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instead of that, you know the music that plays when you get to be predator? why not everyone hearing it when someone turns predator? total invisibility, except for a subtle jet opacity, and that song playing. So you would know theres a predator, but you can't see him at all. And the "closer to enemy- opacity increase + walking sound" is really cool.
No, when you're close enough, you can definitely hear it. You're still inexperienced in Pred
Predators have no advantages EXCEPT for almost complete invisibility/transparency (you can still see a bit of a blur) and the lack of sound when they fire their guns (exception of chainsaw). Their "invisibility" is really almost completely nullified when they are low on health because their blood will show.They do not have more hp than any other person. The only reason why they seem harder to beat is either you miss a lot, or he has a vest (in which you should hear a "ting" sound when he's hit). The other reason is because when you pick up such time-limited bonuses, you refill your hp to full just like healthpacks.EDIT:Oh wait, you're making a suggestion not talking about the current predator... my mistake.Whatever it is, I don't support any health increase/decrease for the predator in particular.
Predator should be more visible (Including jet flames) and make more noise as he gets closer to you, and be fully invisible and silent until he gets to within 1/2 a screen width.