0 Members and 1 Guest are viewing this topic.
The boom headshot in 1.5 looks kind of odd... I was expecting more of a sudden vertical spout of blood, not a fountain of it coming in all directions. I hope that this headshot aspect gets rethinked.
Unfortunately, that's something that not even multi-million-dollar budget games have managed to do right. Animations and ragdolls don't mix well.
Quote from: Lord Frunkamunch on March 25, 2009, 08:35:38 pmUnfortunately, that's something that not even multi-million-dollar budget games have managed to do right. Animations and ragdolls don't mix well.Though that is for 3D games. 2D death animations are easy stuff.
I attend grammar school, last grade, and ignorance is all around me. Well, good for them. Ignorance is bliss.
Quote from: Xxypher on March 31, 2009, 07:00:24 pmQuote from: Lord Frunkamunch on March 25, 2009, 08:35:38 pmUnfortunately, that's something that not even multi-million-dollar budget games have managed to do right. Animations and ragdolls don't mix well.Though that is for 3D games. 2D death animations are easy stuff.Oh, yeah. Combining it with an intact ragdoll system is where it all goes tits up.