Hi.
To start off...other than the, er, POLY-art stuff I've been doing recently, I've been working on a small CTF map on the side, ctf_canti-inspired stuff.
I've been trying to come up with a good layout design, one that has easy-to-reach flags, but may or may not be very easy to defend, hard to escape with flag, a bottomless pit, and extremely fast routes.
It's also supposed to be for advanced CTF-ers, one that is capable of doing delayed jumps especially when coming in to the flag straight from middle part or low route. Given the size of this map in-game, it's pretty hard to get a clean sniping shot, despite the screenshot.
So here is the screenshot and the download folder, with waypoints that work somewhat.
EDIT: Updated both screenshot and .zip file