Author Topic: Desert Eagles: 2 guns - 1 shot. Teh Idea  (Read 8720 times)

0 Members and 1 Guest are viewing this topic.

Offline Überschall

  • Soldier
  • **
  • Posts: 165
Re: Desert Eagles: 2 guns - 1 shot
« Reply #20 on: March 27, 2008, 10:26:09 am »
Indeed. It would just be a faster firing socom as a primary.
"Everyone who casts a shadow seems to stand in the sun" ~Wolfsheim

Offline Ziem

  • Veteran
  • *****
  • Posts: 1007
Re: Desert Eagles: 2 guns - 1 shot
« Reply #21 on: March 27, 2008, 10:28:31 am »
FireInterval=13 - in this modded DE's.
FireInterval=12 - Socom.

So it's even weaker...

Offline Drizzy

  • Major(1)
  • Posts: 17
  • Got that??
Re: Desert Eagles: 2 guns - 1 shot
« Reply #22 on: March 27, 2008, 10:50:03 am »
??
If you lower the dmg by half, HOW it's still possible to kill in 3 shots?
Duh, just a socom with 14 ammo (and as a primary).
Hmm... Let me think...

1 Year after:

Cuzz I tested it??

(...)
They were something like fusion of HK & Ruger. Guy with full life: 2-4 shots=kills although those 2 was hard to do. I also noticed that they are much easier to use.
(...)

Edit: Yeah! It's weaker because Socom has better FireInterval!!! Now, take a closer look pal

Quote
[USSOCOM]
Damage=150
FireInterval=12
Ammo=12
ReloadTime=78
Speed=180
BulletStyle=1
StartUpTime=0
Bink=0
MovementAcc=2
Recoil=39

Quote
[Desert Eagles]
Damage=90 (180 if you can't calculate)
FireInterval=13
Ammo=14
ReloadTime=106
Speed=190
BulletStyle=1
StartUpTime=0
Bink=0
MovementAcc=2
Recoil=30

USSCOM damage per clip - 1800 (dmg x ammo)
DEagles damage per clip - 2520

Legend:
Better
Worser

Score:
DEagles: 4
USSCOM: 2

Every gun has their good and bad side... You may kill faster with LAW than with Steyr someone, don't you think?? You said something about FireInterval... And why you haven't mentioned about damage?? 30 more damage repay that -1 FireInterval, don't you think, or you wanted to see only this?? Besides I won't mention that speed also is included to damage... Ow, I just did that :P


Ow and btw. if you wanna give posts like this, go eat yourself. I am alergic on words like thit, so better behave -.-"
« Last Edit: March 27, 2008, 11:11:28 am by Drizzy »

Offline Überschall

  • Soldier
  • **
  • Posts: 165
Re: Desert Eagles: 2 guns - 1 shot
« Reply #23 on: March 27, 2008, 11:51:03 am »
If you want the Deagles to be fired after each other, why the hell give them a bigger interval than a sinlge SOCOM? That has nothing to do with the damage there, it's just plain stupid. It's also horribly wrong to compare them with the socom because the socom is a SECONDARY.

This idea is shit, there's no reason to get it in, nobody wants it and the Deagles are fine the way they are. kthxbai
"Everyone who casts a shadow seems to stand in the sun" ~Wolfsheim

Offline Drizzy

  • Major(1)
  • Posts: 17
  • Got that??
Re: Desert Eagles: 2 guns - 1 shot. Teh Idea
« Reply #24 on: March 27, 2008, 12:21:43 pm »
Before:
It isn't a bad idea, but I think it shouldn't be taken. The deagle's arc and slow rate combined with lots of power make it so special and also, I don't know wether it's even possible to change that.
After:
This idea is bollocks, there's no reason to get it in, nobody wants it and the Deagles are fine the way they are. kthxbai
Quick change after first flame, huh -.^?? Ok but now stop goofing. It's serious topic, isn't it??

Quote
If you want the Deagles to be fired after each other, why the hell give them a bigger interval than a sinlge SOCOM?

I hackin' knew it that it will change like this >.>. Give you reason why I made 13 not 12, or 11 so they would be faster than socom??
1) I haven't check socom
2) There is 2 DEagles and their FireInterval is 26, if you haven't seen it. So now we go to logical thinking with a bit of Mathematic, which is cherry on top of this big cake: 26/2 =... 13 - TADDAAAAA!!!111 You fire DEagles faster when there is 2 not 1, don't you think?? And it was simply way to change them to looking like alternately shooting guns. You wanna complicate your life, go on your own...

Quote
It's also horribly wrong to compare them with the socom because the socom is a SECONDARY.
Tell that to the guy that said it before time. You think why I had to compare them??

Quote
kthxbai
Buah buah



Why some people must kill their time flaming each other, instead of using a bit dyplomacy and humour.
Next please!
« Last Edit: March 27, 2008, 12:24:14 pm by Drizzy »

Offline Überschall

  • Soldier
  • **
  • Posts: 165
Re: Desert Eagles: 2 guns - 1 shot. Teh Idea
« Reply #25 on: March 27, 2008, 12:29:35 pm »
The idea is just bad. The way it's now, if you have a great shot you have a big hit with both bullets. After your idea, you run the risk of only hitting one of the bullets and screwing the big shot to maybe save the game. The idea is just changing the game to much especially considering that the deagles are perfectly fine the way they are now and there is no improvement in  this.
"Everyone who casts a shadow seems to stand in the sun" ~Wolfsheim

Offline Drizzy

  • Major(1)
  • Posts: 17
  • Got that??
Re: Desert Eagles: 2 guns - 1 shot. Teh Idea
« Reply #26 on: March 27, 2008, 12:52:37 pm »
The idea is just bad. The way it's now, if you have a great shot you have a big hit with both bullets. After your idea, you run the risk of only hitting one of the bullets and screwing the big shot to maybe save the game. The idea is just changing the game to much especially considering that the deagles are perfectly fine the way they are now and there is no improvement in  this.
Now here is a replay that I would like to see :P \o/


You know, I said that it may totally hack'up Soldat and cause DEaglers whinning. And also I said that I didn't like that idea is taking. I couldn't find better section than this.

So why you made this topic??
Because... Yeah, because... I just wanted to check if someone would like this idea. And it's a bit my fault that it turned like this, but I tried to say that  :-\

Offline Überschall

  • Soldier
  • **
  • Posts: 165
Re: Desert Eagles: 2 guns - 1 shot. Teh Idea
« Reply #27 on: March 27, 2008, 01:47:22 pm »
I'm not a big Deagler myself, but I just don't see why you would change something that works fine.
"Everyone who casts a shadow seems to stand in the sun" ~Wolfsheim

Offline Drizzy

  • Major(1)
  • Posts: 17
  • Got that??
Re: Desert Eagles: 2 guns - 1 shot. Teh Idea
« Reply #28 on: March 27, 2008, 02:10:28 pm »
I'm not a big Deagler myself, but I just don't see why you would change something that works fine.
I am not a big DEagler either, but I DON'T WANT to change anything -.-"...

Besides DEagles had it change once, long time ago (adding second pistol)

Anyway I also didn't like that I "global Soldat change"(...)
Ugh, wait, I see I made typo >.>. Correction, plax!

Quote
Anyway I also didn't like that I took it as "global Soldat change"(...) (Yes, I am thinker and dreamer ::)): "Why it must be global change?? Servers have their own weapon mod, so some hardcored server owner may take it and try it, so it wouldn't make big mess" or something like that. Even so, I also start smile when this come to my mind ;D
Read it 100 times and maybe you will understand my thought -.-". I haven't say: "Mod it now you mother hacking testor or die due to my Steyr levative. Wgaaaaaaah!"

OK, I will try to put it this way: Server can have scripts that change Soldat to give more fun - so why weapons.ini can't also do that in this way??
Hmm... That way is sucky, I know, cuzz I've seen moded gun in hexer mod, but maybe you will get it...


Ps: Geez... I made that much typos in previous posts :O??

Offline Pie

  • Flagrunner
  • ****
  • Posts: 761
Re: Desert Eagles: 2 guns - 1 shot. Teh Idea
« Reply #29 on: March 28, 2008, 07:11:41 am »
I'm not a big Deagler myself, but I just don't see why you would change something that works fine.
If we never changed anything that was fine, then where the hell would we be as a race?
We'd build the first computer and leave it at that because it WORKS.
We'd create fire and leave it at that, because FIRE WORKS FINE.
Your argument is flawed.
Over complicating a simple thing is bad, Not changing something that works.
Who knows, what if this makes it better? (Certainly not you.)
So far all i've heard from you is that you wouldn't want the Deagles to be a socom.
But you did say you couldn't compare the two, because one's a secondary and one's a primary, well if we can't compare them then your argument is EVEN MORE FLAWED. Stop contradicting yourself please.

Also, don't act like a cock and you might be taken seriously.
Lol, internets.

Offline cunchy

  • Soldier
  • **
  • Posts: 181
  • D:!
Re: Desert Eagles: 2 guns - 1 shot. Teh Idea
« Reply #30 on: March 28, 2008, 08:23:56 am »
The Deagles were meant to be a high-damaging weapon, not a "shoot every 1/5 of a secon and do little damage" gun.

Offline Überschall

  • Soldier
  • **
  • Posts: 165
Re: Desert Eagles: 2 guns - 1 shot. Teh Idea
« Reply #31 on: March 28, 2008, 08:50:51 am »
I'm not a big Deagler myself, but I just don't see why you would change something that works fine.
If we never changed anything that was fine, then where the hell would we be as a race?
We'd build the first computer and leave it at that because it WORKS.
We'd create fire and leave it at that, because FIRE WORKS FINE.
Your argument is flawed.
Over complicating a simple thing is bad, Not changing something that works.
Who knows, what if this makes it better? (Certainly not you.)
So far all i've heard from you is that you wouldn't want the Deagles to be a socom.
But you did say you couldn't compare the two, because one's a secondary and one's a primary, well if we can't compare them then your argument is EVEN MORE FLAWED. Stop contradicting yourself please.

Also, don't act like a cock and you might be taken seriously.


You didn't seriousely just compare the progress of technology with a gun in a 2D Sidescrolling Online game did you?
"Everyone who casts a shadow seems to stand in the sun" ~Wolfsheim

Offline Pie

  • Flagrunner
  • ****
  • Posts: 761
Re: Desert Eagles: 2 guns - 1 shot. Teh Idea
« Reply #32 on: March 28, 2008, 09:03:24 am »
Only a little bit :)
Lol, internets.

Offline Drizzy

  • Major(1)
  • Posts: 17
  • Got that??
Re: Desert Eagles: 2 guns - 1 shot. Teh Idea
« Reply #33 on: March 28, 2008, 11:07:12 am »
The Deagles were meant to be a high-damaging weapon, not a "shoot every 1/5 of a secon and do little damage" gun.
The damage is how it was for one single bullet. I even increased it a bit. I just made (at least tried to do) same DEagles by "spliting" thier firing time (So it would look like alternately shooting pistols). Thats how I came to gun that looks like one "socom" (what wasn't in my plan).

Prediction:
Quote
The damage is how it was for one single bullet.
No! You one ugly mother DEaglers deals half damage!!!11

I said that I don't know how to change. Someone even said that it isn't possible. Thats why it is like it is

@Überschall
Go whine on another topics or made your own topic where you will flame - maybe some mod will stick it for you for your own orgasmic intention -.-"
You son of a trollzzor! Got that??

Offline STM1993

  • Rainbow Warrior
  • *****
  • Posts: 2072
  • It's been a long time.
Re: Desert Eagles: 2 guns - 1 shot. Teh Idea
« Reply #34 on: March 28, 2008, 11:15:37 am »
I would rather you guys make:

DMC Dante's Ebony and Ivory (actually USSOCOM and DE)
[Ebony Ivory]
Damage=90
FireInterval=5
Ammo=100
ReloadTime=1
Speed=210
BulletStyle=1
StartUpTime=0
Bink=0
MovementAcc=0
Recoil=0

and...

Dual USSOCOMs!
« Last Edit: March 28, 2008, 11:17:18 am by STM1993 »

Offline Ziem

  • Veteran
  • *****
  • Posts: 1007
Re: Desert Eagles: 2 guns - 1 shot. Teh Idea
« Reply #35 on: March 28, 2008, 11:32:45 am »
??
If you lower the dmg by half, HOW it's still possible to kill in 3 shots?
Duh, just a socom with 14 ammo (and as a primary).
Hmm... Let me think...

1 Year after:

Cuzz I tested it??
And? In which gamemode? realistic sux.
I've wasted my time to test this mod, and this mp5/socom-like thing kills in 5 shots at best (oh, sometimes 4)

Indeed. It would just be a faster firing socom as a primary.

Edit: Yeah! It's weaker because Socom has better FireInterval!!! Now, take a closer look pal
Yeah! I was just refering to *his* post, about fireinterval.

Still, my opinion remains unchanged, it's just a socom with 14 ammo. (Comparing to other primaries... it's close to mp5, but a bit more accurate and isn't auto)

Offline JonWood007

  • Camper
  • ***
  • Posts: 292
Re: Desert Eagles: 2 guns - 1 shot. Teh Idea
« Reply #36 on: March 30, 2008, 04:21:28 pm »
I dont really care for it, this makes it too much like the socom.

Offline M.rSnow

  • Camper
  • ***
  • Posts: 482
Re: Desert Eagles: 2 guns - 1 shot. Teh Idea
« Reply #37 on: April 06, 2008, 04:30:10 am »
Good idea. Its fine as it is anyway.
Lapis: You need a vacation or a bullet though the head both works just fine by me.

Offline JonWood007

  • Camper
  • ***
  • Posts: 292
Re: Desert Eagles: 2 guns - 1 shot. Teh Idea
« Reply #38 on: April 19, 2008, 04:46:39 pm »
This idea = USSOCOM.