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Official Soldat Forums
Soldat Maps & Mapmaking
DM/HTF/Other maps
(Moderators:
Wraithlike
,
As de Espada
,
Suowarrior
)
htf_Spheroidal (updated)
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Topic: htf_Spheroidal (updated) (Read 3114 times)
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Mothafix
Camper
Posts: 323
htf_Spheroidal (updated)
«
on:
August 06, 2006, 06:06:21 am »
Hi. I did htf map. Everyone who hates camping, leave now. Ok this is now updated. Ingame screenys are still from old version, but since i only rounded some places, i guess it doesn't matter.
Polygons: 347
Scenery: 238
Spawns 39
Colliders: 16
Waypoints: Nope, wypts appreciated
Old overview
Cool, overview without spawns.
Clicky for screeny
Clicky here too
Final screeny
Download
«
Last Edit: August 08, 2006, 03:52:32 pm by Mothafix
»
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PANZERCATWAGON
Camper
Posts: 261
oh god: blowjobs
Re: htf_Spheroidal
«
Reply #1 on:
August 06, 2006, 06:10:17 am »
I like the background, it fits in well with the feel of the map. But I don't like how pointy the polygon edges are.
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viggoloniggolo
Camper
Posts: 364
maplord
Re: htf_Spheroidal
«
Reply #2 on:
August 06, 2006, 06:57:09 am »
playable, I dont like the bridges thow, they look scrambled and the way to the lower map zone is a bit long.
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Please read the forum rules
The Geologist
Inactive Staff
Flagrunner
Posts: 909
Re: htf_Spheroidal
«
Reply #3 on:
August 06, 2006, 08:55:09 am »
Round out the lower areas of the map a bit so that they keep the circular feel of the map. They're too sharp and contrast a bit much imo.
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With all its sham, drudgery, and broken dreams it is
still a beautiful world. Strive to be happy.
Keron Cyst
Global Moderator
Rainbow Warrior
Posts: 2872
will waypoint for food
Re: htf_Spheroidal
«
Reply #4 on:
August 06, 2006, 10:49:08 am »
Yea, the bridges look kinda cheaply done. But the background goes well with the polygon colors.
Vig's also on-the-spot for me; try grabbing everything from the lower half of the polygon columns holding up the bridges, and drag 'em up; in essence, make those columns half as big as they should be. That's just my opinion, tho'.
Amazing background...
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So you think you can waypoint?
Eagles_Arrows
Veteran
Posts: 1889
The Thread Killer
Re: htf_Spheroidal
«
Reply #5 on:
August 07, 2006, 08:42:54 am »
Cool background! The only thing that troubles me are the two "columns" at the bottom. Round 'em up a bit; they look too sqaure IMO.
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"Sometimes it's a good day to die, sometimes it's a good day to have breakfast." - Smoke Signals
t0bsen
Major(1)
Posts: 15
Re: htf_Spheroidal
«
Reply #6 on:
August 07, 2006, 09:02:44 am »
I it meant to look like a face or is my imagination going wild again?
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jrgp
Administrator
Flamebow Warrior
Posts: 5037
Re: htf_Spheroidal
«
Reply #7 on:
August 07, 2006, 03:53:25 pm »
I love the scenery usage, shading, and layut. God Job!
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There are other worlds than these
SoNNy
Soldier
Posts: 210
Whoosaaa
Re: htf_Spheroidal
«
Reply #8 on:
August 07, 2006, 04:10:25 pm »
keep up to good work
only for Mothafix:
Average
Map
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92% of teens have moved onto hip-hop. If you are part of the 8% that still listen to real music, copy and paste this into your signature
Iq Unlimited
Flagrunner
Posts: 864
mr. foobar2000
Re: htf_Spheroidal
«
Reply #9 on:
August 07, 2006, 04:17:25 pm »
hey, this caught my eye when I saw it, it looks really playable, nice scenery i nthe background, the bridges look kinda...squarish xD. and the bottom pillars don't fit, I like it, very interesting. worth a try
Iq Unlimited
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Mothafix
Camper
Posts: 323
Re: htf_Spheroidal
«
Reply #10 on:
August 08, 2006, 03:41:52 am »
Well, that was the first bridge i've ever made
. I will try improve it.
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Sotija
Veteran
Posts: 1053
Sotija
Re: htf_Spheroidal
«
Reply #11 on:
August 08, 2006, 04:31:28 am »
Gj Mothafix im proud for you.
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Mothafix
Camper
Posts: 323
Re: htf_Spheroidal
«
Reply #12 on:
August 08, 2006, 04:47:43 am »
Quote from: Sotija on August 08, 2006, 04:31:28 am
Gj Mothafix im proud for you.
Thanks dude. I updated the map. Check the first post.
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Official Soldat Forums
Soldat Maps & Mapmaking
DM/HTF/Other maps
(Moderators:
Wraithlike
,
As de Espada
,
Suowarrior
)
htf_Spheroidal (updated)