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-What time of day should the map take place in? For it to be somewhat fair to the players, there has to be a decent amount of lighting.
-Shall the bigger building be some sort of office building? I guess that couldn't altogether work, since the area around it would have to correlate with the office building... What type of building should it be then; some sort of ruined citadel?
-How long would you want the stretches between buildings to be? And, what would you want to occupy that in-between space?