Home
Forum
Rules
Search
Login
Register
January 28, 2025, 12:40:03 pm
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Join Soldat's community on Discord!
You can follow and get involved in the developing process at the development related channels, as well as play arranged competitive matches at the
#gather
channel.
Official Soldat Forums
Soldat Maps & Mapmaking
Mapping Ideas / General Discussions
(Moderators:
Wraithlike
,
As de Espada
,
Suowarrior
)
Soldat Polyworks Manuel
« previous
next »
Pages: [
1
]
Author
Topic: Soldat Polyworks Manuel (Read 1154 times)
0 Members and 1 Guest are viewing this topic.
bigmike
Major(1)
Posts: 23
Me+Weapon=ur death
Soldat Polyworks Manuel
«
on:
April 12, 2008, 01:53:33 pm »
Hey dudes,
First i want to say Hello to you.
Second i want to ask u if u have a manuel for Soldat Polyworks.
I think Soldat Polyworks is much easier than Mapmaker,
but i have to learn how to make effects an the other Thrash
Logged
Eagles_Arrows
Veteran
Posts: 1889
The Thread Killer
Re: Soldat Polyworks Manuel
«
Reply #1 on:
April 12, 2008, 01:55:43 pm »
There are a lot of Mapping Tutorials over at the
Mapping Help/Resources Section
; I recommend that you read those.
Logged
"Sometimes it's a good day to die, sometimes it's a good day to have breakfast." - Smoke Signals
bigmike
Major(1)
Posts: 23
Me+Weapon=ur death
Re: Soldat Polyworks Manuel
«
Reply #2 on:
April 12, 2008, 02:20:58 pm »
ah thx
Logged
Pages: [
1
]
« previous
next »
Official Soldat Forums
Soldat Maps & Mapmaking
Mapping Ideas / General Discussions
(Moderators:
Wraithlike
,
As de Espada
,
Suowarrior
)
Soldat Polyworks Manuel