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Official Soldat Forums
Soldat Maps & Mapmaking
DM/HTF/Other maps
(Moderators:
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As de Espada
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Suowarrior
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dm_Abalone
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Topic: dm_Abalone (Read 1507 times)
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Darkebrz
Major(1)
Posts: 38
dm_Abalone
«
on:
August 08, 2008, 06:42:29 pm »
This was made by my friend and I, it was to help him learn how to use polyworks.
Not waypointed, so if someone would mind doing it, thanks.
And here it is:
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Blacksheepboy
Veteran
Posts: 1817
Re: dm_Abalone
«
Reply #1 on:
August 08, 2008, 07:58:05 pm »
Looks easy to fall off of. If you are going to bother changing things, maybe have a deadly polygon a good deal below the main part of the map so that there isn't insta-teleporting after jumping off the sides.
Edit:
And change the background
«
Last Edit: August 08, 2008, 08:31:42 pm by Blacksheepboy
»
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Darkebrz
Major(1)
Posts: 38
Re: dm_Abalone
«
Reply #2 on:
August 08, 2008, 08:22:23 pm »
Yes, I intend when I invite him over again, to majorly rework it into DM_Abalone2
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Keron Cyst
Global Moderator
Rainbow Warrior
Posts: 2872
will waypoint for food
Re: dm_Abalone
«
Reply #3 on:
August 09, 2008, 04:46:56 pm »
The trees fit very well with the polygonal colors, but the columns don't match at all. If your friend insists on columns, they should be more organic, like ctf_Run's polygon-made ones. It's bad that there are no boundaries to the map.
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So you think you can waypoint?
CrayAB
Soldier
Posts: 133
Re: dm_Abalone
«
Reply #4 on:
August 12, 2008, 02:46:47 am »
Seems kinda..small..
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Official Soldat Forums
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dm_Abalone