Author Topic: ctf_A_Cave2  (Read 1070 times)

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Offline As de Espada

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ctf_A_Cave2
« on: March 27, 2009, 02:24:08 am »
I made this map after 4:00am.
is it worth continuing?
should I change something?
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Offline zakath

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Re: ctf_A_Cave2
« Reply #1 on: March 27, 2009, 04:11:16 am »
it will be hard to cap on this map even if there are no nades, when defending you have the advantage against the efc as you are above.

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Offline Dragstie

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Re: ctf_A_Cave2
« Reply #2 on: March 27, 2009, 07:56:11 am »
it will be hard to cap on this map even if there are no nades, when defending you have the advantage against the efc as you are above.

Just as in kampf:)



hmmm i think that the visuals(especially the light red colour and bagground) seems a little weird in a cave...


maybe you should add some light comming in from above going down on a ruby(ish) thing and reflecting on the wet cavewalls:)