Looking at the topics that suggested adding the bases and other stuff in soldat and from my own ideas(duh) I suggest a devilishly planed gamemode:
It would be something similiar to onslaught in UT 2004 and trenchwars.So here I go :
Maps should be big and I mean very big . There would be 2 bases on the each side of the map (duh ) for each team. And there would be a couple of more bases towards the middle of the map.So if a team captures a base they activate the spawn points there for their team. A base could be captured by the team entering the base(/near the spawnpoints to activate them; this could solve the problem)
and when enemy players are in the vicinity of the base ( there shoiuld be implemented some kind of radius of the base ) the spawn points are deactivated in the base.
I know that this will never be implemented but I don9t care