Author Topic: Law/dfa_Ancient---by Drag  (Read 2180 times)

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Offline Dragstie

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Law/dfa_Ancient---by Drag
« on: April 24, 2009, 02:56:15 pm »
Law/dfa_Ancient

By Drag
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WzzP:)

back for mapping again

this map is mainly a DFA map(Death from above) but can also go for Law catch...

 i made this map because of the request of DFA map for the new server so here it is:)

i hope you like it and if you find anything that need edit's then please comment...

Map info:
Jet fuel:None
Weather:Rainy
Steps:Soft

 polygon and scenery count is on the screenshot:)

comment critic and enjoy


(^Click To Enlarge^)

Screenshots:



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This map is hosted by jrgp's Soldat Mapping Showcase

Offline Furai

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Re: Law/dfa_Ancient---by Drag
« Reply #1 on: April 24, 2009, 03:47:13 pm »
Looks nice. You think spawning out of map's limit won't be a problem here? Or did you add invisible polys on edges?
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Offline -Zombie-

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Re: Law/dfa_Ancient---by Drag
« Reply #2 on: April 24, 2009, 04:04:49 pm »
This map looks great, you did a pretty good job on multi texturing. The safest place on this map is probably on those little bridges. The only thing I would suggest adding is 2 huge walls on each side of the map (If there aren't any there already) so people don't fall off the edge.

Offline AntiHero

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Re: Law/dfa_Ancient---by Drag
« Reply #3 on: April 24, 2009, 07:00:23 pm »
Is it pretty big I really cant tell but other then that great job boy :D
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Offline m00`

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Re: Law/dfa_Ancient---by Drag
« Reply #4 on: April 24, 2009, 07:56:32 pm »
ill add it onto the server thanks man
cool

Offline Dragstie

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Re: Law/dfa_Ancient---by Drag
« Reply #5 on: April 25, 2009, 04:27:20 am »
Looks nice. You think spawning out of map's limit won't be a problem here? Or did you add invisible polys on edges?

the idea with the map was to make it non-cubed:)

the map does got an invisible killing border so if you fall off the edge you will die