Author Topic: ctf_Dawn  (Read 856 times)

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Offline p0ppin

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ctf_Dawn
« on: March 21, 2009, 05:27:48 pm »
Well, well, well, I struck the jackpot about halfway through this map :) found a few scenery that I didn't know were on the default list :o.  Will be using more in my next map probably :P.  The 2 towers connect to the bottom path through a hole in the center (where the ladder connects to the top), but flag throwing is encouraged since the support beams are only player collide.  Bottom path offers much more cover since the top of this map is open (don't worry, you can't fly too high before an invisible poly stops you ;))

I thank razer for inspiring me to do the towers, and for letting me take the idea for my own evil purposes :).
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DarkCrusade

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Re: ctf_Dawn
« Reply #1 on: March 21, 2009, 06:01:20 pm »
Unmirrored ctf is getting more popular I see :) I like your use of sceneries and texture on the map, the sun in the middle looks (on the screen) good and I dont see there anything going with gameplay and layout I could suggest, keep that good work on, guy ;D

Offline p0ppin

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Re: ctf_Dawn
« Reply #2 on: March 21, 2009, 06:05:16 pm »
Well not more popular, but less boring in my opinion :P  And ty for the compliments ;D
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