Author Topic: ctf_V_Lines  (Read 1819 times)

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Offline TheV

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ctf_V_Lines
« on: June 26, 2008, 11:21:40 pm »


Gl...

Offline Jakious

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Re: ctf_V_Lines
« Reply #1 on: June 27, 2008, 12:01:57 am »
I won't say much, but this is not the make-a-map-Jakious-can't-cap contest.
That has already happened.
Completely ignoring your 'style', i'll put my critic hat on:
Interesting jumps
Harder jumps are at the end, which is very annoying for a climb map, usually you should put the harder ones towards the start, unless it's only short.
It's an annoying map. Cramped maps, yeah yeah, lol's was good, rev's was okay, but they get worse every time.
So thanks for the 10 minutes or so I spent on it, but you've only created something nobody will ever play, let alone cap.

Offline TheV

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Re: ctf_V_Lines
« Reply #2 on: June 27, 2008, 12:16:29 am »
I don't really know why you think no one will ever cap this.

Every jump is possible and I have almost capped it myself.

Which jump did you get stuck on so to speak.

Offline Jakious

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Re: ctf_V_Lines
« Reply #3 on: June 27, 2008, 12:48:55 am »
14, 26, and 27
I know every jump is possible, if I hadn't done them all I wouldn't have posted.
For your next make, take into consideration how much better the mapmaker is at their map, than the regular player (In most cases)
That one got me a map that only I'll ever be able to cap, which is unsatisfying  [retard]
« Last Edit: June 27, 2008, 12:53:57 am by Jakious »

Offline TheV

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Re: ctf_V_Lines
« Reply #4 on: June 27, 2008, 01:03:02 am »
I can see you having trouble with 14 and 27, but not 26...

I have actually never failed 26.

14 is easier then 27, but I can do it about 50/50.

Yes 27 is a twat.

A hint on 14, don't just jump, flip.

Offline Jakious

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Re: ctf_V_Lines
« Reply #5 on: June 27, 2008, 01:21:20 am »
Hmm, maybe I can't count.
14 is that sidejump to the left, from the right side of the map. Where you have to do one of those mini sidejumps, bit still have speed.
Yeah I was standing too close to the edge of 26, 27 is okay but you have to remember to flip onto the top of the poly instead of going WOW I MADE IT

Offline TheV

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Re: ctf_V_Lines
« Reply #6 on: June 27, 2008, 02:08:19 am »
Yes you can count, number 14, left side jump, its a delayed flip, not a side jump =]

Try it with a flip.

Offline Hair|Trigger

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Re: ctf_V_Lines
« Reply #7 on: June 27, 2008, 07:31:25 pm »
I think this would be a good jet map ;)

I couldnt get past the second platform after 50 tries, its harder than most maps

Player since late 2007

Offline TheV

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Re: ctf_V_Lines
« Reply #8 on: June 27, 2008, 08:24:49 pm »
A jet map...?

Yeh, maybe... not.

Spaces are too small to jet, you have to do a flip/roll in order to make it.

Offline Hair|Trigger

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Re: ctf_V_Lines
« Reply #9 on: June 28, 2008, 04:26:00 am »
...  Spaces are big enough to jet..

Who cares if its made for flip/roll...  i think it makes a good jet map, maybe if you got rid of the long straight bits.

Player since late 2007