there are a couple of problems at this map: Its huge(my guess is you need 6on6 or more on this map), upper way is slower then lower(and flag is at lower) makeing it a bit useless. The flags are to close to spawn + lower then spawn giveing spawners and advantage to defend. the medikits are only at spawn giveing essentially the advantage again to the defender. thumbrule(imho) is to place medis to help efc escape.