Suowarrior
)
Wraithlike's Guide to Beginning Mapping.