Author Topic: ctf_Crucifix  (Read 5781 times)

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Offline As de Espada

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Re: ctf_Crucifix
« Reply #20 on: August 25, 2012, 12:51:02 pm »
I fixed the central part, now players wont be able to enter that area nor will be stuck on it, the only option is to go back.
I also set a poly inside the ground to deadly, so if a flagger still manage to bury itself it will quickly get killed.

You will notice some kind of invisible wall, but that is also fixed on the developing version.
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me making a map on youtube: ctf_FastMade

Offline Prodigyx

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Re: ctf_Crucifix
« Reply #21 on: August 25, 2012, 02:20:28 pm »
Nice map  8)
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