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Soldat Community Wiki
is the largest database containing articles and information regarding various Soldat subjects.
Official Soldat Forums
Soldat Maps & Mapmaking
CTF/INF maps
(Moderators:
Wraithlike
,
As de Espada
,
Suowarrior
)
INF & CTF BrightSide
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Topic: INF & CTF BrightSide (Read 2243 times)
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Sliker_Hawk
Major(1)
Posts: 11
Est ~2003
INF & CTF BrightSide
«
on:
August 03, 2006, 10:45:40 am »
To cut down on bandwidth useage over at Ripway, I've linked all the screenshots.
INF: ... It's a map. Fully waypointed, fun and small.
I added the static turret at the blue base to make it a bit harder.
Sometimes it's hard, other times you can easily get the flag and bring it back.
I've placed medikit spawns where they'll give the blue team an advantage.
And some other stuff.
Overview:
http://h1.ripway.com/hawk343/inf-brightside-overv.png
Random:
http://h1.ripway.com/hawk343/brghtsde-rnd.PNG
CTF: A small modification of the INF version. It's been balanced for both sides, and I've added another route. Waypointed.
Overview:
http://h1.ripway.com/hawk343/ctf-brightside-overv.png
Random:
http://h1.ripway.com/hawk343/ctf-brghtsde-rnd.PNG
Both maps attached.
Tell me what you think.
Both tested with 'impossible' bots and 15 seconds team respawn.
Made for 4-5 people per team.
«
Last Edit: August 04, 2006, 11:06:50 am by Sliker_Hawk
»
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Rai-Dei
Flagrunner
Posts: 520
Re: INF BrightSide
«
Reply #1 on:
August 03, 2006, 11:05:30 am »
I like it but it looks alittle too Ctf-ish.
The turret is WAY to cheap to be there.
Logged
Eagles_Arrows
Veteran
Posts: 1889
The Thread Killer
Re: INF BrightSide
«
Reply #2 on:
August 03, 2006, 11:07:21 am »
It reminds me of my map INF_Curtail...
Well, it's nice, but pretty much a spamfest at the top.
Logged
"Sometimes it's a good day to die, sometimes it's a good day to have breakfast." - Smoke Signals
Mothafix
Camper
Posts: 323
Re: INF BrightSide
«
Reply #3 on:
August 03, 2006, 11:14:56 am »
It's very hard for alpha since bravo spawns straight to flag, and stationary makes it even more harder. This seems more like a ctf map. Scenery, shading and colouring are nice. Not bad.
«
Last Edit: August 03, 2006, 11:49:38 am by Mothafix
»
Logged
Demonic
Global Moderator
Veteran
Posts: 1548
All you hate!
Re: INF BrightSide
«
Reply #4 on:
August 03, 2006, 12:23:58 pm »
Hi Sliker_Hawk, long time no see
The map looks nice, but it might be a bit small for inf, and with the stationary gun, alpha might have a very hard time capturing the flag.
Logged
And when you try
You'll catch my vibe
I'll blast a million moons away
I'll blow a million miles a day
Keron Cyst
Global Moderator
Rainbow Warrior
Posts: 2872
will waypoint for food
Re: INF BrightSide
«
Reply #5 on:
August 03, 2006, 03:29:42 pm »
That would be a splendid CTF map without the turret. I don't know why you decided to make it inf.
Logged
So you think you can waypoint?
Sliker_Hawk
Major(1)
Posts: 11
Est ~2003
Re: INF BrightSide
«
Reply #6 on:
August 04, 2006, 05:10:14 am »
Well it's all tilted in Bravo's favour, even without the turret. I'll modify it a bit and make a CTF out of it.
Logged
Sotija
Veteran
Posts: 1053
Sotija
Re: INF BrightSide
«
Reply #7 on:
August 04, 2006, 08:07:55 am »
Umm i dont see the Overwiew or pics
Logged
Sliker_Hawk
Major(1)
Posts: 11
Est ~2003
Re: INF & CTF BrightSide
«
Reply #8 on:
August 04, 2006, 11:09:59 am »
Should be fixed now...
I forgot to add the shadows to the CTF version... Might do that later.
Oh, and nice of you to remember me, Demonic
Logged
Mothafix
Camper
Posts: 323
Re: INF & CTF BrightSide
«
Reply #9 on:
August 04, 2006, 11:20:05 am »
The new route in CTF version should be moved to center.
Logged
SoNNy
Soldier
Posts: 210
Whoosaaa
Re: INF & CTF BrightSide
«
Reply #10 on:
August 04, 2006, 12:17:31 pm »
average map , idea is from INF_Curtail hm?
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92% of teens have moved onto hip-hop. If you are part of the 8% that still listen to real music, copy and paste this into your signature
Mothafix
Camper
Posts: 323
Re: INF & CTF BrightSide
«
Reply #11 on:
August 04, 2006, 12:29:54 pm »
Quote from: SoNNy on August 04, 2006, 12:17:31 pm
average map , idea is from INF_Curtail hm?
Why do you always say only average map? Could you post something more helpful?
Logged
Sliker_Hawk
Major(1)
Posts: 11
Est ~2003
Re: INF & CTF BrightSide
«
Reply #12 on:
August 04, 2006, 12:51:43 pm »
I havn't even seen Inf_Curtail. I looked at ctf_cunae and used the same texture, though.
The tunnel's not in the centre because the islands aren't either. I'll see if it balances it out a bit more.
EDIT: Now that I have seen Curtail, my map doesn't look anything like it..
«
Last Edit: August 04, 2006, 12:55:22 pm by Sliker_Hawk
»
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Official Soldat Forums
Soldat Maps & Mapmaking
CTF/INF maps
(Moderators:
Wraithlike
,
As de Espada
,
Suowarrior
)
INF & CTF BrightSide