Haha, thanks for noticing the colliders. I remember I scaled up the building a long time ago to make it easier moving around inside, but I guess I forgot to move the colliders along.
I realize the layout is kinda awkward; I'm experimenting abit with new lay-outs for Trenchwar maps, since the majority of them basicly has the same layout of base - bunker - central bunker - bunker - base with trenches in between.
Thanks for the critics, I'll fix the obstacles, and yea colliderable trees are indeed weird
I guess I did that to prevent spraying the base.
I'll update the map soon. Updated (overview still old)